| Index: src/gpu/GrGpu.h
|
| diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h
|
| index f2ad10f41714c6faf9beb947eed234025b20677e..6e8dc43f75ac9c8faa19aa487468c6b545891997 100644
|
| --- a/src/gpu/GrGpu.h
|
| +++ b/src/gpu/GrGpu.h
|
| @@ -44,7 +44,7 @@ public:
|
| /**
|
| * Gets the capabilities of the draw target.
|
| */
|
| - const GrDrawTargetCaps* caps() const { return fCaps.get(); }
|
| + const GrCaps* caps() const { return fCaps.get(); }
|
|
|
| GrPathRendering* pathRendering() { return fPathRendering.get(); }
|
|
|
| @@ -66,7 +66,7 @@ public:
|
| * Creates a texture object. If kRenderTarget_GrSurfaceFlag the texture can
|
| * be used as a render target by calling GrTexture::asRenderTarget(). Not all
|
| * pixel configs can be used as render targets. Support for configs as textures
|
| - * or render targets can be checked using GrDrawTargetCaps.
|
| + * or render targets can be checked using GrCaps.
|
| *
|
| * @param desc describes the texture to be created.
|
| * @param budgeted does this texture count against the resource cache budget?
|
| @@ -403,7 +403,7 @@ protected:
|
| Stats fStats;
|
| SkAutoTDelete<GrPathRendering> fPathRendering;
|
| // Subclass must initialize this in its constructor.
|
| - SkAutoTUnref<const GrDrawTargetCaps> fCaps;
|
| + SkAutoTUnref<const GrCaps> fCaps;
|
|
|
| private:
|
| // called when the 3D context state is unknown. Subclass should emit any
|
|
|