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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/win/core_audio_util_win.h" | 5 #include "media/audio/win/core_audio_util_win.h" |
6 | 6 |
7 #include <audioclient.h> | |
8 #include <devicetopology.h> | 7 #include <devicetopology.h> |
9 #include <functiondiscoverykeys_devpkey.h> | 8 #include <functiondiscoverykeys_devpkey.h> |
10 | 9 |
11 #include "base/command_line.h" | 10 #include "base/command_line.h" |
12 #include "base/logging.h" | 11 #include "base/logging.h" |
13 #include "base/strings/stringprintf.h" | 12 #include "base/strings/stringprintf.h" |
14 #include "base/strings/utf_string_conversions.h" | 13 #include "base/strings/utf_string_conversions.h" |
15 #include "base/win/scoped_co_mem.h" | 14 #include "base/win/scoped_co_mem.h" |
16 #include "base/win/scoped_handle.h" | 15 #include "base/win/scoped_handle.h" |
17 #include "base/win/scoped_propvariant.h" | 16 #include "base/win/scoped_propvariant.h" |
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864 return false; | 863 return false; |
865 | 864 |
866 // Using the AUDCLNT_BUFFERFLAGS_SILENT flag eliminates the need to | 865 // Using the AUDCLNT_BUFFERFLAGS_SILENT flag eliminates the need to |
867 // explicitly write silence data to the rendering buffer. | 866 // explicitly write silence data to the rendering buffer. |
868 DVLOG(2) << "filling up " << num_frames_to_fill << " frames with silence"; | 867 DVLOG(2) << "filling up " << num_frames_to_fill << " frames with silence"; |
869 return SUCCEEDED(render_client->ReleaseBuffer(num_frames_to_fill, | 868 return SUCCEEDED(render_client->ReleaseBuffer(num_frames_to_fill, |
870 AUDCLNT_BUFFERFLAGS_SILENT)); | 869 AUDCLNT_BUFFERFLAGS_SILENT)); |
871 } | 870 } |
872 | 871 |
873 } // namespace media | 872 } // namespace media |
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