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Side by Side Diff: src/gpu/GrDefaultPathRenderer.cpp

Issue 1131553002: Isolate GrBufferAllocPools inside GrBatchTarget (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: update to ToT Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDefaultPathRenderer.h" 8 #include "GrDefaultPathRenderer.h"
9 9
10 #include "GrBatch.h" 10 #include "GrBatch.h"
11 #include "GrBatchTarget.h" 11 #include "GrBatchTarget.h"
12 #include "GrBatchTest.h" 12 #include "GrBatchTest.h"
13 #include "GrBufferAllocPool.h"
14 #include "GrContext.h" 13 #include "GrContext.h"
15 #include "GrDefaultGeoProcFactory.h" 14 #include "GrDefaultGeoProcFactory.h"
16 #include "GrPathUtils.h" 15 #include "GrPathUtils.h"
17 #include "GrPipelineBuilder.h" 16 #include "GrPipelineBuilder.h"
18 #include "GrVertices.h" 17 #include "GrVertices.h"
19 #include "SkGeometry.h" 18 #include "SkGeometry.h"
20 #include "SkString.h" 19 #include "SkString.h"
21 #include "SkStrokeRec.h" 20 #include "SkStrokeRec.h"
22 #include "SkTLazy.h" 21 #include "SkTLazy.h"
23 #include "SkTraceEvent.h" 22 #include "SkTraceEvent.h"
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313 primitiveType = kTriangles_GrPrimitiveType; 312 primitiveType = kTriangles_GrPrimitiveType;
314 } else { 313 } else {
315 primitiveType = kTriangleFan_GrPrimitiveType; 314 primitiveType = kTriangleFan_GrPrimitiveType;
316 } 315 }
317 } 316 }
318 317
319 // allocate vertex / index buffers 318 // allocate vertex / index buffers
320 const GrVertexBuffer* vertexBuffer; 319 const GrVertexBuffer* vertexBuffer;
321 int firstVertex; 320 int firstVertex;
322 321
323 void* verts = batchTarget->vertexPool()->makeSpace(vertexStride, 322 void* verts = batchTarget->makeVertSpace(vertexStride, maxVertices,
324 maxVertices, 323 &vertexBuffer, &firstVertex);
325 &vertexBuffer,
326 &firstVertex);
327 324
328 if (!verts) { 325 if (!verts) {
329 SkDebugf("Could not allocate vertices\n"); 326 SkDebugf("Could not allocate vertices\n");
330 return; 327 return;
331 } 328 }
332 329
333 const GrIndexBuffer* indexBuffer = NULL; 330 const GrIndexBuffer* indexBuffer = NULL;
334 int firstIndex = 0; 331 int firstIndex = 0;
335 332
336 void* indices = NULL; 333 void* indices = NULL;
337 if (isIndexed) { 334 if (isIndexed) {
338 indices = batchTarget->indexPool()->makeSpace(maxIndices, 335 indices = batchTarget->makeIndexSpace(maxIndices, &indexBuffer, &fir stIndex);
339 &indexBuffer,
340 &firstIndex);
341 336
342 if (!indices) { 337 if (!indices) {
343 SkDebugf("Could not allocate indices\n"); 338 SkDebugf("Could not allocate indices\n");
344 return; 339 return;
345 } 340 }
346 } 341 }
347 342
348 // fill buffers 343 // fill buffers
349 int vertexOffset = 0; 344 int vertexOffset = 0;
350 int indexOffset = 0; 345 int indexOffset = 0;
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772 geometry.fColor = color; 767 geometry.fColor = color;
773 geometry.fPath = path; 768 geometry.fPath = path;
774 geometry.fTolerance = srcSpaceTol; 769 geometry.fTolerance = srcSpaceTol;
775 770
776 viewMatrix.mapRect(&bounds); 771 viewMatrix.mapRect(&bounds);
777 uint8_t coverage = GrRandomCoverage(random); 772 uint8_t coverage = GrRandomCoverage(random);
778 return DefaultPathBatch::Create(geometry, coverage, viewMatrix, true, bounds ); 773 return DefaultPathBatch::Create(geometry, coverage, viewMatrix, true, bounds );
779 } 774 }
780 775
781 #endif 776 #endif
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