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Side by Side Diff: ash/display/display_util.h

Issue 1132303005: Correctly convert warp bounds from screen to native. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: added SupportsMultipleDisplays check Created 5 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_DISPLAY_DISPLAY_UTIL_H_ 5 #ifndef ASH_DISPLAY_DISPLAY_UTIL_H_
6 #define ASH_DISPLAY_DISPLAY_UTIL_H_ 6 #define ASH_DISPLAY_DISPLAY_UTIL_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "ash/ash_export.h" 10 #include "ash/ash_export.h"
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35 // Computes the bounds that defines the bounds between two displays 35 // Computes the bounds that defines the bounds between two displays
36 // based on the layout |position|. 36 // based on the layout |position|.
37 void ComputeBoundary(const gfx::Display& primary_display, 37 void ComputeBoundary(const gfx::Display& primary_display,
38 const gfx::Display& secondary_display, 38 const gfx::Display& secondary_display,
39 DisplayLayout::Position position, 39 DisplayLayout::Position position,
40 gfx::Rect* primary_edge_in_screen, 40 gfx::Rect* primary_edge_in_screen,
41 gfx::Rect* secondary_edge_in_screen); 41 gfx::Rect* secondary_edge_in_screen);
42 42
43 // Creates edge bounds from |bounds_in_screen| that fits the edge 43 // Creates edge bounds from |bounds_in_screen| that fits the edge
44 // of the native window for |ash_host|. 44 // of the native window for |ash_host|.
45 gfx::Rect GetNativeEdgeBounds(AshWindowTreeHost* ash_host, 45 ASH_EXPORT gfx::Rect GetNativeEdgeBounds(AshWindowTreeHost* ash_host,
46 const gfx::Rect& bounds_in_screen); 46 const gfx::Rect& bounds_in_screen);
47 47
48 // Moves the cursor to the point inside the |ash_host| that is closest to 48 // Moves the cursor to the point inside the |ash_host| that is closest to
49 // the point_in_screen, which may be outside of the root window. 49 // the point_in_screen, which may be outside of the root window.
50 // |update_last_loation_now| is used for the test to update the mouse 50 // |update_last_loation_now| is used for the test to update the mouse
51 // location synchronously. 51 // location synchronously.
52 void MoveCursorTo(AshWindowTreeHost* ash_host, 52 void MoveCursorTo(AshWindowTreeHost* ash_host,
53 const gfx::Point& point_in_screen, 53 const gfx::Point& point_in_screen,
54 bool update_last_location_now); 54 bool update_last_location_now);
55 55
56 // Returns the index in the displays whose bounds contains |point_in_screen|. 56 // Returns the index in the displays whose bounds contains |point_in_screen|.
57 // Returns -1 if no such display exist. 57 // Returns -1 if no such display exist.
58 ASH_EXPORT int FindDisplayIndexContainingPoint( 58 ASH_EXPORT int FindDisplayIndexContainingPoint(
59 const std::vector<gfx::Display>& displays, 59 const std::vector<gfx::Display>& displays,
60 const gfx::Point& point_in_screen); 60 const gfx::Point& point_in_screen);
61 61
62 } // namespace ash 62 } // namespace ash
63 63
64 #endif // ASH_DISPLAY_DISPLAY_UTIL_H_ 64 #endif // ASH_DISPLAY_DISPLAY_UTIL_H_
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