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Side by Side Diff: src/gpu/effects/GrDistanceFieldGeoProc.cpp

Issue 1133123009: rename GrDrawTargetCaps to GrCaps (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix gypi filename Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDistanceFieldGeoProc.h" 8 #include "GrDistanceFieldGeoProc.h"
9 #include "GrFontAtlasSizes.h" 9 #include "GrFontAtlasSizes.h"
10 #include "GrInvariantOutput.h" 10 #include "GrInvariantOutput.h"
(...skipping 214 matching lines...) Expand 10 before | Expand all | Expand 10 after
225 const GrGLSLCaps&) const { 225 const GrGLSLCaps&) const {
226 return SkNEW_ARGS(GrGLDistanceFieldA8TextGeoProc, (*this, bt)); 226 return SkNEW_ARGS(GrGLDistanceFieldA8TextGeoProc, (*this, bt));
227 } 227 }
228 228
229 /////////////////////////////////////////////////////////////////////////////// 229 ///////////////////////////////////////////////////////////////////////////////
230 230
231 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldA8TextGeoProc); 231 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldA8TextGeoProc);
232 232
233 GrGeometryProcessor* GrDistanceFieldA8TextGeoProc::TestCreate(SkRandom* random, 233 GrGeometryProcessor* GrDistanceFieldA8TextGeoProc::TestCreate(SkRandom* random,
234 GrContext*, 234 GrContext*,
235 const GrDrawTarget Caps&, 235 const GrCaps&,
236 GrTexture* texture s[]) { 236 GrTexture* texture s[]) {
237 int texIdx = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : 237 int texIdx = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
238 GrProcessorUnitTest::kAlphaTextureIdx; 238 GrProcessorUnitTest::kAlphaTextureIdx;
239 static const SkShader::TileMode kTileModes[] = { 239 static const SkShader::TileMode kTileModes[] = {
240 SkShader::kClamp_TileMode, 240 SkShader::kClamp_TileMode,
241 SkShader::kRepeat_TileMode, 241 SkShader::kRepeat_TileMode,
242 SkShader::kMirror_TileMode, 242 SkShader::kMirror_TileMode,
243 }; 243 };
244 SkShader::TileMode tileModes[] = { 244 SkShader::TileMode tileModes[] = {
245 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 245 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
(...skipping 193 matching lines...) Expand 10 before | Expand all | Expand 10 after
439 GrDistanceFieldPathGeoProc::createGLInstance(const GrBatchTracker& bt, const GrG LSLCaps&) const { 439 GrDistanceFieldPathGeoProc::createGLInstance(const GrBatchTracker& bt, const GrG LSLCaps&) const {
440 return SkNEW_ARGS(GrGLDistanceFieldPathGeoProc, (*this, bt)); 440 return SkNEW_ARGS(GrGLDistanceFieldPathGeoProc, (*this, bt));
441 } 441 }
442 442
443 /////////////////////////////////////////////////////////////////////////////// 443 ///////////////////////////////////////////////////////////////////////////////
444 444
445 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldPathGeoProc); 445 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldPathGeoProc);
446 446
447 GrGeometryProcessor* GrDistanceFieldPathGeoProc::TestCreate(SkRandom* random, 447 GrGeometryProcessor* GrDistanceFieldPathGeoProc::TestCreate(SkRandom* random,
448 GrContext*, 448 GrContext*,
449 const GrDrawTargetCa ps&, 449 const GrCaps&,
450 GrTexture* textures[ ]) { 450 GrTexture* textures[ ]) {
451 int texIdx = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx 451 int texIdx = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
452 : GrProcessorUnitTest::kAlphaTextureIdx; 452 : GrProcessorUnitTest::kAlphaTextureIdx;
453 static const SkShader::TileMode kTileModes[] = { 453 static const SkShader::TileMode kTileModes[] = {
454 SkShader::kClamp_TileMode, 454 SkShader::kClamp_TileMode,
455 SkShader::kRepeat_TileMode, 455 SkShader::kRepeat_TileMode,
456 SkShader::kMirror_TileMode, 456 SkShader::kMirror_TileMode,
457 }; 457 };
458 SkShader::TileMode tileModes[] = { 458 SkShader::TileMode tileModes[] = {
459 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 459 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
(...skipping 231 matching lines...) Expand 10 before | Expand all | Expand 10 after
691 const GrGLSLCaps&) const { 691 const GrGLSLCaps&) const {
692 return SkNEW_ARGS(GrGLDistanceFieldLCDTextGeoProc, (*this, bt)); 692 return SkNEW_ARGS(GrGLDistanceFieldLCDTextGeoProc, (*this, bt));
693 } 693 }
694 694
695 /////////////////////////////////////////////////////////////////////////////// 695 ///////////////////////////////////////////////////////////////////////////////
696 696
697 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldLCDTextGeoProc); 697 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldLCDTextGeoProc);
698 698
699 GrGeometryProcessor* GrDistanceFieldLCDTextGeoProc::TestCreate(SkRandom* random, 699 GrGeometryProcessor* GrDistanceFieldLCDTextGeoProc::TestCreate(SkRandom* random,
700 GrContext*, 700 GrContext*,
701 const GrDrawTar getCaps&, 701 const GrCaps&,
702 GrTexture* text ures[]) { 702 GrTexture* text ures[]) {
703 int texIdx = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : 703 int texIdx = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
704 GrProcessorUnitTest::kAlphaTextureIdx; 704 GrProcessorUnitTest::kAlphaTextureIdx;
705 static const SkShader::TileMode kTileModes[] = { 705 static const SkShader::TileMode kTileModes[] = {
706 SkShader::kClamp_TileMode, 706 SkShader::kClamp_TileMode,
707 SkShader::kRepeat_TileMode, 707 SkShader::kRepeat_TileMode,
708 SkShader::kMirror_TileMode, 708 SkShader::kMirror_TileMode,
709 }; 709 };
710 SkShader::TileMode tileModes[] = { 710 SkShader::TileMode tileModes[] = {
711 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 711 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
712 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 712 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
713 }; 713 };
714 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil erp_FilterMode : 714 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil erp_FilterMode :
715 GrTextureParams::kNone_FilterMode); 715 GrTextureParams::kNone_FilterMode);
716 DistanceAdjust wa = { 0.0f, 0.1f, -0.1f }; 716 DistanceAdjust wa = { 0.0f, 0.1f, -0.1f };
717 uint32_t flags = kUseLCD_DistanceFieldEffectFlag; 717 uint32_t flags = kUseLCD_DistanceFieldEffectFlag;
718 flags |= random->nextBool() ? kUniformScale_DistanceFieldEffectMask : 0; 718 flags |= random->nextBool() ? kUniformScale_DistanceFieldEffectMask : 0;
719 flags |= random->nextBool() ? kBGR_DistanceFieldEffectFlag : 0; 719 flags |= random->nextBool() ? kBGR_DistanceFieldEffectFlag : 0;
720 return GrDistanceFieldLCDTextGeoProc::Create(GrRandomColor(random), 720 return GrDistanceFieldLCDTextGeoProc::Create(GrRandomColor(random),
721 GrTest::TestMatrix(random), 721 GrTest::TestMatrix(random),
722 textures[texIdx], params, 722 textures[texIdx], params,
723 wa, 723 wa,
724 flags, 724 flags,
725 random->nextBool()); 725 random->nextBool());
726 } 726 }
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