Index: src/gpu/GrTessellatingPathRenderer.cpp |
diff --git a/src/gpu/GrTessellatingPathRenderer.cpp b/src/gpu/GrTessellatingPathRenderer.cpp |
index 262cce3e3dbe7fc8209a9c2304a6bc783eaf758c..24d4068cdb59d33556e2b3828344ed9ff2325c3d 100644 |
--- a/src/gpu/GrTessellatingPathRenderer.cpp |
+++ b/src/gpu/GrTessellatingPathRenderer.cpp |
@@ -1439,11 +1439,7 @@ public: |
size_t stride = gp->getVertexStride(); |
const GrVertexBuffer* vertexBuffer; |
int firstVertex; |
- void* verts = batchTarget->vertexPool()->makeSpace(stride, |
- count, |
- &vertexBuffer, |
- &firstVertex); |
- |
+ void* verts = batchTarget->makeVertSpace(stride, count, &vertexBuffer, &firstVertex); |
if (!verts) { |
SkDebugf("Could not allocate vertices\n"); |
return; |