| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrDrawTarget.h" | 9 #include "GrDrawTarget.h" |
| 10 | 10 |
| (...skipping 25 matching lines...) Expand all Loading... |
| 36 , fGpuTraceMarkerCount(0) | 36 , fGpuTraceMarkerCount(0) |
| 37 , fFlushing(false) { | 37 , fFlushing(false) { |
| 38 SkASSERT(context); | 38 SkASSERT(context); |
| 39 } | 39 } |
| 40 | 40 |
| 41 //////////////////////////////////////////////////////////////////////////////// | 41 //////////////////////////////////////////////////////////////////////////////// |
| 42 | 42 |
| 43 bool GrDrawTarget::setupDstReadIfNecessary(const GrPipelineBuilder& pipelineBuil
der, | 43 bool GrDrawTarget::setupDstReadIfNecessary(const GrPipelineBuilder& pipelineBuil
der, |
| 44 const GrProcOptInfo& colorPOI, | 44 const GrProcOptInfo& colorPOI, |
| 45 const GrProcOptInfo& coveragePOI, | 45 const GrProcOptInfo& coveragePOI, |
| 46 GrDeviceCoordTexture* dstCopy, | 46 GrXferProcessor::DstTexture* dstTextu
re, |
| 47 const SkRect* drawBounds) { | 47 const SkRect* drawBounds) { |
| 48 if (!pipelineBuilder.willXPNeedDstCopy(*this->caps(), colorPOI, coveragePOI)
) { | 48 if (!pipelineBuilder.willXPNeedDstTexture(*this->caps(), colorPOI, coverageP
OI)) { |
| 49 return true; | 49 return true; |
| 50 } | 50 } |
| 51 | 51 |
| 52 GrRenderTarget* rt = pipelineBuilder.getRenderTarget(); | 52 GrRenderTarget* rt = pipelineBuilder.getRenderTarget(); |
| 53 | 53 |
| 54 if (this->caps()->textureBarrierSupport()) { | 54 if (this->caps()->textureBarrierSupport()) { |
| 55 if (GrTexture* rtTex = rt->asTexture()) { | 55 if (GrTexture* rtTex = rt->asTexture()) { |
| 56 // The render target is a texture, se we can read from it directly i
n the shader. The XP | 56 // The render target is a texture, se we can read from it directly i
n the shader. The XP |
| 57 // will be responsible to detect this situation and request a textur
e barrier. | 57 // will be responsible to detect this situation and request a textur
e barrier. |
| 58 dstCopy->setTexture(rtTex); | 58 dstTexture->setTexture(rtTex); |
| 59 dstCopy->setOffset(0, 0); | 59 dstTexture->setOffset(0, 0); |
| 60 return true; | 60 return true; |
| 61 } | 61 } |
| 62 } | 62 } |
| 63 | 63 |
| 64 SkIRect copyRect; | 64 SkIRect copyRect; |
| 65 pipelineBuilder.clip().getConservativeBounds(rt, ©Rect); | 65 pipelineBuilder.clip().getConservativeBounds(rt, ©Rect); |
| 66 | 66 |
| 67 if (drawBounds) { | 67 if (drawBounds) { |
| 68 SkIRect drawIBounds; | 68 SkIRect drawIBounds; |
| 69 drawBounds->roundOut(&drawIBounds); | 69 drawBounds->roundOut(&drawIBounds); |
| (...skipping 25 matching lines...) Expand all Loading... |
| 95 | 95 |
| 96 SkAutoTUnref<GrTexture> copy(fContext->textureProvider()->refScratchTexture(
desc, | 96 SkAutoTUnref<GrTexture> copy(fContext->textureProvider()->refScratchTexture(
desc, |
| 97 GrTextureProvider::kApprox_ScratchTexMatch)); | 97 GrTextureProvider::kApprox_ScratchTexMatch)); |
| 98 | 98 |
| 99 if (!copy) { | 99 if (!copy) { |
| 100 SkDebugf("Failed to create temporary copy of destination texture.\n"); | 100 SkDebugf("Failed to create temporary copy of destination texture.\n"); |
| 101 return false; | 101 return false; |
| 102 } | 102 } |
| 103 SkIPoint dstPoint = {0, 0}; | 103 SkIPoint dstPoint = {0, 0}; |
| 104 if (this->copySurface(copy, rt, copyRect, dstPoint)) { | 104 if (this->copySurface(copy, rt, copyRect, dstPoint)) { |
| 105 dstCopy->setTexture(copy); | 105 dstTexture->setTexture(copy); |
| 106 dstCopy->setOffset(copyRect.fLeft, copyRect.fTop); | 106 dstTexture->setOffset(copyRect.fLeft, copyRect.fTop); |
| 107 return true; | 107 return true; |
| 108 } else { | 108 } else { |
| 109 return false; | 109 return false; |
| 110 } | 110 } |
| 111 } | 111 } |
| 112 | 112 |
| 113 void GrDrawTarget::flush() { | 113 void GrDrawTarget::flush() { |
| 114 if (fFlushing) { | 114 if (fFlushing) { |
| 115 return; | 115 return; |
| 116 } | 116 } |
| (...skipping 373 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 490 this->getGpu()->canCopySurface(dst, src, clippedSrcRect, clippedDstPo
int); | 490 this->getGpu()->canCopySurface(dst, src, clippedSrcRect, clippedDstPo
int); |
| 491 } | 491 } |
| 492 | 492 |
| 493 void GrDrawTarget::setupPipeline(const PipelineInfo& pipelineInfo, | 493 void GrDrawTarget::setupPipeline(const PipelineInfo& pipelineInfo, |
| 494 GrPipeline* pipeline) { | 494 GrPipeline* pipeline) { |
| 495 SkNEW_PLACEMENT_ARGS(pipeline, GrPipeline, (*pipelineInfo.fPipelineBuilder, | 495 SkNEW_PLACEMENT_ARGS(pipeline, GrPipeline, (*pipelineInfo.fPipelineBuilder, |
| 496 pipelineInfo.fColorPOI, | 496 pipelineInfo.fColorPOI, |
| 497 pipelineInfo.fCoveragePOI, | 497 pipelineInfo.fCoveragePOI, |
| 498 *this->caps(), | 498 *this->caps(), |
| 499 *pipelineInfo.fScissor, | 499 *pipelineInfo.fScissor, |
| 500 &pipelineInfo.fDstCopy)); | 500 &pipelineInfo.fDstTexture)); |
| 501 } | 501 } |
| 502 /////////////////////////////////////////////////////////////////////////////// | 502 /////////////////////////////////////////////////////////////////////////////// |
| 503 | 503 |
| 504 GrDrawTarget::PipelineInfo::PipelineInfo(GrPipelineBuilder* pipelineBuilder, | 504 GrDrawTarget::PipelineInfo::PipelineInfo(GrPipelineBuilder* pipelineBuilder, |
| 505 GrScissorState* scissor, | 505 GrScissorState* scissor, |
| 506 const GrPrimitiveProcessor* primProc, | 506 const GrPrimitiveProcessor* primProc, |
| 507 const SkRect* devBounds, | 507 const SkRect* devBounds, |
| 508 GrDrawTarget* target) | 508 GrDrawTarget* target) |
| 509 : fPipelineBuilder(pipelineBuilder) | 509 : fPipelineBuilder(pipelineBuilder) |
| 510 , fScissor(scissor) { | 510 , fScissor(scissor) { |
| 511 fColorPOI = fPipelineBuilder->colorProcInfo(primProc); | 511 fColorPOI = fPipelineBuilder->colorProcInfo(primProc); |
| 512 fCoveragePOI = fPipelineBuilder->coverageProcInfo(primProc); | 512 fCoveragePOI = fPipelineBuilder->coverageProcInfo(primProc); |
| 513 if (!target->setupDstReadIfNecessary(*fPipelineBuilder, fColorPOI, fCoverage
POI, | 513 if (!target->setupDstReadIfNecessary(*fPipelineBuilder, fColorPOI, fCoverage
POI, |
| 514 &fDstCopy, devBounds)) { | 514 &fDstTexture, devBounds)) { |
| 515 fPipelineBuilder = NULL; | 515 fPipelineBuilder = NULL; |
| 516 } | 516 } |
| 517 } | 517 } |
| 518 | 518 |
| 519 GrDrawTarget::PipelineInfo::PipelineInfo(GrPipelineBuilder* pipelineBuilder, | 519 GrDrawTarget::PipelineInfo::PipelineInfo(GrPipelineBuilder* pipelineBuilder, |
| 520 GrScissorState* scissor, | 520 GrScissorState* scissor, |
| 521 const GrBatch* batch, | 521 const GrBatch* batch, |
| 522 const SkRect* devBounds, | 522 const SkRect* devBounds, |
| 523 GrDrawTarget* target) | 523 GrDrawTarget* target) |
| 524 : fPipelineBuilder(pipelineBuilder) | 524 : fPipelineBuilder(pipelineBuilder) |
| 525 , fScissor(scissor) { | 525 , fScissor(scissor) { |
| 526 fColorPOI = fPipelineBuilder->colorProcInfo(batch); | 526 fColorPOI = fPipelineBuilder->colorProcInfo(batch); |
| 527 fCoveragePOI = fPipelineBuilder->coverageProcInfo(batch); | 527 fCoveragePOI = fPipelineBuilder->coverageProcInfo(batch); |
| 528 if (!target->setupDstReadIfNecessary(*fPipelineBuilder, fColorPOI, fCoverage
POI, | 528 if (!target->setupDstReadIfNecessary(*fPipelineBuilder, fColorPOI, fCoverage
POI, |
| 529 &fDstCopy, devBounds)) { | 529 &fDstTexture, devBounds)) { |
| 530 fPipelineBuilder = NULL; | 530 fPipelineBuilder = NULL; |
| 531 } | 531 } |
| 532 } | 532 } |
| 533 | 533 |
| 534 /////////////////////////////////////////////////////////////////////////////// | 534 /////////////////////////////////////////////////////////////////////////////// |
| 535 | 535 |
| 536 GrShaderCaps::GrShaderCaps() { | 536 GrShaderCaps::GrShaderCaps() { |
| 537 fShaderDerivativeSupport = false; | 537 fShaderDerivativeSupport = false; |
| 538 fGeometryShaderSupport = false; | 538 fGeometryShaderSupport = false; |
| 539 fPathRenderingSupport = false; | 539 fPathRenderingSupport = false; |
| (...skipping 202 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 742 GrPipelineBuilder::AutoRestoreFragmentProcessors* a
rfp, | 742 GrPipelineBuilder::AutoRestoreFragmentProcessors* a
rfp, |
| 743 GrPipelineBuilder::AutoRestoreStencil* ars, | 743 GrPipelineBuilder::AutoRestoreStencil* ars, |
| 744 GrScissorState* scissorState, | 744 GrScissorState* scissorState, |
| 745 const SkRect* devBounds) { | 745 const SkRect* devBounds) { |
| 746 return fClipMaskManager.setupClipping(pipelineBuilder, | 746 return fClipMaskManager.setupClipping(pipelineBuilder, |
| 747 arfp, | 747 arfp, |
| 748 ars, | 748 ars, |
| 749 scissorState, | 749 scissorState, |
| 750 devBounds); | 750 devBounds); |
| 751 } | 751 } |
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