| Index: src/ppc/code-stubs-ppc.cc
|
| diff --git a/src/ppc/code-stubs-ppc.cc b/src/ppc/code-stubs-ppc.cc
|
| index 42e9539d25a7111099a4cd269c338eeca8584c1e..4deaf2cb972aaf88c3e838794f1225e873f11f46 100644
|
| --- a/src/ppc/code-stubs-ppc.cc
|
| +++ b/src/ppc/code-stubs-ppc.cc
|
| @@ -1574,8 +1574,7 @@ void FunctionPrototypeStub::Generate(MacroAssembler* masm) {
|
| Register receiver = LoadDescriptor::ReceiverRegister();
|
| // Ensure that the vector and slot registers won't be clobbered before
|
| // calling the miss handler.
|
| - DCHECK(!FLAG_vector_ics ||
|
| - !AreAliased(r7, r8, VectorLoadICDescriptor::VectorRegister(),
|
| + DCHECK(!AreAliased(r7, r8, VectorLoadICDescriptor::VectorRegister(),
|
| VectorLoadICDescriptor::SlotRegister()));
|
|
|
| NamedLoadHandlerCompiler::GenerateLoadFunctionPrototype(masm, receiver, r7,
|
| @@ -1595,9 +1594,8 @@ void LoadIndexedStringStub::Generate(MacroAssembler* masm) {
|
| Register scratch = r8;
|
| Register result = r3;
|
| DCHECK(!scratch.is(receiver) && !scratch.is(index));
|
| - DCHECK(!FLAG_vector_ics ||
|
| - (!scratch.is(VectorLoadICDescriptor::VectorRegister()) &&
|
| - result.is(VectorLoadICDescriptor::SlotRegister())));
|
| + DCHECK(!scratch.is(VectorLoadICDescriptor::VectorRegister()) &&
|
| + result.is(VectorLoadICDescriptor::SlotRegister()));
|
|
|
| // StringCharAtGenerator doesn't use the result register until it's passed
|
| // the different miss possibilities. If it did, we would have a conflict
|
| @@ -3125,7 +3123,7 @@ void StringCharCodeAtGenerator::GenerateSlow(
|
| __ CheckMap(index_, result_, Heap::kHeapNumberMapRootIndex, index_not_number_,
|
| DONT_DO_SMI_CHECK);
|
| call_helper.BeforeCall(masm);
|
| - if (FLAG_vector_ics && embed_mode == PART_OF_IC_HANDLER) {
|
| + if (embed_mode == PART_OF_IC_HANDLER) {
|
| __ Push(VectorLoadICDescriptor::VectorRegister(),
|
| VectorLoadICDescriptor::SlotRegister(), object_, index_);
|
| } else {
|
| @@ -3142,7 +3140,7 @@ void StringCharCodeAtGenerator::GenerateSlow(
|
| // Save the conversion result before the pop instructions below
|
| // have a chance to overwrite it.
|
| __ Move(index_, r3);
|
| - if (FLAG_vector_ics && embed_mode == PART_OF_IC_HANDLER) {
|
| + if (embed_mode == PART_OF_IC_HANDLER) {
|
| __ Pop(VectorLoadICDescriptor::VectorRegister(),
|
| VectorLoadICDescriptor::SlotRegister(), object_);
|
| } else {
|
|
|