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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/base/atomicops.h" | 7 #include "src/base/atomicops.h" |
8 #include "src/base/bits.h" | 8 #include "src/base/bits.h" |
9 #include "src/code-stubs.h" | 9 #include "src/code-stubs.h" |
10 #include "src/compilation-cache.h" | 10 #include "src/compilation-cache.h" |
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2820 | 2820 |
2821 if (compacting_ && dst->IsJSFunction()) { | 2821 if (compacting_ && dst->IsJSFunction()) { |
2822 Address code_entry_slot = dst_addr + JSFunction::kCodeEntryOffset; | 2822 Address code_entry_slot = dst_addr + JSFunction::kCodeEntryOffset; |
2823 Address code_entry = Memory::Address_at(code_entry_slot); | 2823 Address code_entry = Memory::Address_at(code_entry_slot); |
2824 | 2824 |
2825 if (Page::FromAddress(code_entry)->IsEvacuationCandidate()) { | 2825 if (Page::FromAddress(code_entry)->IsEvacuationCandidate()) { |
2826 SlotsBuffer::AddTo(&slots_buffer_allocator_, &migration_slots_buffer_, | 2826 SlotsBuffer::AddTo(&slots_buffer_allocator_, &migration_slots_buffer_, |
2827 SlotsBuffer::CODE_ENTRY_SLOT, code_entry_slot, | 2827 SlotsBuffer::CODE_ENTRY_SLOT, code_entry_slot, |
2828 SlotsBuffer::IGNORE_OVERFLOW); | 2828 SlotsBuffer::IGNORE_OVERFLOW); |
2829 } | 2829 } |
2830 } else if (dst->IsConstantPoolArray()) { | |
2831 // We special case ConstantPoolArrays since they could contain integers | |
2832 // value entries which look like tagged pointers. | |
2833 // TODO(mstarzinger): restructure this code to avoid this special-casing. | |
2834 ConstantPoolArray* array = ConstantPoolArray::cast(dst); | |
2835 ConstantPoolArray::Iterator code_iter(array, ConstantPoolArray::CODE_PTR); | |
2836 while (!code_iter.is_finished()) { | |
2837 Address code_entry_slot = | |
2838 dst_addr + array->OffsetOfElementAt(code_iter.next_index()); | |
2839 Address code_entry = Memory::Address_at(code_entry_slot); | |
2840 | |
2841 if (Page::FromAddress(code_entry)->IsEvacuationCandidate()) { | |
2842 SlotsBuffer::AddTo(&slots_buffer_allocator_, &migration_slots_buffer_, | |
2843 SlotsBuffer::CODE_ENTRY_SLOT, code_entry_slot, | |
2844 SlotsBuffer::IGNORE_OVERFLOW); | |
2845 } | |
2846 } | |
2847 ConstantPoolArray::Iterator heap_iter(array, ConstantPoolArray::HEAP_PTR); | |
2848 while (!heap_iter.is_finished()) { | |
2849 Address heap_slot = | |
2850 dst_addr + array->OffsetOfElementAt(heap_iter.next_index()); | |
2851 Object* value = Memory::Object_at(heap_slot); | |
2852 RecordMigratedSlot(value, heap_slot); | |
2853 } | |
2854 } | 2830 } |
2855 } else if (dest == CODE_SPACE) { | 2831 } else if (dest == CODE_SPACE) { |
2856 PROFILE(isolate(), CodeMoveEvent(src_addr, dst_addr)); | 2832 PROFILE(isolate(), CodeMoveEvent(src_addr, dst_addr)); |
2857 heap()->MoveBlock(dst_addr, src_addr, size); | 2833 heap()->MoveBlock(dst_addr, src_addr, size); |
2858 SlotsBuffer::AddTo(&slots_buffer_allocator_, &migration_slots_buffer_, | 2834 SlotsBuffer::AddTo(&slots_buffer_allocator_, &migration_slots_buffer_, |
2859 SlotsBuffer::RELOCATED_CODE_OBJECT, dst_addr, | 2835 SlotsBuffer::RELOCATED_CODE_OBJECT, dst_addr, |
2860 SlotsBuffer::IGNORE_OVERFLOW); | 2836 SlotsBuffer::IGNORE_OVERFLOW); |
2861 Code::cast(dst)->Relocate(dst_addr - src_addr); | 2837 Code::cast(dst)->Relocate(dst_addr - src_addr); |
2862 } else { | 2838 } else { |
2863 DCHECK(dest == NEW_SPACE); | 2839 DCHECK(dest == NEW_SPACE); |
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3460 case SlotsBuffer::JS_RETURN_SLOT: { | 3436 case SlotsBuffer::JS_RETURN_SLOT: { |
3461 RelocInfo rinfo(addr, RelocInfo::JS_RETURN, 0, NULL); | 3437 RelocInfo rinfo(addr, RelocInfo::JS_RETURN, 0, NULL); |
3462 if (rinfo.IsPatchedReturnSequence()) rinfo.Visit(isolate, v); | 3438 if (rinfo.IsPatchedReturnSequence()) rinfo.Visit(isolate, v); |
3463 break; | 3439 break; |
3464 } | 3440 } |
3465 case SlotsBuffer::EMBEDDED_OBJECT_SLOT: { | 3441 case SlotsBuffer::EMBEDDED_OBJECT_SLOT: { |
3466 RelocInfo rinfo(addr, RelocInfo::EMBEDDED_OBJECT, 0, NULL); | 3442 RelocInfo rinfo(addr, RelocInfo::EMBEDDED_OBJECT, 0, NULL); |
3467 rinfo.Visit(isolate, v); | 3443 rinfo.Visit(isolate, v); |
3468 break; | 3444 break; |
3469 } | 3445 } |
3446 case SlotsBuffer::OBJECT_SLOT: { | |
3447 v->VisitPointer(reinterpret_cast<Object**>(addr)); | |
3448 break; | |
3449 } | |
3470 default: | 3450 default: |
3471 UNREACHABLE(); | 3451 UNREACHABLE(); |
3472 break; | 3452 break; |
3473 } | 3453 } |
3474 } | 3454 } |
3475 | 3455 |
3476 | 3456 |
3477 enum SweepingMode { SWEEP_ONLY, SWEEP_AND_VISIT_LIVE_OBJECTS }; | 3457 enum SweepingMode { SWEEP_ONLY, SWEEP_AND_VISIT_LIVE_OBJECTS }; |
3478 | 3458 |
3479 | 3459 |
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4629 return SlotsBuffer::NUMBER_OF_SLOT_TYPES; | 4609 return SlotsBuffer::NUMBER_OF_SLOT_TYPES; |
4630 } | 4610 } |
4631 | 4611 |
4632 | 4612 |
4633 void MarkCompactCollector::RecordRelocSlot(RelocInfo* rinfo, Object* target) { | 4613 void MarkCompactCollector::RecordRelocSlot(RelocInfo* rinfo, Object* target) { |
4634 Page* target_page = Page::FromAddress(reinterpret_cast<Address>(target)); | 4614 Page* target_page = Page::FromAddress(reinterpret_cast<Address>(target)); |
4635 RelocInfo::Mode rmode = rinfo->rmode(); | 4615 RelocInfo::Mode rmode = rinfo->rmode(); |
4636 if (target_page->IsEvacuationCandidate() && | 4616 if (target_page->IsEvacuationCandidate() && |
4637 (rinfo->host() == NULL || | 4617 (rinfo->host() == NULL || |
4638 !ShouldSkipEvacuationSlotRecording(rinfo->host()))) { | 4618 !ShouldSkipEvacuationSlotRecording(rinfo->host()))) { |
4619 Address addr = rinfo->pc(); | |
4620 SlotsBuffer::SlotType slot_type = SlotTypeForRMode(rmode); | |
4621 if (rinfo->IsInConstantPool()) { | |
4622 addr = rinfo->constant_pool_entry_address(); | |
4623 if (RelocInfo::IsCodeTarget(rmode)) { | |
4624 slot_type = SlotsBuffer::CODE_ENTRY_SLOT; | |
4625 } else { | |
4626 DCHECK(RelocInfo::IsEmbeddedObject(rmode)); | |
4627 slot_type = SlotsBuffer::OBJECT_SLOT; | |
rmcilroy
2015/05/20 14:32:11
why are these changes to add OBJECT_SLOT to the ma
MTBrandyberry
2015/05/20 22:28:22
This is required. https://chromium.googlesource.c
rmcilroy
2015/06/01 09:52:08
ishell@: Could you have a quick look at this chang
Igor Sheludko
2015/06/01 10:42:30
Sgtm. Since we have a typed slot here the slots fi
| |
4628 } | |
4629 } | |
4639 bool success = SlotsBuffer::AddTo( | 4630 bool success = SlotsBuffer::AddTo( |
4640 &slots_buffer_allocator_, target_page->slots_buffer_address(), | 4631 &slots_buffer_allocator_, target_page->slots_buffer_address(), |
4641 SlotTypeForRMode(rmode), rinfo->pc(), SlotsBuffer::FAIL_ON_OVERFLOW); | 4632 slot_type, addr, SlotsBuffer::FAIL_ON_OVERFLOW); |
4642 if (!success) { | 4633 if (!success) { |
4643 EvictPopularEvacuationCandidate(target_page); | 4634 EvictPopularEvacuationCandidate(target_page); |
4644 } | 4635 } |
4645 } | 4636 } |
4646 } | 4637 } |
4647 | 4638 |
4648 | 4639 |
4649 void MarkCompactCollector::EvictPopularEvacuationCandidate(Page* page) { | 4640 void MarkCompactCollector::EvictPopularEvacuationCandidate(Page* page) { |
4650 if (FLAG_trace_fragmentation) { | 4641 if (FLAG_trace_fragmentation) { |
4651 PrintF("Page %p is too popular. Disabling evacuation.\n", | 4642 PrintF("Page %p is too popular. Disabling evacuation.\n", |
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4757 SlotsBuffer* buffer = *buffer_address; | 4748 SlotsBuffer* buffer = *buffer_address; |
4758 while (buffer != NULL) { | 4749 while (buffer != NULL) { |
4759 SlotsBuffer* next_buffer = buffer->next(); | 4750 SlotsBuffer* next_buffer = buffer->next(); |
4760 DeallocateBuffer(buffer); | 4751 DeallocateBuffer(buffer); |
4761 buffer = next_buffer; | 4752 buffer = next_buffer; |
4762 } | 4753 } |
4763 *buffer_address = NULL; | 4754 *buffer_address = NULL; |
4764 } | 4755 } |
4765 } | 4756 } |
4766 } // namespace v8::internal | 4757 } // namespace v8::internal |
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