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Side by Side Diff: ui/events/event_processor.h

Issue 113283005: aura: Start using EventPrcessor interface for event dispatch. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 7 years ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_EVENTS_EVENT_PROCESSOR_H_ 5 #ifndef UI_EVENTS_EVENT_PROCESSOR_H_
6 #define UI_EVENTS_EVENT_PROCESSOR_H_ 6 #define UI_EVENTS_EVENT_PROCESSOR_H_
7 7
8 #include "ui/events/event_dispatcher.h" 8 #include "ui/events/event_dispatcher.h"
9 #include "ui/events/event_source.h" 9 #include "ui/events/event_source.h"
10 10
11 namespace ui { 11 namespace ui {
12 12
13 // EventProcessor receives an event from an EventSource and dispatches it to a 13 // EventProcessor receives an event from an EventSource and dispatches it to a
14 // tree of EventTargets. 14 // tree of EventTargets.
15 class EVENTS_EXPORT EventProcessor : public EventDispatcherDelegate { 15 class EVENTS_EXPORT EventProcessor : public EventDispatcherDelegate {
16 public: 16 public:
17 virtual ~EventProcessor() {} 17 virtual ~EventProcessor() {}
18 18
19 // Returns the root of the tree this event processor owns. 19 // Returns the root of the tree this event processor owns.
20 virtual EventTarget* GetRootTarget() = 0; 20 virtual EventTarget* GetRootTarget() = 0;
21 21
22 // Dispatches an event received from the EventSource to the tree of 22 // Dispatches an event received from the EventSource to the tree of
23 // EventTargets (whose root is returned by GetRootTarget()). 23 // EventTargets (whose root is returned by GetRootTarget()).
24 virtual EventDispatchDetails OnEventFromSource(Event* event) 24 virtual EventDispatchDetails OnEventFromSource(Event* event)
25 WARN_UNUSED_RESULT; 25 WARN_UNUSED_RESULT;
26
27 protected:
28 // Prepares the event so that it can be dispatched. This is invoked before
29 // an EventTargeter is used to find the target of the event. So this can be
30 // used to update the event so that the targeter can operate correctly (e.g.
31 // it can be used to updated the location of the event when disptaching from
32 // an EventSource in high-DPI).
33 virtual void PrepareEventForDispatch(Event* event);
26 }; 34 };
27 35
28 } // namespace ui 36 } // namespace ui
29 37
30 #endif // UI_EVENTS_EVENT_PROCESSOR_H_ 38 #endif // UI_EVENTS_EVENT_PROCESSOR_H_
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