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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrSimpleTextureEffect.h" | 8 #include "GrSimpleTextureEffect.h" |
| 9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
| 10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
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| 51 GrGLFragmentProcessor* GrSimpleTextureEffect::createGLInstance() const { | 51 GrGLFragmentProcessor* GrSimpleTextureEffect::createGLInstance() const { |
| 52 return SkNEW_ARGS(GrGLSimpleTextureEffect, (*this)); | 52 return SkNEW_ARGS(GrGLSimpleTextureEffect, (*this)); |
| 53 } | 53 } |
| 54 | 54 |
| 55 /////////////////////////////////////////////////////////////////////////////// | 55 /////////////////////////////////////////////////////////////////////////////// |
| 56 | 56 |
| 57 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect); | 57 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect); |
| 58 | 58 |
| 59 GrFragmentProcessor* GrSimpleTextureEffect::TestCreate(SkRandom* random, | 59 GrFragmentProcessor* GrSimpleTextureEffect::TestCreate(SkRandom* random, |
| 60 GrContext*, | 60 GrContext*, |
| 61 const GrDrawTargetCaps&, | 61 const GrCaps&, |
| 62 GrTexture* textures[]) { | 62 GrTexture* textures[]) { |
| 63 int texIdx = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : | 63 int texIdx = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : |
| 64 GrProcessorUnitTest::kAlphaTextureIdx; | 64 GrProcessorUnitTest::kAlphaTextureIdx; |
| 65 static const SkShader::TileMode kTileModes[] = { | 65 static const SkShader::TileMode kTileModes[] = { |
| 66 SkShader::kClamp_TileMode, | 66 SkShader::kClamp_TileMode, |
| 67 SkShader::kRepeat_TileMode, | 67 SkShader::kRepeat_TileMode, |
| 68 SkShader::kMirror_TileMode, | 68 SkShader::kMirror_TileMode, |
| 69 }; | 69 }; |
| 70 SkShader::TileMode tileModes[] = { | 70 SkShader::TileMode tileModes[] = { |
| 71 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 71 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 72 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 72 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 73 }; | 73 }; |
| 74 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil
erp_FilterMode : | 74 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil
erp_FilterMode : |
| 75 GrTextureParams::kNon
e_FilterMode); | 75 GrTextureParams::kNon
e_FilterMode); |
| 76 | 76 |
| 77 static const GrCoordSet kCoordSets[] = { | 77 static const GrCoordSet kCoordSets[] = { |
| 78 kLocal_GrCoordSet, | 78 kLocal_GrCoordSet, |
| 79 kDevice_GrCoordSet | 79 kDevice_GrCoordSet |
| 80 }; | 80 }; |
| 81 GrCoordSet coordSet = kCoordSets[random->nextULessThan(SK_ARRAY_COUNT(kCoord
Sets))]; | 81 GrCoordSet coordSet = kCoordSets[random->nextULessThan(SK_ARRAY_COUNT(kCoord
Sets))]; |
| 82 | 82 |
| 83 const SkMatrix& matrix = GrTest::TestMatrix(random); | 83 const SkMatrix& matrix = GrTest::TestMatrix(random); |
| 84 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet); | 84 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet); |
| 85 } | 85 } |
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