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Side by Side Diff: src/core/Sk4px.h

Issue 1132853005: Sk4px: SrcATop, DstATop, Xor, Multiply (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: multiply too Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef Sk4px_DEFINED 8 #ifndef Sk4px_DEFINED
9 #define Sk4px_DEFINED 9 #define Sk4px_DEFINED
10 10
11 #include "SkNx.h" 11 #include "SkNx.h"
12 #include "SkColor.h" 12 #include "SkColor.h"
13 13
14 // 1, 2 or 4 SkPMColors, generally vectorized. 14 // 1, 2 or 4 SkPMColors, generally vectorized.
15 class Sk4px : public Sk16b { 15 class Sk4px : public Sk16b {
16 public: 16 public:
17 Sk4px(SkAlpha a) : INHERITED(a) {} // Duplicate 16x. 17 Sk4px(SkAlpha a) : INHERITED(a) {} // Duplicate 16x: a -> aaaa aaaa aaaa aaaa
18 Sk4px(SkPMColor); // Duplicate 4x. 18 Sk4px(SkPMColor); // Duplicate 4x: argb -> argb argb argb argb
19 Sk4px(const Sk16b& v) : INHERITED(v) {} 19 Sk4px(const Sk16b& v) : INHERITED(v) {}
20 20
21 // ARGB argb XYZW xyzw -> AAAA aaaa XXXX xxxx 21 Sk4px alphas() const; // ARGB argb XYZW xyzw -> AAAA aaaa XXXX xxxx
22 Sk4px alphas() const; 22
23 Sk4px inv() const { return Sk16b(255) - *this; }
23 24
24 // When loading or storing fewer than 4 SkPMColors, we use the low lanes. 25 // When loading or storing fewer than 4 SkPMColors, we use the low lanes.
25 static Sk4px Load4(const SkPMColor[4]); 26 static Sk4px Load4(const SkPMColor[4]); // PMColor[4] -> ARGB argb XYZW xyz w
26 static Sk4px Load2(const SkPMColor[2]); 27 static Sk4px Load2(const SkPMColor[2]); // PMColor[2] -> ARGB argb ???? ??? ?
27 static Sk4px Load1(const SkPMColor[1]); 28 static Sk4px Load1(const SkPMColor[1]); // PMColor[1] -> ARGB ???? ???? ??? ?
28 29
29 // Ditto for Alphas... Load2Alphas fills the low two lanes of Sk4px. 30 // Ditto for Alphas... Load2Alphas fills the low two lanes of Sk4px.
30 static Sk4px Load4Alphas(const SkAlpha[4]); // AaXx -> AAAA aaaa XXXX xxxx 31 static Sk4px Load4Alphas(const SkAlpha[4]); // AaXx -> AAAA aaaa XXXX xxxx
31 static Sk4px Load2Alphas(const SkAlpha[2]); // Aa -> AAAA aaaa 0000 0000 32 static Sk4px Load2Alphas(const SkAlpha[2]); // Aa -> AAAA aaaa ???? ????
32 33
33 void store4(SkPMColor[4]) const; 34 void store4(SkPMColor[4]) const;
34 void store2(SkPMColor[2]) const; 35 void store2(SkPMColor[2]) const;
35 void store1(SkPMColor[1]) const; 36 void store1(SkPMColor[1]) const;
36 37
37 // 1, 2, or 4 SkPMColors with 16-bit components. 38 // 1, 2, or 4 SkPMColors with 16-bit components.
38 // This is most useful as the result of a multiply, e.g. from mulWiden(). 39 // This is most useful as the result of a multiply, e.g. from mulWiden().
39 class Wide : public Sk16h { 40 class Wide : public Sk16h {
40 public: 41 public:
41 Wide(const Sk16h& v) : Sk16h(v) {} 42 Wide(const Sk16h& v) : Sk16h(v) {}
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159 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 160 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
160 #include "../opts/Sk4px_SSE2.h" 161 #include "../opts/Sk4px_SSE2.h"
161 #elif defined(SK_ARM_HAS_NEON) 162 #elif defined(SK_ARM_HAS_NEON)
162 #include "../opts/Sk4px_NEON.h" 163 #include "../opts/Sk4px_NEON.h"
163 #else 164 #else
164 #include "../opts/Sk4px_none.h" 165 #include "../opts/Sk4px_none.h"
165 #endif 166 #endif
166 #endif 167 #endif
167 168
168 #endif//Sk4px_DEFINED 169 #endif//Sk4px_DEFINED
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