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Side by Side Diff: components/network_hints/renderer/renderer_preconnect.cc

Issue 1131293004: Add cross origin to Blink-driven preconnect (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Added test and switch to a boolean Created 5 years, 7 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // See header file for description of RendererPreconnect class 5 // See header file for description of RendererPreconnect class
6 6
7 #include "components/network_hints/renderer/renderer_preconnect.h" 7 #include "components/network_hints/renderer/renderer_preconnect.h"
8 8
9 #include "components/network_hints/common/network_hints_common.h" 9 #include "components/network_hints/common/network_hints_common.h"
10 #include "components/network_hints/common/network_hints_messages.h" 10 #include "components/network_hints/common/network_hints_messages.h"
11 #include "content/public/renderer/render_thread.h" 11 #include "content/public/renderer/render_thread.h"
12 12
13 using content::RenderThread; 13 using content::RenderThread;
14 14
15 namespace network_hints { 15 namespace network_hints {
16 16
17 RendererPreconnect::RendererPreconnect() { 17 RendererPreconnect::RendererPreconnect() {
18 } 18 }
19 19
20 RendererPreconnect::~RendererPreconnect() { 20 RendererPreconnect::~RendererPreconnect() {
21 } 21 }
22 22
23 void RendererPreconnect::Preconnect(const GURL &url) { 23 void RendererPreconnect::Preconnect(const GURL &url,
24 blink::CrossOriginAttributeValue crossOrigin) {
24 if (!url.is_valid()) 25 if (!url.is_valid())
25 return; 26 return;
26 27
28 bool isAnonymous = (crossOrigin == blink::CrossOriginAttributeAnonymous);
Ryan Sleevi 2015/06/10 19:30:42 This isn't really correct, is it? You should be ga
Ryan Sleevi 2015/06/11 18:30:09 Yoav wrote:
27 RenderThread::Get()->Send( 29 RenderThread::Get()->Send(
28 new NetworkHintsMsg_Preconnect(url, 1)); 30 new NetworkHintsMsg_Preconnect(url, isAnonymous, 1));
29 } 31 }
30 32
31 } // namespace network_hints 33 } // namespace network_hints
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