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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_SHADER_H_ | 5 #ifndef CC_OUTPUT_SHADER_H_ |
6 #define CC_OUTPUT_SHADER_H_ | 6 #define CC_OUTPUT_SHADER_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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125 VertexShaderPosTexYUVStretchOffset(); | 125 VertexShaderPosTexYUVStretchOffset(); |
126 | 126 |
127 void Init(gpu::gles2::GLES2Interface* context, | 127 void Init(gpu::gles2::GLES2Interface* context, |
128 unsigned program, | 128 unsigned program, |
129 int* base_uniform_index); | 129 int* base_uniform_index); |
130 std::string GetShaderString() const; | 130 std::string GetShaderString() const; |
131 static std::string GetShaderHead(); | 131 static std::string GetShaderHead(); |
132 static std::string GetShaderBody(); | 132 static std::string GetShaderBody(); |
133 | 133 |
134 int matrix_location() const { return matrix_location_; } | 134 int matrix_location() const { return matrix_location_; } |
135 int tex_scale_location() const { return tex_scale_location_; } | 135 int ya_tex_scale_location() const { return ya_tex_scale_location_; } |
136 int tex_offset_location() const { return tex_offset_location_; } | 136 int ya_tex_offset_location() const { return ya_tex_offset_location_; } |
| 137 int uv_tex_scale_location() const { return uv_tex_scale_location_; } |
| 138 int uv_tex_offset_location() const { return uv_tex_offset_location_; } |
137 | 139 |
138 private: | 140 private: |
139 int matrix_location_; | 141 int matrix_location_; |
140 int tex_scale_location_; | 142 int ya_tex_scale_location_; |
141 int tex_offset_location_; | 143 int ya_tex_offset_location_; |
| 144 int uv_tex_scale_location_; |
| 145 int uv_tex_offset_location_; |
142 | 146 |
143 DISALLOW_COPY_AND_ASSIGN(VertexShaderPosTexYUVStretchOffset); | 147 DISALLOW_COPY_AND_ASSIGN(VertexShaderPosTexYUVStretchOffset); |
144 }; | 148 }; |
145 | 149 |
146 class VertexShaderPos { | 150 class VertexShaderPos { |
147 public: | 151 public: |
148 VertexShaderPos(); | 152 VertexShaderPos(); |
149 | 153 |
150 void Init(gpu::gles2::GLES2Interface* context, | 154 void Init(gpu::gles2::GLES2Interface* context, |
151 unsigned program, | 155 unsigned program, |
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885 int tex_transform_location_; | 889 int tex_transform_location_; |
886 int frequency_location_; | 890 int frequency_location_; |
887 int color_location_; | 891 int color_location_; |
888 | 892 |
889 DISALLOW_COPY_AND_ASSIGN(FragmentShaderCheckerboard); | 893 DISALLOW_COPY_AND_ASSIGN(FragmentShaderCheckerboard); |
890 }; | 894 }; |
891 | 895 |
892 } // namespace cc | 896 } // namespace cc |
893 | 897 |
894 #endif // CC_OUTPUT_SHADER_H_ | 898 #endif // CC_OUTPUT_SHADER_H_ |
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