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Side by Side Diff: src/core/Sk4px.h

Issue 1132273004: Sk4px (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: a smidge faster Created 5 years, 7 months ago
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1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef Sk4px_DEFINED
9 #define Sk4px_DEFINED
10
11 #include "SkNx.h"
12 #include "SkColor.h"
13
14 // 1, 2 or 4 SkPMColors, generally vectorized.
15 class Sk4px : public Sk16b {
16 public:
17 Sk4px(SkPMColor); // Duplicate 4x.
18 Sk4px(const Sk16b& v) : Sk16b(v) {}
19
20 // When loading or storing fewer than 4 SkPMColors, we use the low lanes.
21 static Sk4px Load4(const SkPMColor[4]);
22 static Sk4px Load2(const SkPMColor[2]);
23 static Sk4px Load1(const SkPMColor[1]);
24
25 void store4(SkPMColor[4]) const;
26 void store2(SkPMColor[2]) const;
27 void store1(SkPMColor[1]) const;
28
29 // 1, 2, or 4 SkPMColors with 16-bit components.
30 // This is most useful as the result of a multiply, e.g. from mulWiden().
31 class Wide : public Sk16h {
32 public:
33 Wide(const Sk16h& v) : Sk16h(v) {}
34
35 // Pack the top byte of each component back down into 4 SkPMColors.
36 Sk4px addNarrowHi(const Sk16h&) const;
37 private:
38 typedef Sk16h INHERITED;
39 };
40
41 Wide widenLo() const; // ARGB -> 0A 0R 0G 0B
42 Wide widenHi() const; // ARGB -> A0 R0 G0 B0
43 Wide mulWiden(const Sk16b&) const; // 8-bit x 8-bit -> 16-bit components.
44
45 // A generic driver that maps fn over a src array into a dst array.
46 // fn should take an Sk4px (4 src pixels) and return an Sk4px (4 dst pixels) .
47 template <typename Fn>
48 static void MapSrc(int count, SkPMColor* dst, const SkPMColor* src, Fn fn) {
49 // This looks a bit odd, but it helps loop-invariant hoisting across dif ferent calls to fn.
50 // Basically, we need to make sure we keep things inside a single loop.
51 while (count > 0) {
52 if (count >= 8) {
53 Sk4px dst0 = fn(Load4(src+0)),
54 dst4 = fn(Load4(src+4));
55 dst0.store4(dst+0);
56 dst4.store4(dst+4);
57 dst += 8; src += 8; count -= 8;
58 continue; // Keep our stride at 8 pixels as long as possible.
59 }
60 SkASSERT(count <= 7);
61 if (count >= 4) {
62 fn(Load4(src)).store4(dst);
63 dst += 4; src += 4; count -= 4;
64 }
65 if (count >= 2) {
66 fn(Load2(src)).store2(dst);
67 dst += 2; src += 2; count -= 2;
68 }
69 if (count >= 1) {
70 fn(Load1(src)).store1(dst);
71 }
72 break;
73 }
74 }
75
76 private:
77 typedef Sk16b INHERITED;
78 };
79
80 #ifdef SKNX_NO_SIMD
81 #include "../opts/Sk4px_none.h"
82 #else
83 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
84 #include "../opts/Sk4px_SSE2.h"
85 #elif defined(SK_ARM_HAS_NEON)
86 #include "../opts/Sk4px_NEON.h"
87 #else
88 #include "../opts/Sk4px_none.h"
89 #endif
90 #endif
91
92 #endif//Sk4px_DEFINED
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