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| 1 /* | 1 /* |
| 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
| 3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ight reserved. | 3 * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ight reserved. |
| 4 * Copyright (C) 2010 Google Inc. All rights reserved. | 4 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 5 * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. | 5 * Copyright (C) 2014 Adobe Systems Incorporated. All rights reserved. |
| 6 * | 6 * |
| 7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
| 8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
| 9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
| 10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
| (...skipping 21 matching lines...) Expand all Loading... |
| 32 // Like LayoutState for layout(), LineLayoutState keeps track of global informat
ion | 32 // Like LayoutState for layout(), LineLayoutState keeps track of global informat
ion |
| 33 // during an entire linebox tree layout pass (aka layoutInlineChildren). | 33 // during an entire linebox tree layout pass (aka layoutInlineChildren). |
| 34 class LineLayoutState { | 34 class LineLayoutState { |
| 35 public: | 35 public: |
| 36 LineLayoutState(bool fullLayout, LayoutUnit& paintInvalidationLogicalTop, La
youtUnit& paintInvalidationLogicalBottom, LayoutFlowThread* flowThread) | 36 LineLayoutState(bool fullLayout, LayoutUnit& paintInvalidationLogicalTop, La
youtUnit& paintInvalidationLogicalBottom, LayoutFlowThread* flowThread) |
| 37 : m_lastFloat(nullptr) | 37 : m_lastFloat(nullptr) |
| 38 , m_endLine(nullptr) | 38 , m_endLine(nullptr) |
| 39 , m_floatIndex(0) | 39 , m_floatIndex(0) |
| 40 , m_endLineLogicalTop(0) | 40 , m_endLineLogicalTop(0) |
| 41 , m_endLineMatched(false) | 41 , m_endLineMatched(false) |
| 42 , m_checkForFloatsFromLastLine(false) | |
| 43 , m_hasInlineChild(false) | 42 , m_hasInlineChild(false) |
| 44 , m_isFullLayout(fullLayout) | 43 , m_isFullLayout(fullLayout) |
| 45 , m_paintInvalidationLogicalTop(paintInvalidationLogicalTop) | 44 , m_paintInvalidationLogicalTop(paintInvalidationLogicalTop) |
| 46 , m_paintInvalidationLogicalBottom(paintInvalidationLogicalBottom) | 45 , m_paintInvalidationLogicalBottom(paintInvalidationLogicalBottom) |
| 47 , m_adjustedLogicalLineTop(0) | 46 , m_adjustedLogicalLineTop(0) |
| 48 , m_usesPaintInvalidationBounds(false) | 47 , m_usesPaintInvalidationBounds(false) |
| 49 , m_flowThread(flowThread) | 48 , m_flowThread(flowThread) |
| 50 { } | 49 { } |
| 51 | 50 |
| 52 void markForFullLayout() { m_isFullLayout = true; } | 51 void markForFullLayout() { m_isFullLayout = true; } |
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| 63 void updatePaintInvalidationRangeFromBox(RootInlineBox* box, LayoutUnit pagi
nationDelta = 0) | 62 void updatePaintInvalidationRangeFromBox(RootInlineBox* box, LayoutUnit pagi
nationDelta = 0) |
| 64 { | 63 { |
| 65 m_usesPaintInvalidationBounds = true; | 64 m_usesPaintInvalidationBounds = true; |
| 66 m_paintInvalidationLogicalTop = std::min(m_paintInvalidationLogicalTop,
box->logicalTopVisualOverflow() + std::min<LayoutUnit>(paginationDelta, 0)); | 65 m_paintInvalidationLogicalTop = std::min(m_paintInvalidationLogicalTop,
box->logicalTopVisualOverflow() + std::min<LayoutUnit>(paginationDelta, 0)); |
| 67 m_paintInvalidationLogicalBottom = std::max(m_paintInvalidationLogicalBo
ttom, box->logicalBottomVisualOverflow() + std::max<LayoutUnit>(paginationDelta,
0)); | 66 m_paintInvalidationLogicalBottom = std::max(m_paintInvalidationLogicalBo
ttom, box->logicalBottomVisualOverflow() + std::max<LayoutUnit>(paginationDelta,
0)); |
| 68 } | 67 } |
| 69 | 68 |
| 70 bool endLineMatched() const { return m_endLineMatched; } | 69 bool endLineMatched() const { return m_endLineMatched; } |
| 71 void setEndLineMatched(bool endLineMatched) { m_endLineMatched = endLineMatc
hed; } | 70 void setEndLineMatched(bool endLineMatched) { m_endLineMatched = endLineMatc
hed; } |
| 72 | 71 |
| 73 bool checkForFloatsFromLastLine() const { return m_checkForFloatsFromLastLin
e; } | |
| 74 void setCheckForFloatsFromLastLine(bool check) { m_checkForFloatsFromLastLin
e = check; } | |
| 75 | |
| 76 bool hasInlineChild() const { return m_hasInlineChild; } | 72 bool hasInlineChild() const { return m_hasInlineChild; } |
| 77 void setHasInlineChild(bool hasInlineChild) { m_hasInlineChild = hasInlineCh
ild; } | 73 void setHasInlineChild(bool hasInlineChild) { m_hasInlineChild = hasInlineCh
ild; } |
| 78 | 74 |
| 79 | 75 |
| 80 LineInfo& lineInfo() { return m_lineInfo; } | 76 LineInfo& lineInfo() { return m_lineInfo; } |
| 81 const LineInfo& lineInfo() const { return m_lineInfo; } | 77 const LineInfo& lineInfo() const { return m_lineInfo; } |
| 82 | 78 |
| 83 LayoutUnit endLineLogicalTop() const { return m_endLineLogicalTop; } | 79 LayoutUnit endLineLogicalTop() const { return m_endLineLogicalTop; } |
| 84 void setEndLineLogicalTop(LayoutUnit logicalTop) { m_endLineLogicalTop = log
icalTop; } | 80 void setEndLineLogicalTop(LayoutUnit logicalTop) { m_endLineLogicalTop = log
icalTop; } |
| 85 | 81 |
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| 100 LayoutFlowThread* flowThread() const { return m_flowThread; } | 96 LayoutFlowThread* flowThread() const { return m_flowThread; } |
| 101 | 97 |
| 102 private: | 98 private: |
| 103 Vector<LayoutBlockFlow::FloatWithRect> m_floats; | 99 Vector<LayoutBlockFlow::FloatWithRect> m_floats; |
| 104 FloatingObject* m_lastFloat; | 100 FloatingObject* m_lastFloat; |
| 105 RootInlineBox* m_endLine; | 101 RootInlineBox* m_endLine; |
| 106 LineInfo m_lineInfo; | 102 LineInfo m_lineInfo; |
| 107 unsigned m_floatIndex; | 103 unsigned m_floatIndex; |
| 108 LayoutUnit m_endLineLogicalTop; | 104 LayoutUnit m_endLineLogicalTop; |
| 109 bool m_endLineMatched; | 105 bool m_endLineMatched; |
| 110 bool m_checkForFloatsFromLastLine; | |
| 111 // Used as a performance optimization to avoid doing a full paint invalidati
on when our floats | 106 // Used as a performance optimization to avoid doing a full paint invalidati
on when our floats |
| 112 // change but we don't have any inline children. | 107 // change but we don't have any inline children. |
| 113 bool m_hasInlineChild; | 108 bool m_hasInlineChild; |
| 114 | 109 |
| 115 bool m_isFullLayout; | 110 bool m_isFullLayout; |
| 116 | 111 |
| 117 // FIXME: Should this be a range object instead of two ints? | 112 // FIXME: Should this be a range object instead of two ints? |
| 118 LayoutUnit& m_paintInvalidationLogicalTop; | 113 LayoutUnit& m_paintInvalidationLogicalTop; |
| 119 LayoutUnit& m_paintInvalidationLogicalBottom; | 114 LayoutUnit& m_paintInvalidationLogicalBottom; |
| 120 | 115 |
| 121 LayoutUnit m_adjustedLogicalLineTop; | 116 LayoutUnit m_adjustedLogicalLineTop; |
| 122 | 117 |
| 123 bool m_usesPaintInvalidationBounds; | 118 bool m_usesPaintInvalidationBounds; |
| 124 | 119 |
| 125 LayoutFlowThread* m_flowThread; | 120 LayoutFlowThread* m_flowThread; |
| 126 }; | 121 }; |
| 127 | 122 |
| 128 } | 123 } |
| 129 | 124 |
| 130 #endif // LineLayoutState_h | 125 #endif // LineLayoutState_h |
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