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Side by Side Diff: src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp

Issue 1133123009: rename GrDrawTargetCaps to GrCaps (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix gypi filename Created 5 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "SkTwoPointConicalGradient_gpu.h" 9 #include "SkTwoPointConicalGradient_gpu.h"
10 10
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179 return SkNEW_ARGS(GLEdge2PtConicalEffect, (*this)); 179 return SkNEW_ARGS(GLEdge2PtConicalEffect, (*this));
180 } 180 }
181 181
182 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(Edge2PtConicalEffect); 182 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(Edge2PtConicalEffect);
183 183
184 /* 184 /*
185 * All Two point conical gradient test create functions may occasionally create edge case shaders 185 * All Two point conical gradient test create functions may occasionally create edge case shaders
186 */ 186 */
187 GrFragmentProcessor* Edge2PtConicalEffect::TestCreate(SkRandom* random, 187 GrFragmentProcessor* Edge2PtConicalEffect::TestCreate(SkRandom* random,
188 GrContext* context, 188 GrContext* context,
189 const GrDrawTargetCaps&, 189 const GrCaps&,
190 GrTexture**) { 190 GrTexture**) {
191 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; 191 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()};
192 SkScalar radius1 = random->nextUScalar1(); 192 SkScalar radius1 = random->nextUScalar1();
193 SkPoint center2; 193 SkPoint center2;
194 SkScalar radius2; 194 SkScalar radius2;
195 do { 195 do {
196 center2.set(random->nextUScalar1(), random->nextUScalar1()); 196 center2.set(random->nextUScalar1(), random->nextUScalar1());
197 // If the circles are identical the factory will give us an empty shader . 197 // If the circles are identical the factory will give us an empty shader .
198 // This will happen if we pick identical centers 198 // This will happen if we pick identical centers
199 } while (center1 == center2); 199 } while (center1 == center2);
(...skipping 268 matching lines...) Expand 10 before | Expand all | Expand 10 after
468 return SkNEW_ARGS(GLFocalOutside2PtConicalEffect, (*this)); 468 return SkNEW_ARGS(GLFocalOutside2PtConicalEffect, (*this));
469 } 469 }
470 470
471 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(FocalOutside2PtConicalEffect); 471 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(FocalOutside2PtConicalEffect);
472 472
473 /* 473 /*
474 * All Two point conical gradient test create functions may occasionally create edge case shaders 474 * All Two point conical gradient test create functions may occasionally create edge case shaders
475 */ 475 */
476 GrFragmentProcessor* FocalOutside2PtConicalEffect::TestCreate(SkRandom* random, 476 GrFragmentProcessor* FocalOutside2PtConicalEffect::TestCreate(SkRandom* random,
477 GrContext* context , 477 GrContext* context ,
478 const GrDrawTarget Caps&, 478 const GrCaps&,
479 GrTexture**) { 479 GrTexture**) {
480 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; 480 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()};
481 SkScalar radius1 = 0.f; 481 SkScalar radius1 = 0.f;
482 SkPoint center2; 482 SkPoint center2;
483 SkScalar radius2; 483 SkScalar radius2;
484 do { 484 do {
485 center2.set(random->nextUScalar1(), random->nextUScalar1()); 485 center2.set(random->nextUScalar1(), random->nextUScalar1());
486 // Need to make sure the centers are not the same or else focal point wi ll be inside 486 // Need to make sure the centers are not the same or else focal point wi ll be inside
487 } while (center1 == center2); 487 } while (center1 == center2);
488 SkPoint diff = center2 - center1; 488 SkPoint diff = center2 - center1;
(...skipping 198 matching lines...) Expand 10 before | Expand all | Expand 10 after
687 return SkNEW_ARGS(GLFocalInside2PtConicalEffect, (*this)); 687 return SkNEW_ARGS(GLFocalInside2PtConicalEffect, (*this));
688 } 688 }
689 689
690 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(FocalInside2PtConicalEffect); 690 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(FocalInside2PtConicalEffect);
691 691
692 /* 692 /*
693 * All Two point conical gradient test create functions may occasionally create edge case shaders 693 * All Two point conical gradient test create functions may occasionally create edge case shaders
694 */ 694 */
695 GrFragmentProcessor* FocalInside2PtConicalEffect::TestCreate(SkRandom* random, 695 GrFragmentProcessor* FocalInside2PtConicalEffect::TestCreate(SkRandom* random,
696 GrContext* context, 696 GrContext* context,
697 const GrDrawTargetC aps&, 697 const GrCaps&,
698 GrTexture**) { 698 GrTexture**) {
699 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; 699 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()};
700 SkScalar radius1 = 0.f; 700 SkScalar radius1 = 0.f;
701 SkPoint center2; 701 SkPoint center2;
702 SkScalar radius2; 702 SkScalar radius2;
703 do { 703 do {
704 center2.set(random->nextUScalar1(), random->nextUScalar1()); 704 center2.set(random->nextUScalar1(), random->nextUScalar1());
705 // Below makes sure radius2 is larger enouch such that the focal point 705 // Below makes sure radius2 is larger enouch such that the focal point
706 // is inside the end circle 706 // is inside the end circle
707 SkScalar increase = random->nextUScalar1(); 707 SkScalar increase = random->nextUScalar1();
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943 return SkNEW_ARGS(GLCircleInside2PtConicalEffect, (*this)); 943 return SkNEW_ARGS(GLCircleInside2PtConicalEffect, (*this));
944 } 944 }
945 945
946 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(CircleInside2PtConicalEffect); 946 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(CircleInside2PtConicalEffect);
947 947
948 /* 948 /*
949 * All Two point conical gradient test create functions may occasionally create edge case shaders 949 * All Two point conical gradient test create functions may occasionally create edge case shaders
950 */ 950 */
951 GrFragmentProcessor* CircleInside2PtConicalEffect::TestCreate(SkRandom* random, 951 GrFragmentProcessor* CircleInside2PtConicalEffect::TestCreate(SkRandom* random,
952 GrContext* context , 952 GrContext* context ,
953 const GrDrawTarget Caps&, 953 const GrCaps&,
954 GrTexture**) { 954 GrTexture**) {
955 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; 955 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()};
956 SkScalar radius1 = random->nextUScalar1() + 0.0001f; // make sure radius1 != 0 956 SkScalar radius1 = random->nextUScalar1() + 0.0001f; // make sure radius1 != 0
957 SkPoint center2; 957 SkPoint center2;
958 SkScalar radius2; 958 SkScalar radius2;
959 do { 959 do {
960 center2.set(random->nextUScalar1(), random->nextUScalar1()); 960 center2.set(random->nextUScalar1(), random->nextUScalar1());
961 // Below makes sure that circle one is contained within circle two 961 // Below makes sure that circle one is contained within circle two
962 SkScalar increase = random->nextUScalar1(); 962 SkScalar increase = random->nextUScalar1();
963 SkPoint diff = center2 - center1; 963 SkPoint diff = center2 - center1;
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1182 return SkNEW_ARGS(GLCircleOutside2PtConicalEffect, (*this)); 1182 return SkNEW_ARGS(GLCircleOutside2PtConicalEffect, (*this));
1183 } 1183 }
1184 1184
1185 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(CircleOutside2PtConicalEffect); 1185 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(CircleOutside2PtConicalEffect);
1186 1186
1187 /* 1187 /*
1188 * All Two point conical gradient test create functions may occasionally create edge case shaders 1188 * All Two point conical gradient test create functions may occasionally create edge case shaders
1189 */ 1189 */
1190 GrFragmentProcessor* CircleOutside2PtConicalEffect::TestCreate(SkRandom* random, 1190 GrFragmentProcessor* CircleOutside2PtConicalEffect::TestCreate(SkRandom* random,
1191 GrContext* contex t, 1191 GrContext* contex t,
1192 const GrDrawTarge tCaps&, 1192 const GrCaps&,
1193 GrTexture**) { 1193 GrTexture**) {
1194 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; 1194 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()};
1195 SkScalar radius1 = random->nextUScalar1() + 0.0001f; // make sure radius1 != 0 1195 SkScalar radius1 = random->nextUScalar1() + 0.0001f; // make sure radius1 != 0
1196 SkPoint center2; 1196 SkPoint center2;
1197 SkScalar radius2; 1197 SkScalar radius2;
1198 SkScalar diffLen; 1198 SkScalar diffLen;
1199 do { 1199 do {
1200 center2.set(random->nextUScalar1(), random->nextUScalar1()); 1200 center2.set(random->nextUScalar1(), random->nextUScalar1());
1201 // If the circles share a center than we can't be in the outside case 1201 // If the circles share a center than we can't be in the outside case
1202 } while (center1 == center2); 1202 } while (center1 == center2);
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1371 return CircleInside2PtConicalEffect::Create(ctx, shader, matrix, tm, inf o); 1371 return CircleInside2PtConicalEffect::Create(ctx, shader, matrix, tm, inf o);
1372 } else if (type == kEdge_ConicalType) { 1372 } else if (type == kEdge_ConicalType) {
1373 set_matrix_edge_conical(shader, &matrix); 1373 set_matrix_edge_conical(shader, &matrix);
1374 return Edge2PtConicalEffect::Create(ctx, shader, matrix, tm); 1374 return Edge2PtConicalEffect::Create(ctx, shader, matrix, tm);
1375 } else { 1375 } else {
1376 return CircleOutside2PtConicalEffect::Create(ctx, shader, matrix, tm, in fo); 1376 return CircleOutside2PtConicalEffect::Create(ctx, shader, matrix, tm, in fo);
1377 } 1377 }
1378 } 1378 }
1379 1379
1380 #endif 1380 #endif
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