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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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60 BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME, | 60 BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME, |
61 BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE, | 61 BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE, |
62 }; | 62 }; |
63 static const char* BeginImplFrameStateToString(BeginImplFrameState state); | 63 static const char* BeginImplFrameStateToString(BeginImplFrameState state); |
64 | 64 |
65 enum BeginImplFrameDeadlineMode { | 65 enum BeginImplFrameDeadlineMode { |
66 BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE, | 66 BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE, |
67 BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE, | 67 BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE, |
68 BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR, | 68 BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR, |
69 BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE, | 69 BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE, |
| 70 BEGIN_IMPL_FRAME_DEADLINE_MODE_TRY_TO_AVOID_CHECKERBOARD, |
70 BEGIN_IMPL_FRAME_DEADLINE_MODE_BLOCKED_ON_READY_TO_DRAW, | 71 BEGIN_IMPL_FRAME_DEADLINE_MODE_BLOCKED_ON_READY_TO_DRAW, |
71 }; | 72 }; |
72 static const char* BeginImplFrameDeadlineModeToString( | 73 static const char* BeginImplFrameDeadlineModeToString( |
73 BeginImplFrameDeadlineMode mode); | 74 BeginImplFrameDeadlineMode mode); |
74 | 75 |
75 enum CommitState { | 76 enum CommitState { |
76 COMMIT_STATE_IDLE, | 77 COMMIT_STATE_IDLE, |
77 COMMIT_STATE_BEGIN_MAIN_FRAME_SENT, | 78 COMMIT_STATE_BEGIN_MAIN_FRAME_SENT, |
78 COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED, | 79 COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED, |
79 COMMIT_STATE_READY_TO_COMMIT, | 80 COMMIT_STATE_READY_TO_COMMIT, |
80 COMMIT_STATE_WAITING_FOR_ACTIVATION, | 81 COMMIT_STATE_WAITING_FOR_ACTIVATION, |
81 COMMIT_STATE_WAITING_FOR_DRAW, | 82 COMMIT_STATE_WAITING_FOR_DRAW, |
82 }; | 83 }; |
83 static const char* CommitStateToString(CommitState state); | 84 static const char* CommitStateToString(CommitState state); |
84 | 85 |
85 enum ForcedRedrawOnTimeoutState { | 86 enum PrepareTilesApproach { |
86 FORCED_REDRAW_STATE_IDLE, | 87 // This approach calls PrepareTiles after every commit and after draws if |
87 FORCED_REDRAW_STATE_WAITING_FOR_COMMIT, | 88 // there wasn't a commit for that frame. With this approach, we cannot trust |
88 FORCED_REDRAW_STATE_WAITING_FOR_ACTIVATION, | 89 // NotifyReadyToActivate and NotifyReadyToDraw and they should only be used |
89 FORCED_REDRAW_STATE_WAITING_FOR_DRAW, | 90 // as hints. All other approaches have trustworthy NotifyReadyToActivate's |
| 91 // and NotifyReadyToDraw's. |
| 92 PREPARE_TILES_APPROACH_PRIORITIZE_LATENCY, |
| 93 // This approach only calls PrepareTiles at the start of a frame so new |
| 94 // active tree work starts ASAP, but the pending tree work doesn't. |
| 95 PREPARE_TILES_APPROACH_ACCURATE_ACTIVE_WORK, |
| 96 // This approach calls PrepareTiles at the start of every frame and after |
| 97 // every commit so any new work starts ASAP. |
| 98 PREPARE_TILES_APPROACH_ACCURATE_ACTIVE_PENDING_WORK, |
| 99 // This approach calls PrepareTiles at the start of every frame, after every |
| 100 // commit, and after every activation so any new or canceled work is |
| 101 // reflected immediately. |
| 102 PREPARE_TILES_APPROACH_ACCURATE_ACTIVE_PENDING_CANCELED_WORK, |
90 }; | 103 }; |
91 static const char* ForcedRedrawOnTimeoutStateToString( | 104 static const char* PrepareTilesApproachToString( |
92 ForcedRedrawOnTimeoutState state); | 105 PrepareTilesApproach approach); |
| 106 |
| 107 enum PrepareTilesReason { |
| 108 PREPARE_TILES_NOT_NEEDED, |
| 109 PREPARE_TILES_REQUESTED, |
| 110 PREPARE_TILES_NEEDED_FOR_COMMIT, |
| 111 PREPARE_TILES_NEEDED_FOR_ACTIVATION, |
| 112 PREPARE_TILES_NEEDED_FOR_ABORTED_DRAW, |
| 113 PREPARE_TILES_NEEDED_TO_EVICT_TILES, |
| 114 }; |
| 115 static const char* PrepareTilesReasonToString(PrepareTilesReason reason); |
93 | 116 |
94 bool CommitPending() const { | 117 bool CommitPending() const { |
95 return commit_state_ == COMMIT_STATE_BEGIN_MAIN_FRAME_SENT || | 118 return commit_state_ == COMMIT_STATE_BEGIN_MAIN_FRAME_SENT || |
96 commit_state_ == COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED || | 119 commit_state_ == COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED || |
97 commit_state_ == COMMIT_STATE_READY_TO_COMMIT; | 120 commit_state_ == COMMIT_STATE_READY_TO_COMMIT; |
98 } | 121 } |
99 CommitState commit_state() const { return commit_state_; } | 122 CommitState commit_state() const { return commit_state_; } |
100 | 123 |
101 bool RedrawPending() const { return needs_redraw_; } | 124 bool RedrawPending() const { return needs_redraw_; } |
102 bool PrepareTilesPending() const { return needs_prepare_tiles_; } | 125 bool PrepareTilesPending() const { |
| 126 return prepare_tiles_reason_ != PREPARE_TILES_NOT_NEEDED; |
| 127 } |
103 | 128 |
104 enum Action { | 129 enum Action { |
105 ACTION_NONE, | 130 ACTION_NONE, |
106 ACTION_ANIMATE, | 131 ACTION_ANIMATE, |
107 ACTION_SEND_BEGIN_MAIN_FRAME, | 132 ACTION_SEND_BEGIN_MAIN_FRAME, |
108 ACTION_COMMIT, | 133 ACTION_COMMIT, |
109 ACTION_ACTIVATE_SYNC_TREE, | 134 ACTION_ACTIVATE_SYNC_TREE, |
110 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, | 135 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, |
111 ACTION_DRAW_AND_SWAP_FORCED, | 136 ACTION_DRAW_AND_SWAP_FORCED, |
112 ACTION_DRAW_AND_SWAP_ABORT, | 137 ACTION_DRAW_AND_SWAP_ABORT, |
113 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, | 138 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, |
114 ACTION_PREPARE_TILES, | 139 ACTION_PREPARE_TILES, |
115 ACTION_INVALIDATE_OUTPUT_SURFACE, | 140 ACTION_INVALIDATE_OUTPUT_SURFACE, |
116 }; | 141 }; |
117 static const char* ActionToString(Action action); | 142 static const char* ActionToString(Action action); |
118 | 143 |
119 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValue() const; | 144 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValue() const; |
120 void AsValueInto(base::trace_event::TracedValue* dict) const; | 145 void AsValueInto(base::trace_event::TracedValue* dict) const; |
121 | 146 |
122 Action NextAction() const; | 147 Action NextAction() const; |
123 void UpdateState(Action action); | 148 void UpdateState(Action action); |
124 | 149 |
125 // Indicates whether the impl thread needs a BeginImplFrame callback in order | 150 // Indicates whether the impl thread needs a BeginImplFrame callback in order |
126 // to make progress. | 151 // to make progress. |
127 bool BeginFrameNeeded() const; | 152 bool BeginFrameNeeded() const; |
128 | 153 |
| 154 // This reflects the actual state of the BeginFrameSource, not just whether |
| 155 // the SchedulerStateMachine wants BeginFrames at this instance. |
| 156 void NotifyBeginFrameSourceActive(bool active); |
| 157 |
129 // Indicates that the system has entered and left a BeginImplFrame callback. | 158 // Indicates that the system has entered and left a BeginImplFrame callback. |
130 // The scheduler will not draw more than once in a given BeginImplFrame | 159 // The scheduler will not draw more than once in a given BeginImplFrame |
131 // callback nor send more than one BeginMainFrame message. | 160 // callback nor send more than one BeginMainFrame message. |
132 void OnBeginImplFrame(); | 161 void OnBeginImplFrame(); |
133 void OnBeginImplFrameDeadlinePending(); | 162 void OnBeginImplFrameDeadlinePending(); |
134 // Indicates that the scheduler has entered the draw phase. The scheduler | 163 // Indicates that the scheduler has entered the draw phase. The scheduler |
135 // will not draw more than once in a single draw phase. | 164 // will not draw more than once in a single draw phase. |
136 // TODO(sunnyps): Rename OnBeginImplFrameDeadline to OnDraw or similar. | 165 // TODO(sunnyps): Rename OnBeginImplFrameDeadline to OnDraw or similar. |
137 void OnBeginImplFrameDeadline(); | 166 void OnBeginImplFrameDeadline(); |
138 void OnBeginImplFrameIdle(); | 167 void OnBeginImplFrameIdle(); |
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152 // Indicates that a redraw is required, either due to the impl tree changing | 181 // Indicates that a redraw is required, either due to the impl tree changing |
153 // or the screen being damaged and simply needing redisplay. | 182 // or the screen being damaged and simply needing redisplay. |
154 void SetNeedsRedraw(); | 183 void SetNeedsRedraw(); |
155 bool needs_redraw() const { return needs_redraw_; } | 184 bool needs_redraw() const { return needs_redraw_; } |
156 | 185 |
157 void SetNeedsAnimate(); | 186 void SetNeedsAnimate(); |
158 bool needs_animate() const { return needs_animate_; } | 187 bool needs_animate() const { return needs_animate_; } |
159 | 188 |
160 // Indicates that prepare-tiles is required. This guarantees another | 189 // Indicates that prepare-tiles is required. This guarantees another |
161 // PrepareTiles will occur shortly (even if no redraw is required). | 190 // PrepareTiles will occur shortly (even if no redraw is required). |
162 void SetNeedsPrepareTiles(); | 191 void SetNeedsPrepareTiles(bool for_commit); |
163 | 192 |
164 // Make deadline wait for ReadyToDraw signal. | 193 // Make deadline wait for ReadyToDraw signal. |
165 void SetWaitForReadyToDraw(); | 194 void SetWaitForReadyToDraw(); |
166 | 195 |
167 // Sets how many swaps can be pending to the OutputSurface. | 196 // Sets how many swaps can be pending to the OutputSurface. |
168 void SetMaxSwapsPending(int max); | 197 void SetMaxSwapsPending(int max); |
169 | 198 |
170 // If the scheduler attempted to draw and swap, this provides feedback | 199 // If the scheduler attempted to draw and swap, this provides feedback |
171 // regarding whether or not the swap actually occured. We might skip the | 200 // regarding whether or not the swap actually occured. We might skip the |
172 // swap when there is not damage, for example. | 201 // swap when there is not damage, for example. |
173 void DidSwapBuffers(); | 202 void DidSwapBuffers(); |
174 | 203 |
175 // Indicates whether a redraw is required because we are currently rendering | 204 // Indicates whether a redraw is required because we are currently rendering |
176 // with a low resolution or checkerboarded tile. | 205 // with a low resolution or checkerboarded tile. |
177 void SetSwapUsedIncompleteTile(bool used_incomplete_tile); | 206 void SetSwapUsedIncompleteTile(bool used_incomplete_tile); |
178 | 207 |
179 // Notification from the OutputSurface that a swap has been consumed. | 208 // Notification from the OutputSurface that a swap has been consumed. |
180 void DidSwapBuffersComplete(); | 209 void DidSwapBuffersComplete(); |
181 | 210 |
182 // Indicates whether to prioritize impl thread latency (i.e., animation | 211 // Indicates whether to prioritize impl thread latency (i.e., animation |
183 // smoothness) over new content activation. | 212 // smoothness) over new content activation. |
184 void SetImplLatencyTakesPriority(bool impl_latency_takes_priority); | 213 void SetImplLatencyTakesPriority(bool impl_latency_takes_priority); |
185 bool impl_latency_takes_priority() const { | 214 bool impl_latency_takes_priority() const { |
186 return impl_latency_takes_priority_; | 215 return impl_latency_takes_priority_; |
187 } | 216 } |
188 | 217 |
189 // Indicates whether ACTION_DRAW_AND_SWAP_IF_POSSIBLE drew to the screen. | 218 // Indicates whether a draw request succeeded or not. |
190 void DidDrawIfPossibleCompleted(DrawResult result); | 219 void SetDrawResult(DrawResult result); |
191 | 220 |
192 // Indicates that a new commit flow needs to be performed, either to pull | 221 // Indicates that a new commit flow needs to be performed, either to pull |
193 // updates from the main thread to the impl, or to push deltas from the impl | 222 // updates from the main thread to the impl, or to push deltas from the impl |
194 // thread to main. | 223 // thread to main. |
195 void SetNeedsCommit(); | 224 void SetNeedsCommit(); |
196 | 225 |
197 // Call this only in response to receiving an ACTION_SEND_BEGIN_MAIN_FRAME | 226 // Call this only in response to receiving an ACTION_SEND_BEGIN_MAIN_FRAME |
198 // from NextAction. | 227 // from NextAction. |
199 // Indicates that all painting is complete. | 228 // Indicates that all painting is complete. |
200 void NotifyReadyToCommit(); | 229 void NotifyReadyToCommit(); |
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217 | 246 |
218 // Indicates that scheduled BeginMainFrame is started. | 247 // Indicates that scheduled BeginMainFrame is started. |
219 void NotifyBeginMainFrameStarted(); | 248 void NotifyBeginMainFrameStarted(); |
220 | 249 |
221 // Indicates that the pending tree is ready for activation. | 250 // Indicates that the pending tree is ready for activation. |
222 void NotifyReadyToActivate(); | 251 void NotifyReadyToActivate(); |
223 | 252 |
224 // Indicates the active tree's visible tiles are ready to be drawn. | 253 // Indicates the active tree's visible tiles are ready to be drawn. |
225 void NotifyReadyToDraw(); | 254 void NotifyReadyToDraw(); |
226 | 255 |
| 256 // Indicates we shouldn't draw the active tree until we won't checkerboard. |
| 257 void SetRequiresHighResToDraw(bool required); |
| 258 |
227 bool has_pending_tree() const { return has_pending_tree_; } | 259 bool has_pending_tree() const { return has_pending_tree_; } |
228 bool active_tree_needs_first_draw() const { | 260 bool active_tree_needs_first_draw() const { |
229 return active_tree_needs_first_draw_; | 261 return active_tree_needs_first_draw_; |
230 } | 262 } |
231 | 263 |
232 void DidPrepareTiles(); | |
233 void DidLoseOutputSurface(); | 264 void DidLoseOutputSurface(); |
234 void DidCreateAndInitializeOutputSurface(); | 265 void DidCreateAndInitializeOutputSurface(); |
235 bool HasInitializedOutputSurface() const; | 266 bool HasInitializedOutputSurface() const; |
236 | 267 |
237 // True if we need to abort draws to make forward progress. | 268 // True if we need to abort draws to make forward progress. |
238 bool PendingDrawsShouldBeAborted() const; | 269 bool PendingDrawsShouldBeAborted() const; |
239 | 270 |
240 void SetContinuousPainting(bool continuous_painting) { | 271 void SetContinuousPainting(bool continuous_painting) { |
241 continuous_painting_ = continuous_painting; | 272 continuous_painting_ = continuous_painting; |
242 } | 273 } |
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284 void UpdateStateOnDraw(bool did_request_swap); | 315 void UpdateStateOnDraw(bool did_request_swap); |
285 void UpdateStateOnBeginOutputSurfaceCreation(); | 316 void UpdateStateOnBeginOutputSurfaceCreation(); |
286 void UpdateStateOnPrepareTiles(); | 317 void UpdateStateOnPrepareTiles(); |
287 void UpdateStateOnInvalidateOutputSurface(); | 318 void UpdateStateOnInvalidateOutputSurface(); |
288 | 319 |
289 const SchedulerSettings settings_; | 320 const SchedulerSettings settings_; |
290 | 321 |
291 OutputSurfaceState output_surface_state_; | 322 OutputSurfaceState output_surface_state_; |
292 BeginImplFrameState begin_impl_frame_state_; | 323 BeginImplFrameState begin_impl_frame_state_; |
293 CommitState commit_state_; | 324 CommitState commit_state_; |
294 ForcedRedrawOnTimeoutState forced_redraw_state_; | 325 PrepareTilesApproach prepare_tiles_approach_; |
| 326 PrepareTilesReason prepare_tiles_reason_; |
295 | 327 |
296 // These are used for tracing only. | 328 // These are used for tracing only. |
297 int commit_count_; | 329 int commit_count_; |
298 int current_frame_number_; | 330 int current_frame_number_; |
299 int last_frame_number_animate_performed_; | 331 int last_frame_number_animate_performed_; |
300 int last_frame_number_swap_performed_; | 332 int last_frame_number_swap_performed_; |
301 int last_frame_number_swap_requested_; | 333 int last_frame_number_swap_requested_; |
302 int last_frame_number_begin_main_frame_sent_; | 334 int last_frame_number_begin_main_frame_sent_; |
303 int last_frame_number_invalidate_output_surface_performed_; | 335 int last_frame_number_invalidate_output_surface_performed_; |
304 | 336 |
305 // These are used to ensure that an action only happens once per frame, | 337 // These are used to ensure that an action only happens once per frame, |
306 // deadline, etc. | 338 // deadline, etc. |
307 bool animate_funnel_; | 339 bool animate_funnel_; |
308 bool request_swap_funnel_; | 340 bool request_swap_funnel_; |
309 bool send_begin_main_frame_funnel_; | 341 bool send_begin_main_frame_funnel_; |
310 bool invalidate_output_surface_funnel_; | 342 bool invalidate_output_surface_funnel_; |
| 343 // TODO(brianderson): Update the comment below. |
311 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called | 344 // prepare_tiles_funnel_ is "filled" each time PrepareTiles is called |
312 // and "drained" on each BeginImplFrame. If the funnel gets too full, | 345 // and "drained" on each BeginImplFrame. If the funnel gets too full, |
313 // we start throttling ACTION_PREPARE_TILES such that we average one | 346 // we start throttling ACTION_PREPARE_TILES such that we average one |
314 // PrepareTiles per BeginImplFrame. | 347 // PrepareTiles per BeginImplFrame. |
315 int prepare_tiles_funnel_; | 348 int prepare_tiles_funnel_; |
316 | 349 |
317 int consecutive_checkerboard_animations_; | |
318 int max_pending_swaps_; | 350 int max_pending_swaps_; |
319 int pending_swaps_; | 351 int pending_swaps_; |
320 bool needs_redraw_; | 352 bool needs_redraw_; |
| 353 DrawResult last_draw_result_; |
321 bool needs_animate_; | 354 bool needs_animate_; |
322 bool needs_prepare_tiles_; | |
323 bool needs_commit_; | 355 bool needs_commit_; |
324 bool visible_; | 356 bool visible_; |
325 bool can_start_; | 357 bool can_start_; |
326 bool can_draw_; | 358 bool can_draw_; |
327 bool has_pending_tree_; | 359 bool has_pending_tree_; |
328 bool pending_tree_is_ready_for_activation_; | 360 bool pending_tree_is_ready_for_activation_; |
| 361 bool requires_high_res_to_draw_; |
329 bool active_tree_needs_first_draw_; | 362 bool active_tree_needs_first_draw_; |
| 363 bool active_tree_ready_to_draw_; |
330 bool did_create_and_initialize_first_output_surface_; | 364 bool did_create_and_initialize_first_output_surface_; |
331 bool impl_latency_takes_priority_; | 365 bool impl_latency_takes_priority_; |
332 bool skip_next_begin_main_frame_to_reduce_latency_; | 366 bool skip_next_begin_main_frame_to_reduce_latency_; |
333 bool skip_begin_main_frame_to_reduce_latency_; | 367 bool skip_begin_main_frame_to_reduce_latency_; |
334 bool continuous_painting_; | 368 bool continuous_painting_; |
335 bool children_need_begin_frames_; | 369 bool children_need_begin_frames_; |
336 bool defer_commits_; | 370 bool defer_commits_; |
337 bool video_needs_begin_frames_; | 371 bool video_needs_begin_frames_; |
338 bool last_commit_had_no_updates_; | 372 bool last_commit_had_no_updates_; |
339 bool wait_for_active_tree_ready_to_draw_; | 373 bool wait_for_active_tree_ready_to_draw_; |
340 bool did_request_swap_in_last_frame_; | 374 bool did_request_swap_in_last_frame_; |
341 bool did_perform_swap_in_last_draw_; | 375 bool did_perform_swap_in_last_draw_; |
342 | 376 |
343 private: | 377 private: |
344 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); | 378 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
345 }; | 379 }; |
346 | 380 |
347 } // namespace cc | 381 } // namespace cc |
348 | 382 |
349 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 383 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
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