OLD | NEW |
---|---|
1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_FRAMES_H_ | 5 #ifndef V8_FRAMES_H_ |
6 #define V8_FRAMES_H_ | 6 #define V8_FRAMES_H_ |
7 | 7 |
8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
9 #include "src/handles.h" | 9 #include "src/handles.h" |
10 #include "src/safepoint-table.h" | 10 #include "src/safepoint-table.h" |
(...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
107 V(STUB, StubFrame) \ | 107 V(STUB, StubFrame) \ |
108 V(STUB_FAILURE_TRAMPOLINE, StubFailureTrampolineFrame) \ | 108 V(STUB_FAILURE_TRAMPOLINE, StubFailureTrampolineFrame) \ |
109 V(INTERNAL, InternalFrame) \ | 109 V(INTERNAL, InternalFrame) \ |
110 V(CONSTRUCT, ConstructFrame) \ | 110 V(CONSTRUCT, ConstructFrame) \ |
111 V(ARGUMENTS_ADAPTOR, ArgumentsAdaptorFrame) | 111 V(ARGUMENTS_ADAPTOR, ArgumentsAdaptorFrame) |
112 | 112 |
113 | 113 |
114 class StandardFrameConstants : public AllStatic { | 114 class StandardFrameConstants : public AllStatic { |
115 public: | 115 public: |
116 // Fixed part of the frame consists of return address, caller fp, | 116 // Fixed part of the frame consists of return address, caller fp, |
117 // constant pool (if FLAG_enable_ool_constant_pool), context, and function. | 117 // constant pool (if FLAG_enable_embedded_constant_pool), context, and |
118 // StandardFrame::IterateExpressions assumes that kLastObjectOffset is the | 118 // function. StandardFrame::IterateExpressions assumes that kLastObjectOffset |
119 // last object pointer. | 119 // is the last object pointer. |
120 static const int kCPSlotSize = | 120 static const int kCPSlotSize = |
121 FLAG_enable_ool_constant_pool ? kPointerSize : 0; | 121 FLAG_enable_embedded_constant_pool ? kPointerSize : 0; |
122 static const int kFixedFrameSizeFromFp = 2 * kPointerSize + kCPSlotSize; | 122 static const int kFixedFrameSizeFromFp = 2 * kPointerSize + kCPSlotSize; |
123 static const int kFixedFrameSize = kPCOnStackSize + kFPOnStackSize + | 123 static const int kFixedFrameSize = kPCOnStackSize + kFPOnStackSize + |
124 kFixedFrameSizeFromFp; | 124 kFixedFrameSizeFromFp; |
125 static const int kExpressionsOffset = -3 * kPointerSize - kCPSlotSize; | 125 static const int kExpressionsOffset = -3 * kPointerSize - kCPSlotSize; |
126 static const int kMarkerOffset = -2 * kPointerSize - kCPSlotSize; | 126 static const int kMarkerOffset = -2 * kPointerSize - kCPSlotSize; |
127 static const int kContextOffset = -1 * kPointerSize - kCPSlotSize; | 127 static const int kContextOffset = -1 * kPointerSize - kCPSlotSize; |
128 static const int kConstantPoolOffset = FLAG_enable_ool_constant_pool ? | 128 static const int kConstantPoolOffset = kCPSlotSize ? -1 * kPointerSize : 0; |
rmcilroy
2015/05/20 14:32:11
nit - align '='
MTBrandyberry
2015/05/20 22:28:22
git cl format did this. Should I override?
rmcilroy
2015/05/22 12:21:22
Ahh right, in that case could you touch all the co
MTBrandyberry
2015/05/26 19:19:05
Acknowledged.
| |
129 -1 * kPointerSize : 0; | |
130 static const int kCallerFPOffset = 0 * kPointerSize; | 129 static const int kCallerFPOffset = 0 * kPointerSize; |
131 static const int kCallerPCOffset = +1 * kFPOnStackSize; | 130 static const int kCallerPCOffset = +1 * kFPOnStackSize; |
132 static const int kCallerSPOffset = kCallerPCOffset + 1 * kPCOnStackSize; | 131 static const int kCallerSPOffset = kCallerPCOffset + 1 * kPCOnStackSize; |
133 | 132 |
134 static const int kLastObjectOffset = FLAG_enable_ool_constant_pool ? | 133 static const int kLastObjectOffset = kContextOffset; |
rmcilroy
2015/05/20 14:32:11
ditto
MTBrandyberry
2015/05/20 22:28:22
see above
| |
135 kConstantPoolOffset : kContextOffset; | |
136 }; | 134 }; |
137 | 135 |
138 | 136 |
139 // Abstract base class for all stack frames. | 137 // Abstract base class for all stack frames. |
140 class StackFrame BASE_EMBEDDED { | 138 class StackFrame BASE_EMBEDDED { |
141 public: | 139 public: |
142 #define DECLARE_TYPE(type, ignore) type, | 140 #define DECLARE_TYPE(type, ignore) type, |
143 enum Type { | 141 enum Type { |
144 NONE = 0, | 142 NONE = 0, |
145 STACK_FRAME_TYPE_LIST(DECLARE_TYPE) | 143 STACK_FRAME_TYPE_LIST(DECLARE_TYPE) |
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
208 | 206 |
209 // If this frame is optimized and was dynamically aligned return its old | 207 // If this frame is optimized and was dynamically aligned return its old |
210 // unaligned frame pointer. When the frame is deoptimized its FP will shift | 208 // unaligned frame pointer. When the frame is deoptimized its FP will shift |
211 // up one word and become unaligned. | 209 // up one word and become unaligned. |
212 Address UnpaddedFP() const; | 210 Address UnpaddedFP() const; |
213 | 211 |
214 Address pc() const { return *pc_address(); } | 212 Address pc() const { return *pc_address(); } |
215 void set_pc(Address pc) { *pc_address() = pc; } | 213 void set_pc(Address pc) { *pc_address() = pc; } |
216 | 214 |
217 Address constant_pool() const { return *constant_pool_address(); } | 215 Address constant_pool() const { return *constant_pool_address(); } |
218 void set_constant_pool(ConstantPoolArray* constant_pool) { | 216 void set_constant_pool(Address constant_pool) { |
219 *constant_pool_address() = reinterpret_cast<Address>(constant_pool); | 217 *constant_pool_address() = constant_pool; |
220 } | 218 } |
221 | 219 |
222 virtual void SetCallerFp(Address caller_fp) = 0; | 220 virtual void SetCallerFp(Address caller_fp) = 0; |
223 | 221 |
224 // Manually changes value of fp in this object. | 222 // Manually changes value of fp in this object. |
225 void UpdateFp(Address fp) { state_.fp = fp; } | 223 void UpdateFp(Address fp) { state_.fp = fp; } |
226 | 224 |
227 Address* pc_address() const { return state_.pc_address; } | 225 Address* pc_address() const { return state_.pc_address; } |
228 | 226 |
229 Address* constant_pool_address() const { | 227 Address* constant_pool_address() const { |
(...skipping 21 matching lines...) Expand all Loading... | |
251 | 249 |
252 // Get the code object containing the given pc and fill in the | 250 // Get the code object containing the given pc and fill in the |
253 // safepoint entry and the number of stack slots. The pc must be at | 251 // safepoint entry and the number of stack slots. The pc must be at |
254 // a safepoint. | 252 // a safepoint. |
255 static Code* GetSafepointData(Isolate* isolate, | 253 static Code* GetSafepointData(Isolate* isolate, |
256 Address pc, | 254 Address pc, |
257 SafepointEntry* safepoint_entry, | 255 SafepointEntry* safepoint_entry, |
258 unsigned* stack_slots); | 256 unsigned* stack_slots); |
259 | 257 |
260 virtual void Iterate(ObjectVisitor* v) const = 0; | 258 virtual void Iterate(ObjectVisitor* v) const = 0; |
261 static void IteratePc(ObjectVisitor* v, Address* pc_address, Code* holder); | 259 static void IteratePc(ObjectVisitor* v, Address* pc_address, |
260 Address* constant_pool_address, Code* holder); | |
262 | 261 |
263 // Sets a callback function for return-address rewriting profilers | 262 // Sets a callback function for return-address rewriting profilers |
264 // to resolve the location of a return address to the location of the | 263 // to resolve the location of a return address to the location of the |
265 // profiler's stashed return address. | 264 // profiler's stashed return address. |
266 static void SetReturnAddressLocationResolver( | 265 static void SetReturnAddressLocationResolver( |
267 ReturnAddressLocationResolver resolver); | 266 ReturnAddressLocationResolver resolver); |
268 | 267 |
269 // Resolves pc_address through the resolution address function if one is set. | 268 // Resolves pc_address through the resolution address function if one is set. |
270 static inline Address* ResolveReturnAddressLocation(Address* pc_address); | 269 static inline Address* ResolveReturnAddressLocation(Address* pc_address); |
271 | 270 |
(...skipping 101 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
373 | 372 |
374 | 373 |
375 // Exit frames are used to exit JavaScript execution and go to C. | 374 // Exit frames are used to exit JavaScript execution and go to C. |
376 class ExitFrame: public StackFrame { | 375 class ExitFrame: public StackFrame { |
377 public: | 376 public: |
378 virtual Type type() const { return EXIT; } | 377 virtual Type type() const { return EXIT; } |
379 | 378 |
380 virtual Code* unchecked_code() const; | 379 virtual Code* unchecked_code() const; |
381 | 380 |
382 Object*& code_slot() const; | 381 Object*& code_slot() const; |
383 Object*& constant_pool_slot() const; | |
384 | 382 |
385 // Garbage collection support. | 383 // Garbage collection support. |
386 virtual void Iterate(ObjectVisitor* v) const; | 384 virtual void Iterate(ObjectVisitor* v) const; |
387 | 385 |
388 virtual void SetCallerFp(Address caller_fp); | 386 virtual void SetCallerFp(Address caller_fp); |
389 | 387 |
390 static ExitFrame* cast(StackFrame* frame) { | 388 static ExitFrame* cast(StackFrame* frame) { |
391 DCHECK(frame->is_exit()); | 389 DCHECK(frame->is_exit()); |
392 return static_cast<ExitFrame*>(frame); | 390 return static_cast<ExitFrame*>(frame); |
393 } | 391 } |
(...skipping 503 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
897 }; | 895 }; |
898 | 896 |
899 | 897 |
900 // Reads all frames on the current stack and copies them into the current | 898 // Reads all frames on the current stack and copies them into the current |
901 // zone memory. | 899 // zone memory. |
902 Vector<StackFrame*> CreateStackMap(Isolate* isolate, Zone* zone); | 900 Vector<StackFrame*> CreateStackMap(Isolate* isolate, Zone* zone); |
903 | 901 |
904 } } // namespace v8::internal | 902 } } // namespace v8::internal |
905 | 903 |
906 #endif // V8_FRAMES_H_ | 904 #endif // V8_FRAMES_H_ |
OLD | NEW |