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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLFragmentShaderBuilder.h" | 8 #include "GrGLFragmentShaderBuilder.h" |
9 #include "GrGLProgramBuilder.h" | 9 #include "GrGLProgramBuilder.h" |
10 #include "../GrGLGpu.h" | 10 #include "../GrGLGpu.h" |
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67 GR_STATIC_ASSERT(6 == kHardLight_GrBlendEquation - kFirstAdvancedGrBlendEqua
tion); | 67 GR_STATIC_ASSERT(6 == kHardLight_GrBlendEquation - kFirstAdvancedGrBlendEqua
tion); |
68 GR_STATIC_ASSERT(7 == kSoftLight_GrBlendEquation - kFirstAdvancedGrBlendEqua
tion); | 68 GR_STATIC_ASSERT(7 == kSoftLight_GrBlendEquation - kFirstAdvancedGrBlendEqua
tion); |
69 GR_STATIC_ASSERT(8 == kDifference_GrBlendEquation - kFirstAdvancedGrBlendEqu
ation); | 69 GR_STATIC_ASSERT(8 == kDifference_GrBlendEquation - kFirstAdvancedGrBlendEqu
ation); |
70 GR_STATIC_ASSERT(9 == kExclusion_GrBlendEquation - kFirstAdvancedGrBlendEqua
tion); | 70 GR_STATIC_ASSERT(9 == kExclusion_GrBlendEquation - kFirstAdvancedGrBlendEqua
tion); |
71 GR_STATIC_ASSERT(10 == kMultiply_GrBlendEquation - kFirstAdvancedGrBlendEqua
tion); | 71 GR_STATIC_ASSERT(10 == kMultiply_GrBlendEquation - kFirstAdvancedGrBlendEqua
tion); |
72 GR_STATIC_ASSERT(11 == kHSLHue_GrBlendEquation - kFirstAdvancedGrBlendEquati
on); | 72 GR_STATIC_ASSERT(11 == kHSLHue_GrBlendEquation - kFirstAdvancedGrBlendEquati
on); |
73 GR_STATIC_ASSERT(12 == kHSLSaturation_GrBlendEquation - kFirstAdvancedGrBlen
dEquation); | 73 GR_STATIC_ASSERT(12 == kHSLSaturation_GrBlendEquation - kFirstAdvancedGrBlen
dEquation); |
74 GR_STATIC_ASSERT(13 == kHSLColor_GrBlendEquation - kFirstAdvancedGrBlendEqua
tion); | 74 GR_STATIC_ASSERT(13 == kHSLColor_GrBlendEquation - kFirstAdvancedGrBlendEqua
tion); |
75 GR_STATIC_ASSERT(14 == kHSLLuminosity_GrBlendEquation - kFirstAdvancedGrBlen
dEquation); | 75 GR_STATIC_ASSERT(14 == kHSLLuminosity_GrBlendEquation - kFirstAdvancedGrBlen
dEquation); |
76 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kLayoutQualifierNames) == | 76 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kLayoutQualifierNames) == |
77 kTotalGrBlendEquationCount - kFirstAdvancedGrBlendEquation)
; | 77 kGrBlendEquationCnt - kFirstAdvancedGrBlendEquation); |
78 } | 78 } |
79 | 79 |
80 GrGLFragmentShaderBuilder::DstReadKey | 80 GrGLFragmentShaderBuilder::DstReadKey |
81 GrGLFragmentShaderBuilder::KeyForDstRead(const GrTexture* dstCopy, const GrGLCap
s& caps) { | 81 GrGLFragmentShaderBuilder::KeyForDstRead(const GrTexture* dstCopy, const GrGLCap
s& caps) { |
82 uint32_t key = kYesDstRead_DstReadKeyBit; | 82 uint32_t key = kYesDstRead_DstReadKeyBit; |
83 if (caps.glslCaps()->fbFetchSupport()) { | 83 if (caps.glslCaps()->fbFetchSupport()) { |
84 return key; | 84 return key; |
85 } | 85 } |
86 SkASSERT(dstCopy); | 86 SkASSERT(dstCopy); |
87 if (!caps.textureSwizzleSupport() && GrPixelConfigIsAlphaOnly(dstCopy->confi
g())) { | 87 if (!caps.textureSwizzleSupport() && GrPixelConfigIsAlphaOnly(dstCopy->confi
g())) { |
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294 } | 294 } |
295 } | 295 } |
296 | 296 |
297 void GrGLFragmentShaderBuilder::addVarying(GrGLVarying* v, GrSLPrecision fsPrec)
{ | 297 void GrGLFragmentShaderBuilder::addVarying(GrGLVarying* v, GrSLPrecision fsPrec)
{ |
298 v->fFsIn = v->fVsOut; | 298 v->fFsIn = v->fVsOut; |
299 if (v->fGsOut) { | 299 if (v->fGsOut) { |
300 v->fFsIn = v->fGsOut; | 300 v->fFsIn = v->fGsOut; |
301 } | 301 } |
302 fInputs.push_back().set(v->fType, GrGLShaderVar::kVaryingIn_TypeModifier, v-
>fFsIn, fsPrec); | 302 fInputs.push_back().set(v->fType, GrGLShaderVar::kVaryingIn_TypeModifier, v-
>fFsIn, fsPrec); |
303 } | 303 } |
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