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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/ozone/platform/drm/gpu/screen_manager.h" | 5 #include "ui/ozone/platform/drm/gpu/screen_manager.h" |
| 6 | 6 |
| 7 #include <xf86drmMode.h> | 7 #include <xf86drmMode.h> |
| 8 | 8 |
| 9 #include "third_party/skia/include/core/SkCanvas.h" | 9 #include "third_party/skia/include/core/SkCanvas.h" |
| 10 #include "ui/gfx/geometry/point.h" | 10 #include "ui/gfx/geometry/point.h" |
| 11 #include "ui/gfx/geometry/rect.h" | 11 #include "ui/gfx/geometry/rect.h" |
| 12 #include "ui/gfx/geometry/size.h" | 12 #include "ui/gfx/geometry/size.h" |
| 13 #include "ui/ozone/platform/drm/common/drm_util.h" |
| 13 #include "ui/ozone/platform/drm/gpu/crtc_controller.h" | 14 #include "ui/ozone/platform/drm/gpu/crtc_controller.h" |
| 14 #include "ui/ozone/platform/drm/gpu/drm_console_buffer.h" | 15 #include "ui/ozone/platform/drm/gpu/drm_console_buffer.h" |
| 15 #include "ui/ozone/platform/drm/gpu/drm_device.h" | 16 #include "ui/ozone/platform/drm/gpu/drm_device.h" |
| 16 #include "ui/ozone/platform/drm/gpu/drm_util.h" | |
| 17 #include "ui/ozone/platform/drm/gpu/drm_window.h" | 17 #include "ui/ozone/platform/drm/gpu/drm_window.h" |
| 18 #include "ui/ozone/platform/drm/gpu/hardware_display_controller.h" | 18 #include "ui/ozone/platform/drm/gpu/hardware_display_controller.h" |
| 19 #include "ui/ozone/platform/drm/gpu/scanout_buffer.h" | 19 #include "ui/ozone/platform/drm/gpu/scanout_buffer.h" |
| 20 | 20 |
| 21 namespace ui { | 21 namespace ui { |
| 22 | 22 |
| 23 namespace { | 23 namespace { |
| 24 | 24 |
| 25 // Copies the contents of the saved framebuffer from the CRTCs in |controller| | 25 // Copies the contents of the saved framebuffer from the CRTCs in |controller| |
| 26 // to the new modeset buffer |buffer|. | 26 // to the new modeset buffer |buffer|. |
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| 355 DrmWindow* ScreenManager::FindWindowAt(const gfx::Rect& bounds) const { | 355 DrmWindow* ScreenManager::FindWindowAt(const gfx::Rect& bounds) const { |
| 356 for (auto pair : window_map_) { | 356 for (auto pair : window_map_) { |
| 357 if (pair.second->bounds() == bounds) | 357 if (pair.second->bounds() == bounds) |
| 358 return pair.second; | 358 return pair.second; |
| 359 } | 359 } |
| 360 | 360 |
| 361 return nullptr; | 361 return nullptr; |
| 362 } | 362 } |
| 363 | 363 |
| 364 } // namespace ui | 364 } // namespace ui |
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