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Side by Side Diff: src/gpu/gl/GrGLProgram.cpp

Issue 1132093004: Move DstCoordTexture to GrXP, rename and remove the word "copy" from dstcopytexture names. (Closed) Base URL: https://skia.googlesource.com/skia.git@copy
Patch Set: remove asserts Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLProgram.h" 8 #include "GrGLProgram.h"
9 9
10 #include "GrAllocator.h" 10 #include "GrAllocator.h"
(...skipping 18 matching lines...) Expand all
29 GrGLProgram::GrGLProgram(GrGLGpu* gpu, 29 GrGLProgram::GrGLProgram(GrGLGpu* gpu,
30 const GrProgramDesc& desc, 30 const GrProgramDesc& desc,
31 const BuiltinUniformHandles& builtinUniforms, 31 const BuiltinUniformHandles& builtinUniforms,
32 GrGLuint programID, 32 GrGLuint programID,
33 const UniformInfoArray& uniforms, 33 const UniformInfoArray& uniforms,
34 GrGLInstalledGeoProc* geometryProcessor, 34 GrGLInstalledGeoProc* geometryProcessor,
35 GrGLInstalledXferProc* xferProcessor, 35 GrGLInstalledXferProc* xferProcessor,
36 GrGLInstalledFragProcs* fragmentProcessors) 36 GrGLInstalledFragProcs* fragmentProcessors)
37 : fColor(GrColor_ILLEGAL) 37 : fColor(GrColor_ILLEGAL)
38 , fCoverage(0) 38 , fCoverage(0)
39 , fDstCopyTexUnit(-1) 39 , fDstTextureUnit(-1)
40 , fBuiltinUniformHandles(builtinUniforms) 40 , fBuiltinUniformHandles(builtinUniforms)
41 , fProgramID(programID) 41 , fProgramID(programID)
42 , fGeometryProcessor(geometryProcessor) 42 , fGeometryProcessor(geometryProcessor)
43 , fXferProcessor(xferProcessor) 43 , fXferProcessor(xferProcessor)
44 , fFragmentProcessors(SkRef(fragmentProcessors)) 44 , fFragmentProcessors(SkRef(fragmentProcessors))
45 , fDesc(desc) 45 , fDesc(desc)
46 , fGpu(gpu) 46 , fGpu(gpu)
47 , fProgramDataManager(gpu, uniforms) { 47 , fProgramDataManager(gpu, uniforms) {
48 this->initSamplerUniforms(); 48 this->initSamplerUniforms();
49 } 49 }
(...skipping 153 matching lines...) Expand 10 before | Expand all | Expand 10 after
203 void GrGLNvprProgram::onSetRenderTargetState(const GrPrimitiveProcessor& primPro c, 203 void GrGLNvprProgram::onSetRenderTargetState(const GrPrimitiveProcessor& primPro c,
204 const GrPipeline& pipeline) { 204 const GrPipeline& pipeline) {
205 SkASSERT(!primProc.willUseGeoShader() && primProc.numAttribs() == 0); 205 SkASSERT(!primProc.willUseGeoShader() && primProc.numAttribs() == 0);
206 const GrRenderTarget* rt = pipeline.getRenderTarget(); 206 const GrRenderTarget* rt = pipeline.getRenderTarget();
207 SkISize size; 207 SkISize size;
208 size.set(rt->width(), rt->height()); 208 size.set(rt->width(), rt->height());
209 const GrPathProcessor& pathProc = primProc.cast<GrPathProcessor>(); 209 const GrPathProcessor& pathProc = primProc.cast<GrPathProcessor>();
210 fGpu->glPathRendering()->setProjectionMatrix(pathProc.viewMatrix(), 210 fGpu->glPathRendering()->setProjectionMatrix(pathProc.viewMatrix(),
211 size, rt->origin()); 211 size, rt->origin());
212 } 212 }
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