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Issue 11316287: Move WindowModalityController to CoreWm. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/shell.h" 5 #include "ash/shell.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <string> 8 #include <string>
9 9
10 #include "ash/accelerators/focus_manager_factory.h" 10 #include "ash/accelerators/focus_manager_factory.h"
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53 #include "ash/wm/session_state_controller_impl.h" 53 #include "ash/wm/session_state_controller_impl.h"
54 #include "ash/wm/session_state_controller_impl2.h" 54 #include "ash/wm/session_state_controller_impl2.h"
55 #include "ash/wm/stacking_controller.h" 55 #include "ash/wm/stacking_controller.h"
56 #include "ash/wm/system_gesture_event_filter.h" 56 #include "ash/wm/system_gesture_event_filter.h"
57 #include "ash/wm/system_modal_container_event_filter.h" 57 #include "ash/wm/system_modal_container_event_filter.h"
58 #include "ash/wm/system_modal_container_layout_manager.h" 58 #include "ash/wm/system_modal_container_layout_manager.h"
59 #include "ash/wm/user_activity_detector.h" 59 #include "ash/wm/user_activity_detector.h"
60 #include "ash/wm/video_detector.h" 60 #include "ash/wm/video_detector.h"
61 #include "ash/wm/window_animations.h" 61 #include "ash/wm/window_animations.h"
62 #include "ash/wm/window_cycle_controller.h" 62 #include "ash/wm/window_cycle_controller.h"
63 #include "ash/wm/window_modality_controller.h"
64 #include "ash/wm/window_properties.h" 63 #include "ash/wm/window_properties.h"
65 #include "ash/wm/window_util.h" 64 #include "ash/wm/window_util.h"
66 #include "ash/wm/workspace_controller.h" 65 #include "ash/wm/workspace_controller.h"
67 #include "base/bind.h" 66 #include "base/bind.h"
68 #include "base/command_line.h" 67 #include "base/command_line.h"
69 #include "base/debug/leak_annotations.h" 68 #include "base/debug/leak_annotations.h"
70 #include "ui/aura/client/aura_constants.h" 69 #include "ui/aura/client/aura_constants.h"
71 #include "ui/aura/client/stacking_client.h" 70 #include "ui/aura/client/stacking_client.h"
72 #include "ui/aura/client/user_action_client.h" 71 #include "ui/aura/client/user_action_client.h"
73 #include "ui/aura/env.h" 72 #include "ui/aura/env.h"
74 #include "ui/aura/focus_manager.h" 73 #include "ui/aura/focus_manager.h"
75 #include "ui/aura/layout_manager.h" 74 #include "ui/aura/layout_manager.h"
76 #include "ui/aura/root_window.h" 75 #include "ui/aura/root_window.h"
77 #include "ui/aura/ui_controls_aura.h" 76 #include "ui/aura/ui_controls_aura.h"
78 #include "ui/aura/window.h" 77 #include "ui/aura/window.h"
79 #include "ui/compositor/layer.h" 78 #include "ui/compositor/layer.h"
80 #include "ui/compositor/layer_animator.h" 79 #include "ui/compositor/layer_animator.h"
81 #include "ui/gfx/display.h" 80 #include "ui/gfx/display.h"
82 #include "ui/gfx/image/image_skia.h" 81 #include "ui/gfx/image/image_skia.h"
83 #include "ui/gfx/screen.h" 82 #include "ui/gfx/screen.h"
84 #include "ui/gfx/size.h" 83 #include "ui/gfx/size.h"
85 #include "ui/ui_controls/ui_controls.h" 84 #include "ui/ui_controls/ui_controls.h"
86 #include "ui/views/corewm/compound_event_filter.h" 85 #include "ui/views/corewm/compound_event_filter.h"
87 #include "ui/views/corewm/input_method_event_filter.h" 86 #include "ui/views/corewm/input_method_event_filter.h"
88 #include "ui/views/corewm/shadow_controller.h" 87 #include "ui/views/corewm/shadow_controller.h"
89 #include "ui/views/corewm/visibility_controller.h" 88 #include "ui/views/corewm/visibility_controller.h"
89 #include "ui/views/corewm/window_modality_controller.h"
90 #include "ui/views/focus/focus_manager_factory.h" 90 #include "ui/views/focus/focus_manager_factory.h"
91 #include "ui/views/widget/native_widget_aura.h" 91 #include "ui/views/widget/native_widget_aura.h"
92 #include "ui/views/widget/widget.h" 92 #include "ui/views/widget/widget.h"
93 93
94 #if !defined(OS_MACOSX) 94 #if !defined(OS_MACOSX)
95 #include "ash/accelerators/accelerator_controller.h" 95 #include "ash/accelerators/accelerator_controller.h"
96 #include "ash/accelerators/accelerator_filter.h" 96 #include "ash/accelerators/accelerator_filter.h"
97 #include "ash/accelerators/nested_dispatcher_controller.h" 97 #include "ash/accelerators/nested_dispatcher_controller.h"
98 #endif 98 #endif
99 99
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501 501
502 // Create Controllers that may need root window. 502 // Create Controllers that may need root window.
503 // TODO(oshima): Move as many controllers before creating 503 // TODO(oshima): Move as many controllers before creating
504 // RootWindowController as possible. 504 // RootWindowController as possible.
505 stacking_client_.reset(delegate_->CreateStackingClient()); 505 stacking_client_.reset(delegate_->CreateStackingClient());
506 if (stacking_client_.get()) 506 if (stacking_client_.get())
507 aura::client::SetStackingClient(stacking_client_.get()); 507 aura::client::SetStackingClient(stacking_client_.get());
508 visibility_controller_.reset(new AshVisibilityController); 508 visibility_controller_.reset(new AshVisibilityController);
509 drag_drop_controller_.reset(new internal::DragDropController); 509 drag_drop_controller_.reset(new internal::DragDropController);
510 user_action_client_.reset(delegate_->CreateUserActionClient()); 510 user_action_client_.reset(delegate_->CreateUserActionClient());
511 window_modality_controller_.reset(new internal::WindowModalityController); 511 window_modality_controller_.reset(
512 new views::corewm::WindowModalityController);
512 AddPreTargetHandler(window_modality_controller_.get()); 513 AddPreTargetHandler(window_modality_controller_.get());
513 514
514 magnification_controller_.reset( 515 magnification_controller_.reset(
515 MagnificationController::CreateInstance()); 516 MagnificationController::CreateInstance());
516 517
517 partial_magnification_controller_.reset( 518 partial_magnification_controller_.reset(
518 new PartialMagnificationController()); 519 new PartialMagnificationController());
519 520
520 high_contrast_controller_.reset(new HighContrastController); 521 high_contrast_controller_.reset(new HighContrastController);
521 video_detector_.reset(new VideoDetector); 522 video_detector_.reset(new VideoDetector);
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882 883
883 bool Shell::CanAcceptEvents() { 884 bool Shell::CanAcceptEvents() {
884 return true; 885 return true;
885 } 886 }
886 887
887 ui::EventTarget* Shell::GetParentTarget() { 888 ui::EventTarget* Shell::GetParentTarget() {
888 return NULL; 889 return NULL;
889 } 890 }
890 891
891 } // namespace ash 892 } // namespace ash
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