| Index: cc/tiles/picture_layer_tiling.cc
|
| diff --git a/cc/tiles/picture_layer_tiling.cc b/cc/tiles/picture_layer_tiling.cc
|
| index 8db23522e6bfe11783d8dabc98dad573cbca83ca..3ae1ad97e53abdab385a36508dba801b724049da 100644
|
| --- a/cc/tiles/picture_layer_tiling.cc
|
| +++ b/cc/tiles/picture_layer_tiling.cc
|
| @@ -552,6 +552,13 @@ gfx::Rect PictureLayerTiling::ComputeSkewport(
|
| // union in case intersecting would have left the empty rect.
|
| skewport.Intersect(max_skewport);
|
|
|
| + // Due to limits in int's representation, it is possible that the two
|
| + // operations above (union and intersect) result in an empty skewport. To
|
| + // avoid any unpleasant situations like that, union the visible rect again to
|
| + // ensure that skewport.Contains(visible_rect_in_content_space) is always
|
| + // true.
|
| + skewport.Union(visible_rect_in_content_space);
|
| +
|
| return skewport;
|
| }
|
|
|
|
|