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Side by Side Diff: bench/GrResourceCacheBench.cpp

Issue 1132723003: Make GrResourceCache perf less sensitive to key length change (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2013 Google Inc. 3 * Copyright 2013 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "Benchmark.h" 9 #include "Benchmark.h"
10 10
11 #if SK_SUPPORT_GPU 11 #if SK_SUPPORT_GPU
12 12
13 #include "GrGpuResource.h" 13 #include "GrGpuResource.h"
14 #include "GrGpuResourcePriv.h" 14 #include "GrGpuResourcePriv.h"
15 #include "GrContext.h" 15 #include "GrContext.h"
16 #include "GrGpu.h" 16 #include "GrGpu.h"
17 #include "GrResourceCache.h" 17 #include "GrResourceCache.h"
18 #include "SkCanvas.h" 18 #include "SkCanvas.h"
19 19
20 enum { 20 enum {
21 CACHE_SIZE_COUNT = 4096, 21 CACHE_SIZE_COUNT = 4096,
22 }; 22 };
23 23
24 class BenchResource : public GrGpuResource { 24 class BenchResource : public GrGpuResource {
25 public: 25 public:
26 SK_DECLARE_INST_COUNT(BenchResource); 26 SK_DECLARE_INST_COUNT(BenchResource);
27 BenchResource (GrGpu* gpu) 27 BenchResource (GrGpu* gpu, int keyData32Count)
28 : INHERITED(gpu, kCached_LifeCycle) { 28 : INHERITED(gpu, kCached_LifeCycle)
29 , fKeyData32Count(keyData32Count) {
29 this->registerWithCache(); 30 this->registerWithCache();
30 } 31 }
31 32
32 static void ComputeKey(int i, GrUniqueKey* key) { 33 static void ComputeKey(int i, int keyData32Count, GrUniqueKey* key) {
33 static GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); 34 static GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
34 GrUniqueKey::Builder builder(key, kDomain, 1); 35 GrUniqueKey::Builder builder(key, kDomain, keyData32Count);
35 builder[0] = i; 36 for (int j = 0; j < keyData32Count; ++j) {
37 builder[j] = i + j;
38 }
36 } 39 }
37 40
38 private: 41 private:
39 size_t onGpuMemorySize() const override { return 100; } 42 size_t onGpuMemorySize() const override { return 100; }
40 43 int fKeyData32Count;
41 typedef GrGpuResource INHERITED; 44 typedef GrGpuResource INHERITED;
42 }; 45 };
43 46
44 static void populate_cache(GrGpu* gpu, int resourceCount) { 47 static void populate_cache(GrGpu* gpu, int resourceCount, int keyData32Count) {
45 for (int i = 0; i < resourceCount; ++i) { 48 for (int i = 0; i < resourceCount; ++i) {
46 GrUniqueKey key; 49 GrUniqueKey key;
47 BenchResource::ComputeKey(i, &key); 50 BenchResource::ComputeKey(i, keyData32Count, &key);
48 GrGpuResource* resource = SkNEW_ARGS(BenchResource, (gpu)); 51 GrGpuResource* resource = SkNEW_ARGS(BenchResource, (gpu, keyData32Count ));
49 resource->resourcePriv().setUniqueKey(key); 52 resource->resourcePriv().setUniqueKey(key);
50 resource->unref(); 53 resource->unref();
51 } 54 }
52 } 55 }
53 56
54 class GrResourceCacheBenchAdd : public Benchmark { 57 class GrResourceCacheBenchAdd : public Benchmark {
55 public: 58 public:
59 GrResourceCacheBenchAdd(int keyData32Count)
60 : fFullName("grresourcecache_add")
61 , fKeyData32Count(keyData32Count) {
62 if (keyData32Count > 1) {
63 fFullName.appendf("_%d", fKeyData32Count);
64 }
65 }
66
56 bool isSuitableFor(Backend backend) override { 67 bool isSuitableFor(Backend backend) override {
57 return backend == kNonRendering_Backend; 68 return backend == kNonRendering_Backend;
58 } 69 }
59
60 protected: 70 protected:
61 const char* onGetName() override { 71 const char* onGetName() override {
62 return "grresourcecache_add"; 72 return fFullName.c_str();
63 } 73 }
64 74
65 void onDraw(const int loops, SkCanvas* canvas) override { 75 void onDraw(const int loops, SkCanvas* canvas) override {
66 SkAutoTUnref<GrContext> context(GrContext::CreateMockContext()); 76 SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
67 if (NULL == context) { 77 if (NULL == context) {
68 return; 78 return;
69 } 79 }
70 // Set the cache budget to be very large so no purging occurs. 80 // Set the cache budget to be very large so no purging occurs.
71 context->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30); 81 context->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30);
72 82
73 GrResourceCache* cache = context->getResourceCache(); 83 GrResourceCache* cache = context->getResourceCache();
74 84
75 // Make sure the cache is empty. 85 // Make sure the cache is empty.
76 cache->purgeAllUnlocked(); 86 cache->purgeAllUnlocked();
77 SkASSERT(0 == cache->getResourceCount() && 0 == cache->getResourceBytes( )); 87 SkASSERT(0 == cache->getResourceCount() && 0 == cache->getResourceBytes( ));
78 88
79 GrGpu* gpu = context->getGpu(); 89 GrGpu* gpu = context->getGpu();
80 90
81 for (int i = 0; i < loops; ++i) { 91 for (int i = 0; i < loops; ++i) {
82 populate_cache(gpu, CACHE_SIZE_COUNT); 92 populate_cache(gpu, CACHE_SIZE_COUNT, fKeyData32Count);
83 SkASSERT(CACHE_SIZE_COUNT == cache->getResourceCount()); 93 SkASSERT(CACHE_SIZE_COUNT == cache->getResourceCount());
84 } 94 }
85 } 95 }
86 96
87 private: 97 private:
98 SkString fFullName;
99 int fKeyData32Count;
88 typedef Benchmark INHERITED; 100 typedef Benchmark INHERITED;
89 }; 101 };
90 102
91 class GrResourceCacheBenchFind : public Benchmark { 103 class GrResourceCacheBenchFind : public Benchmark {
92 public: 104 public:
105 GrResourceCacheBenchFind(int keyData32Count)
106 : fFullName("grresourcecache_find")
107 , fKeyData32Count(keyData32Count) {
108 if (keyData32Count > 1) {
109 fFullName.appendf("_%d", fKeyData32Count);
110 }
111 }
112
93 bool isSuitableFor(Backend backend) override { 113 bool isSuitableFor(Backend backend) override {
94 return backend == kNonRendering_Backend; 114 return backend == kNonRendering_Backend;
95 } 115 }
96
97 protected: 116 protected:
98 const char* onGetName() override { 117 const char* onGetName() override {
99 return "grresourcecache_find"; 118 return fFullName.c_str();
100 } 119 }
101 120
102 void onPreDraw() override { 121 void onPreDraw() override {
103 fContext.reset(GrContext::CreateMockContext()); 122 fContext.reset(GrContext::CreateMockContext());
104 if (!fContext) { 123 if (!fContext) {
105 return; 124 return;
106 } 125 }
107 // Set the cache budget to be very large so no purging occurs. 126 // Set the cache budget to be very large so no purging occurs.
108 fContext->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30); 127 fContext->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30);
109 128
110 GrResourceCache* cache = fContext->getResourceCache(); 129 GrResourceCache* cache = fContext->getResourceCache();
111 130
112 // Make sure the cache is empty. 131 // Make sure the cache is empty.
113 cache->purgeAllUnlocked(); 132 cache->purgeAllUnlocked();
114 SkASSERT(0 == cache->getResourceCount() && 0 == cache->getResourceBytes( )); 133 SkASSERT(0 == cache->getResourceCount() && 0 == cache->getResourceBytes( ));
115 134
116 GrGpu* gpu = fContext->getGpu(); 135 GrGpu* gpu = fContext->getGpu();
117 136
118 populate_cache(gpu, CACHE_SIZE_COUNT); 137 populate_cache(gpu, CACHE_SIZE_COUNT, fKeyData32Count);
119 } 138 }
120 139
121 void onDraw(const int loops, SkCanvas* canvas) override { 140 void onDraw(const int loops, SkCanvas* canvas) override {
122 if (!fContext) { 141 if (!fContext) {
123 return; 142 return;
124 } 143 }
125 GrResourceCache* cache = fContext->getResourceCache(); 144 GrResourceCache* cache = fContext->getResourceCache();
126 SkASSERT(CACHE_SIZE_COUNT == cache->getResourceCount()); 145 SkASSERT(CACHE_SIZE_COUNT == cache->getResourceCount());
127 for (int i = 0; i < loops; ++i) { 146 for (int i = 0; i < loops; ++i) {
128 for (int k = 0; k < CACHE_SIZE_COUNT; ++k) { 147 for (int k = 0; k < CACHE_SIZE_COUNT; ++k) {
129 GrUniqueKey key; 148 GrUniqueKey key;
130 BenchResource::ComputeKey(k, &key); 149 BenchResource::ComputeKey(k, fKeyData32Count, &key);
131 SkAutoTUnref<GrGpuResource> resource(cache->findAndRefUniqueReso urce(key)); 150 SkAutoTUnref<GrGpuResource> resource(cache->findAndRefUniqueReso urce(key));
132 SkASSERT(resource); 151 SkASSERT(resource);
133 } 152 }
134 } 153 }
135 } 154 }
136 155
137 private: 156 private:
138 SkAutoTUnref<GrContext> fContext; 157 SkAutoTUnref<GrContext> fContext;
158 SkString fFullName;
159 int fKeyData32Count;
139 typedef Benchmark INHERITED; 160 typedef Benchmark INHERITED;
140 }; 161 };
141 162
142 DEF_BENCH( return new GrResourceCacheBenchAdd(); ) 163 DEF_BENCH( return new GrResourceCacheBenchAdd(1); )
143 DEF_BENCH( return new GrResourceCacheBenchFind(); ) 164 #ifdef SK_RELEASE
165 // Only on release because on debug the SkTDynamicHash validation is too slow.
mtklein 2015/05/15 12:43:06 I'd be okay with #if-0'ing out the validation code
166 DEF_BENCH( return new GrResourceCacheBenchAdd(2); )
167 DEF_BENCH( return new GrResourceCacheBenchAdd(3); )
168 DEF_BENCH( return new GrResourceCacheBenchAdd(4); )
169 DEF_BENCH( return new GrResourceCacheBenchAdd(5); )
170 DEF_BENCH( return new GrResourceCacheBenchAdd(10); )
171 DEF_BENCH( return new GrResourceCacheBenchAdd(25); )
172 DEF_BENCH( return new GrResourceCacheBenchAdd(54); )
173 DEF_BENCH( return new GrResourceCacheBenchAdd(55); )
174 DEF_BENCH( return new GrResourceCacheBenchAdd(56); )
175 #endif
176
177 DEF_BENCH( return new GrResourceCacheBenchFind(1); )
178 #ifdef SK_RELEASE
179 DEF_BENCH( return new GrResourceCacheBenchFind(2); )
180 DEF_BENCH( return new GrResourceCacheBenchFind(3); )
181 DEF_BENCH( return new GrResourceCacheBenchFind(4); )
182 DEF_BENCH( return new GrResourceCacheBenchFind(5); )
183 DEF_BENCH( return new GrResourceCacheBenchFind(10); )
184 DEF_BENCH( return new GrResourceCacheBenchFind(25); )
185 DEF_BENCH( return new GrResourceCacheBenchFind(54); )
186 DEF_BENCH( return new GrResourceCacheBenchFind(55); )
187 DEF_BENCH( return new GrResourceCacheBenchFind(56); )
188 #endif
144 189
145 #endif 190 #endif
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