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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_SNAPSHOT_NATIVES_H_ | 5 #ifndef V8_SNAPSHOT_NATIVES_H_ |
6 #define V8_SNAPSHOT_NATIVES_H_ | 6 #define V8_SNAPSHOT_NATIVES_H_ |
7 | 7 |
8 #include "src/vector.h" | 8 #include "src/vector.h" |
9 | 9 |
10 namespace v8 { class StartupData; } // Forward declaration. | 10 namespace v8 { class StartupData; } // Forward declaration. |
11 | 11 |
12 namespace v8 { | 12 namespace v8 { |
13 namespace internal { | 13 namespace internal { |
14 | 14 |
15 enum NativeType { CORE, EXPERIMENTAL, EXTRAS, D8, TEST }; | 15 enum NativeType { |
| 16 CORE, EXPERIMENTAL, D8, TEST |
| 17 }; |
16 | 18 |
17 template <NativeType type> | 19 template <NativeType type> |
18 class NativesCollection { | 20 class NativesCollection { |
19 public: | 21 public: |
20 // Number of built-in scripts. | 22 // Number of built-in scripts. |
21 static int GetBuiltinsCount(); | 23 static int GetBuiltinsCount(); |
22 // Number of debugger implementation scripts. | 24 // Number of debugger implementation scripts. |
23 static int GetDebuggerCount(); | 25 static int GetDebuggerCount(); |
24 | 26 |
25 // These are used to access built-in scripts. The debugger implementation | 27 // These are used to access built-in scripts. The debugger implementation |
26 // scripts have an index in the interval [0, GetDebuggerCount()). The | 28 // scripts have an index in the interval [0, GetDebuggerCount()). The |
27 // non-debugger scripts have an index in the interval [GetDebuggerCount(), | 29 // non-debugger scripts have an index in the interval [GetDebuggerCount(), |
28 // GetNativesCount()). | 30 // GetNativesCount()). |
29 static int GetIndex(const char* name); | 31 static int GetIndex(const char* name); |
30 static Vector<const char> GetScriptSource(int index); | 32 static Vector<const char> GetScriptSource(int index); |
31 static Vector<const char> GetScriptName(int index); | 33 static Vector<const char> GetScriptName(int index); |
32 static Vector<const char> GetScriptsSource(); | 34 static Vector<const char> GetScriptsSource(); |
33 }; | 35 }; |
34 | 36 |
35 typedef NativesCollection<CORE> Natives; | 37 typedef NativesCollection<CORE> Natives; |
36 typedef NativesCollection<EXPERIMENTAL> ExperimentalNatives; | 38 typedef NativesCollection<EXPERIMENTAL> ExperimentalNatives; |
37 typedef NativesCollection<EXTRAS> ExtraNatives; | |
38 | 39 |
39 #ifdef V8_USE_EXTERNAL_STARTUP_DATA | 40 #ifdef V8_USE_EXTERNAL_STARTUP_DATA |
40 // Used for reading the natives at runtime. Implementation in natives-empty.cc | 41 // Used for reading the natives at runtime. Implementation in natives-empty.cc |
41 void SetNativesFromFile(StartupData* natives_blob); | 42 void SetNativesFromFile(StartupData* natives_blob); |
42 void ReadNatives(); | 43 void ReadNatives(); |
43 void DisposeNatives(); | 44 void DisposeNatives(); |
44 #endif | 45 #endif |
45 | 46 |
46 } } // namespace v8::internal | 47 } } // namespace v8::internal |
47 | 48 |
48 #endif // V8_SNAPSHOT_NATIVES_H_ | 49 #endif // V8_SNAPSHOT_NATIVES_H_ |
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