Index: src/compiler/arm/code-generator-arm.cc |
diff --git a/src/compiler/arm/code-generator-arm.cc b/src/compiler/arm/code-generator-arm.cc |
index 306c347f8a16cff03d2ffad3cffa470e7dd6f1e1..8ca959535178075a0d7045f27a195e874d8afda7 100644 |
--- a/src/compiler/arm/code-generator-arm.cc |
+++ b/src/compiler/arm/code-generator-arm.cc |
@@ -926,7 +926,7 @@ void CodeGenerator::AssemblePrologue() { |
int stack_slots = frame()->GetSpillSlotCount(); |
if (descriptor->kind() == CallDescriptor::kCallAddress) { |
bool saved_pp; |
- if (FLAG_enable_ool_constant_pool) { |
+ if (FLAG_enable_embedded_constant_pool) { |
__ Push(lr, fp, pp); |
// Adjust FP to point to saved FP. |
__ sub(fp, sp, Operand(StandardFrameConstants::kConstantPoolOffset)); |
@@ -1185,6 +1185,15 @@ void CodeGenerator::AssembleSwap(InstructionOperand* source, |
} |
+#if V8_EMBEDDED_CONSTANT_POOL |
+ |
+void CodeGenerator::AssembleConstantPool() { |
+ DCHECK(FLAG_enable_embedded_constant_pool); |
+ __ EmitConstantPool(); |
+} |
+ |
+#endif // V8_EMBEDDED_CONSTANT_POOL |
+ |
void CodeGenerator::AssembleJumpTable(Label** targets, size_t target_count) { |
// On 32-bit ARM we emit the jump tables inline. |
UNREACHABLE(); |