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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrSimpleTextureEffect.h" | 8 #include "GrSimpleTextureEffect.h" |
9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
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51 GrGLFragmentProcessor* GrSimpleTextureEffect::createGLInstance() const { | 51 GrGLFragmentProcessor* GrSimpleTextureEffect::createGLInstance() const { |
52 return SkNEW_ARGS(GrGLSimpleTextureEffect, (*this)); | 52 return SkNEW_ARGS(GrGLSimpleTextureEffect, (*this)); |
53 } | 53 } |
54 | 54 |
55 /////////////////////////////////////////////////////////////////////////////// | 55 /////////////////////////////////////////////////////////////////////////////// |
56 | 56 |
57 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect); | 57 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect); |
58 | 58 |
59 GrFragmentProcessor* GrSimpleTextureEffect::TestCreate(SkRandom* random, | 59 GrFragmentProcessor* GrSimpleTextureEffect::TestCreate(SkRandom* random, |
60 GrContext*, | 60 GrContext*, |
61 const GrDrawTargetCaps&, | 61 const GrCaps&, |
62 GrTexture* textures[]) { | 62 GrTexture* textures[]) { |
63 int texIdx = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : | 63 int texIdx = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : |
64 GrProcessorUnitTest::kAlphaTextureIdx; | 64 GrProcessorUnitTest::kAlphaTextureIdx; |
65 static const SkShader::TileMode kTileModes[] = { | 65 static const SkShader::TileMode kTileModes[] = { |
66 SkShader::kClamp_TileMode, | 66 SkShader::kClamp_TileMode, |
67 SkShader::kRepeat_TileMode, | 67 SkShader::kRepeat_TileMode, |
68 SkShader::kMirror_TileMode, | 68 SkShader::kMirror_TileMode, |
69 }; | 69 }; |
70 SkShader::TileMode tileModes[] = { | 70 SkShader::TileMode tileModes[] = { |
71 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 71 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
72 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 72 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
73 }; | 73 }; |
74 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil
erp_FilterMode : | 74 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil
erp_FilterMode : |
75 GrTextureParams::kNon
e_FilterMode); | 75 GrTextureParams::kNon
e_FilterMode); |
76 | 76 |
77 static const GrCoordSet kCoordSets[] = { | 77 static const GrCoordSet kCoordSets[] = { |
78 kLocal_GrCoordSet, | 78 kLocal_GrCoordSet, |
79 kDevice_GrCoordSet | 79 kDevice_GrCoordSet |
80 }; | 80 }; |
81 GrCoordSet coordSet = kCoordSets[random->nextULessThan(SK_ARRAY_COUNT(kCoord
Sets))]; | 81 GrCoordSet coordSet = kCoordSets[random->nextULessThan(SK_ARRAY_COUNT(kCoord
Sets))]; |
82 | 82 |
83 const SkMatrix& matrix = GrTest::TestMatrix(random); | 83 const SkMatrix& matrix = GrTest::TestMatrix(random); |
84 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet); | 84 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet); |
85 } | 85 } |
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