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Side by Side Diff: gpu/command_buffer/service/vertex_attrib_manager.cc

Issue 1131273005: Fine tune vertex attrib commands handling. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: working Created 5 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/vertex_attrib_manager.h" 5 #include "gpu/command_buffer/service/vertex_attrib_manager.h"
6 6
7 #include <list> 7 #include <list>
8 8
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
43 VertexAttrib::~VertexAttrib() { 43 VertexAttrib::~VertexAttrib() {
44 } 44 }
45 45
46 void VertexAttrib::SetInfo( 46 void VertexAttrib::SetInfo(
47 Buffer* buffer, 47 Buffer* buffer,
48 GLint size, 48 GLint size,
49 GLenum type, 49 GLenum type,
50 GLboolean normalized, 50 GLboolean normalized,
51 GLsizei gl_stride, 51 GLsizei gl_stride,
52 GLsizei real_stride, 52 GLsizei real_stride,
53 GLsizei offset) { 53 GLsizei offset,
54 GLboolean integer) {
54 DCHECK_GT(real_stride, 0); 55 DCHECK_GT(real_stride, 0);
55 buffer_ = buffer; 56 buffer_ = buffer;
56 size_ = size; 57 size_ = size;
57 type_ = type; 58 type_ = type;
58 normalized_ = normalized; 59 normalized_ = normalized;
59 gl_stride_ = gl_stride; 60 gl_stride_ = gl_stride;
60 real_stride_ = real_stride; 61 real_stride_ = real_stride;
61 offset_ = offset; 62 offset_ = offset;
63 integer_ = integer;
62 } 64 }
63 65
64 void VertexAttrib::Unbind(Buffer* buffer) { 66 void VertexAttrib::Unbind(Buffer* buffer) {
65 if (buffer_.get() == buffer) { 67 if (buffer_.get() == buffer) {
66 buffer_ = NULL; 68 buffer_ = NULL;
67 } 69 }
68 } 70 }
69 71
70 bool VertexAttrib::CanAccess(GLuint index) const { 72 bool VertexAttrib::CanAccess(GLuint index) const {
71 if (!enabled_) { 73 if (!enabled_) {
(...skipping 198 matching lines...) Expand 10 before | Expand all | Expand 10 after
270 if (current_buffer_id != kInitialBufferId) { 272 if (current_buffer_id != kInitialBufferId) {
271 // Restore the buffer binding. 273 // Restore the buffer binding.
272 decoder->RestoreBufferBindings(); 274 decoder->RestoreBufferBindings();
273 } 275 }
274 276
275 return true; 277 return true;
276 } 278 }
277 279
278 } // namespace gles2 280 } // namespace gles2
279 } // namespace gpu 281 } // namespace gpu
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