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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "platform/scroll/ProgrammaticScrollAnimator.h" | 6 #include "platform/scroll/ProgrammaticScrollAnimator.h" |
| 7 | 7 |
| 8 #include "platform/RuntimeEnabledFeatures.h" | |
| 8 #include "platform/geometry/IntPoint.h" | 9 #include "platform/geometry/IntPoint.h" |
| 9 #include "platform/graphics/GraphicsLayer.h" | 10 #include "platform/graphics/GraphicsLayer.h" |
| 10 #include "platform/scroll/ScrollableArea.h" | 11 #include "platform/scroll/ScrollableArea.h" |
| 11 #include "public/platform/Platform.h" | 12 #include "public/platform/Platform.h" |
| 12 #include "public/platform/WebCompositorAnimation.h" | 13 #include "public/platform/WebCompositorAnimation.h" |
| 14 #include "public/platform/WebCompositorAnimationPlayer.h" | |
| 15 #include "public/platform/WebCompositorAnimationTimeline.h" | |
| 13 #include "public/platform/WebCompositorSupport.h" | 16 #include "public/platform/WebCompositorSupport.h" |
| 14 #include "public/platform/WebScrollOffsetAnimationCurve.h" | 17 #include "public/platform/WebScrollOffsetAnimationCurve.h" |
| 15 | 18 |
| 16 namespace blink { | 19 namespace blink { |
| 17 | 20 |
| 18 PassOwnPtr<ProgrammaticScrollAnimator> ProgrammaticScrollAnimator::create(Scroll ableArea* scrollableArea) | 21 PassOwnPtr<ProgrammaticScrollAnimator> ProgrammaticScrollAnimator::create(Scroll ableArea* scrollableArea) |
| 19 { | 22 { |
| 20 return adoptPtr(new ProgrammaticScrollAnimator(scrollableArea)); | 23 return adoptPtr(new ProgrammaticScrollAnimator(scrollableArea)); |
| 21 } | 24 } |
| 22 | 25 |
| 23 ProgrammaticScrollAnimator::ProgrammaticScrollAnimator(ScrollableArea* scrollabl eArea) | 26 ProgrammaticScrollAnimator::ProgrammaticScrollAnimator(ScrollableArea* scrollabl eArea) |
| 24 : m_scrollableArea(scrollableArea) | 27 : m_scrollableArea(scrollableArea) |
| 25 , m_startTime(0.0) | 28 , m_startTime(0.0) |
| 26 , m_runState(RunState::Idle) | 29 , m_runState(RunState::Idle) |
| 27 , m_compositorAnimationId(0) | 30 , m_compositorAnimationId(0) |
| 28 , m_compositorAnimationGroupId(0) | 31 , m_compositorAnimationGroupId(0) |
| 29 { | 32 { |
| 33 if (RuntimeEnabledFeatures::compositorAnimationTimelinesEnabled() && Platfor m::current()->compositorSupport()) { | |
| 34 m_compositorPlayer = adoptPtr(Platform::current()->compositorSupport()-> createAnimationPlayer()); | |
| 35 ASSERT(m_compositorPlayer); | |
| 36 m_compositorPlayer->setAnimationDelegate(this); | |
| 37 } | |
| 30 } | 38 } |
| 31 | 39 |
| 32 ProgrammaticScrollAnimator::~ProgrammaticScrollAnimator() | 40 ProgrammaticScrollAnimator::~ProgrammaticScrollAnimator() |
| 33 { | 41 { |
| 42 if (m_compositorPlayer) { | |
| 43 m_compositorPlayer->setAnimationDelegate(nullptr); | |
| 44 m_compositorPlayer.clear(); | |
| 45 } | |
| 34 } | 46 } |
| 35 | 47 |
| 36 void ProgrammaticScrollAnimator::resetAnimationState() | 48 void ProgrammaticScrollAnimator::resetAnimationState() |
| 37 { | 49 { |
| 38 m_animationCurve.clear(); | 50 m_animationCurve.clear(); |
| 39 m_startTime = 0.0; | 51 m_startTime = 0.0; |
| 40 m_runState = RunState::Idle; | 52 m_runState = RunState::Idle; |
| 41 m_compositorAnimationId = 0; | 53 m_compositorAnimationId = 0; |
| 42 m_compositorAnimationGroupId = 0; | 54 m_compositorAnimationGroupId = 0; |
| 43 } | 55 } |
| (...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 129 } | 141 } |
| 130 | 142 |
| 131 void ProgrammaticScrollAnimator::updateCompositorAnimations() | 143 void ProgrammaticScrollAnimator::updateCompositorAnimations() |
| 132 { | 144 { |
| 133 if (m_compositorAnimationId && m_runState != RunState::RunningOnCompositor) { | 145 if (m_compositorAnimationId && m_runState != RunState::RunningOnCompositor) { |
| 134 // If the current run state is WaitingToSendToCompositor but we have a | 146 // If the current run state is WaitingToSendToCompositor but we have a |
| 135 // non-zero compositor animation id, there's a currently running | 147 // non-zero compositor animation id, there's a currently running |
| 136 // compositor animation that needs to be removed here before the new | 148 // compositor animation that needs to be removed here before the new |
| 137 // animation is added below. | 149 // animation is added below. |
| 138 ASSERT(m_runState == RunState::WaitingToCancelOnCompositor || m_runState == RunState::WaitingToSendToCompositor); | 150 ASSERT(m_runState == RunState::WaitingToCancelOnCompositor || m_runState == RunState::WaitingToSendToCompositor); |
| 139 if (GraphicsLayer* layer = m_scrollableArea->layerForScrolling()) | 151 |
| 140 layer->removeAnimation(m_compositorAnimationId); | 152 if (m_compositorPlayer) { |
| 153 if (m_compositorPlayer->isLayerAttached()) | |
| 154 m_compositorPlayer->removeAnimation(m_compositorAnimationId); | |
| 155 } else { | |
| 156 if (GraphicsLayer* layer = m_scrollableArea->layerForScrolling()) | |
| 157 layer->removeAnimation(m_compositorAnimationId); | |
| 158 } | |
| 159 | |
| 141 m_compositorAnimationId = 0; | 160 m_compositorAnimationId = 0; |
| 142 m_compositorAnimationGroupId = 0; | 161 m_compositorAnimationGroupId = 0; |
| 143 if (m_runState == RunState::WaitingToCancelOnCompositor) { | 162 if (m_runState == RunState::WaitingToCancelOnCompositor) { |
| 144 resetAnimationState(); | 163 resetAnimationState(); |
| 145 return; | 164 return; |
| 146 } | 165 } |
| 147 } | 166 } |
| 148 | 167 |
| 149 if (m_runState == RunState::WaitingToSendToCompositor) { | 168 if (m_runState == RunState::WaitingToSendToCompositor) { |
| 150 bool sentToCompositor = false; | 169 bool sentToCompositor = false; |
| 151 | 170 |
| 152 if (GraphicsLayer* layer = m_scrollableArea->layerForScrolling()) { | 171 if (GraphicsLayer* layer = m_scrollableArea->layerForScrolling()) { |
| 153 if (!layer->platformLayer()->shouldScrollOnMainThread()) { | 172 if (!layer->platformLayer()->shouldScrollOnMainThread()) { |
| 154 OwnPtr<WebCompositorAnimation> animation = adoptPtr(Platform::cu rrent()->compositorSupport()->createAnimation(*m_animationCurve, WebCompositorAn imation::TargetPropertyScrollOffset)); | 173 OwnPtr<WebCompositorAnimation> animation = adoptPtr(Platform::cu rrent()->compositorSupport()->createAnimation(*m_animationCurve, WebCompositorAn imation::TargetPropertyScrollOffset)); |
| 155 | 174 |
| 156 int animationId = animation->id(); | 175 int animationId = animation->id(); |
| 157 int animationGroupId = animation->group(); | 176 int animationGroupId = animation->group(); |
| 158 if (m_scrollableArea->layerForScrolling()->addAnimation(animatio n.release())) { | 177 |
| 178 bool animatonAdded = false; | |
|
Ian Vollick
2015/07/10 03:06:45
nit: animation.
loyso (OOO)
2015/07/22 05:24:23
Done.
| |
| 179 if (m_compositorPlayer && m_compositorPlayer->isLayerAttached()) { | |
|
Ian Vollick
2015/07/10 03:06:45
If we have a compositor player, should we expect t
loyso (OOO)
2015/07/22 05:24:23
If it's not attached, it runs on main thread (!sen
| |
| 180 m_compositorPlayer->addAnimation(animation.leakPtr()); | |
| 181 animatonAdded = true; | |
| 182 } else { | |
| 183 animatonAdded = m_scrollableArea->layerForScrolling()->addAn imation(animation.release()); | |
| 184 } | |
| 185 | |
| 186 if (animatonAdded) { | |
| 159 sentToCompositor = true; | 187 sentToCompositor = true; |
| 160 m_runState = RunState::RunningOnCompositor; | 188 m_runState = RunState::RunningOnCompositor; |
| 161 m_compositorAnimationId = animationId; | 189 m_compositorAnimationId = animationId; |
| 162 m_compositorAnimationGroupId = animationGroupId; | 190 m_compositorAnimationGroupId = animationGroupId; |
| 163 } | 191 } |
| 164 } | 192 } |
| 165 } | 193 } |
| 166 | 194 |
| 167 if (!sentToCompositor) { | 195 if (!sentToCompositor) { |
| 168 m_runState = RunState::RunningOnMainThread; | 196 m_runState = RunState::RunningOnMainThread; |
| 169 if (!m_scrollableArea->scheduleAnimation()) { | 197 if (!m_scrollableArea->scheduleAnimation()) { |
| 170 notifyPositionChanged(IntPoint(m_targetOffset.x(), m_targetOffse t.y())); | 198 notifyPositionChanged(IntPoint(m_targetOffset.x(), m_targetOffse t.y())); |
| 171 resetAnimationState(); | 199 resetAnimationState(); |
| 172 } | 200 } |
| 173 } | 201 } |
| 174 } | 202 } |
| 175 } | 203 } |
| 176 | 204 |
| 177 void ProgrammaticScrollAnimator::layerForCompositedScrollingDidChange() | 205 void ProgrammaticScrollAnimator::layerForCompositedScrollingDidChange(WebComposi torAnimationTimeline* timeline) |
| 178 { | 206 { |
| 207 if (m_compositorPlayer && timeline) { | |
| 208 if (m_compositorPlayer->isLayerAttached()) | |
| 209 m_compositorPlayer->detachLayer(); | |
| 210 timeline->playerDestroyed(*this); | |
| 211 } | |
| 212 | |
| 179 // If the composited scrolling layer is lost during a composited animation, | 213 // If the composited scrolling layer is lost during a composited animation, |
| 180 // continue the animation on the main thread. | 214 // continue the animation on the main thread. |
| 181 if (m_runState == RunState::RunningOnCompositor && !m_scrollableArea->layerF orScrolling()) { | 215 if (m_runState == RunState::RunningOnCompositor && !m_scrollableArea->layerF orScrolling()) { |
| 182 m_runState = RunState::RunningOnMainThread; | 216 m_runState = RunState::RunningOnMainThread; |
| 183 m_compositorAnimationId = 0; | 217 m_compositorAnimationId = 0; |
| 184 m_compositorAnimationGroupId = 0; | 218 m_compositorAnimationGroupId = 0; |
| 185 m_animationCurve->setInitialValue(FloatPoint(m_scrollableArea->scrollPos ition())); | 219 m_animationCurve->setInitialValue(FloatPoint(m_scrollableArea->scrollPos ition())); |
| 186 m_scrollableArea->registerForAnimation(); | 220 m_scrollableArea->registerForAnimation(); |
| 187 if (!m_scrollableArea->scheduleAnimation()) { | 221 if (!m_scrollableArea->scheduleAnimation()) { |
| 188 resetAnimationState(); | 222 resetAnimationState(); |
| 189 notifyPositionChanged(IntPoint(m_targetOffset.x(), m_targetOffset.y( ))); | 223 notifyPositionChanged(IntPoint(m_targetOffset.x(), m_targetOffset.y( ))); |
| 190 } | 224 } |
| 191 } | 225 } |
| 226 | |
| 227 if (m_compositorPlayer && timeline && m_scrollableArea->layerForScrolling()) { | |
| 228 timeline->playerAttached(*this); | |
| 229 m_compositorPlayer->attachLayer(m_scrollableArea->layerForScrolling()->p latformLayer()); | |
| 230 } | |
| 192 } | 231 } |
| 193 | 232 |
| 194 void ProgrammaticScrollAnimator::notifyCompositorAnimationFinished(int groupId) | 233 void ProgrammaticScrollAnimator::notifyCompositorAnimationFinished(int groupId) |
| 195 { | 234 { |
| 196 if (m_compositorAnimationGroupId != groupId) | 235 if (m_compositorAnimationGroupId != groupId) |
| 197 return; | 236 return; |
| 198 | 237 |
| 199 m_compositorAnimationId = 0; | 238 m_compositorAnimationId = 0; |
| 200 m_compositorAnimationGroupId = 0; | 239 m_compositorAnimationGroupId = 0; |
| 201 | 240 |
| 202 switch (m_runState) { | 241 switch (m_runState) { |
| 203 case RunState::Idle: | 242 case RunState::Idle: |
| 204 case RunState::RunningOnMainThread: | 243 case RunState::RunningOnMainThread: |
| 205 ASSERT_NOT_REACHED(); | 244 ASSERT_NOT_REACHED(); |
| 206 break; | 245 break; |
| 207 case RunState::WaitingToSendToCompositor: | 246 case RunState::WaitingToSendToCompositor: |
| 208 break; | 247 break; |
| 209 case RunState::RunningOnCompositor: | 248 case RunState::RunningOnCompositor: |
| 210 case RunState::WaitingToCancelOnCompositor: | 249 case RunState::WaitingToCancelOnCompositor: |
| 211 resetAnimationState(); | 250 resetAnimationState(); |
| 212 } | 251 } |
| 213 } | 252 } |
| 214 | 253 |
| 254 void ProgrammaticScrollAnimator::notifyAnimationStarted(double monotonicTime, in t group) | |
| 255 { | |
| 256 } | |
| 257 | |
| 258 void ProgrammaticScrollAnimator::notifyAnimationFinished(double monotonicTime, i nt group) | |
| 259 { | |
| 260 notifyCompositorAnimationFinished(group); | |
| 261 } | |
| 262 | |
| 263 WebCompositorAnimationPlayer* ProgrammaticScrollAnimator::compositorPlayer() con st | |
| 264 { | |
| 265 return m_compositorPlayer.get(); | |
| 266 } | |
| 267 | |
| 215 } // namespace blink | 268 } // namespace blink |
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