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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/gl_renderer.h" | 5 #include "cc/output/gl_renderer.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 | 8 |
| 9 #include "base/location.h" | 9 #include "base/location.h" |
| 10 #include "base/single_thread_task_runner.h" | 10 #include "base/single_thread_task_runner.h" |
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| 123 } | 123 } |
| 124 | 124 |
| 125 void TestShadersWithPrecision(TexCoordPrecision precision) { | 125 void TestShadersWithPrecision(TexCoordPrecision precision) { |
| 126 EXPECT_PROGRAM_VALID(renderer()->GetTextureProgram(precision)); | 126 EXPECT_PROGRAM_VALID(renderer()->GetTextureProgram(precision)); |
| 127 EXPECT_PROGRAM_VALID( | 127 EXPECT_PROGRAM_VALID( |
| 128 renderer()->GetNonPremultipliedTextureProgram(precision)); | 128 renderer()->GetNonPremultipliedTextureProgram(precision)); |
| 129 EXPECT_PROGRAM_VALID(renderer()->GetTextureBackgroundProgram(precision)); | 129 EXPECT_PROGRAM_VALID(renderer()->GetTextureBackgroundProgram(precision)); |
| 130 EXPECT_PROGRAM_VALID( | 130 EXPECT_PROGRAM_VALID( |
| 131 renderer()->GetNonPremultipliedTextureBackgroundProgram(precision)); | 131 renderer()->GetNonPremultipliedTextureBackgroundProgram(precision)); |
| 132 EXPECT_PROGRAM_VALID(renderer()->GetTextureIOSurfaceProgram(precision)); | 132 EXPECT_PROGRAM_VALID(renderer()->GetTextureIOSurfaceProgram(precision)); |
| 133 EXPECT_PROGRAM_VALID(renderer()->GetVideoYUVProgram(precision)); | |
| 134 EXPECT_PROGRAM_VALID(renderer()->GetVideoYUVAProgram(precision)); | |
| 135 if (renderer()->Capabilities().using_egl_image) | 133 if (renderer()->Capabilities().using_egl_image) |
| 136 EXPECT_PROGRAM_VALID(renderer()->GetVideoStreamTextureProgram(precision)); | 134 EXPECT_PROGRAM_VALID(renderer()->GetVideoStreamTextureProgram(precision)); |
| 137 else | 135 else |
| 138 EXPECT_FALSE(renderer()->GetVideoStreamTextureProgram(precision)); | 136 EXPECT_FALSE(renderer()->GetVideoStreamTextureProgram(precision)); |
| 139 } | 137 } |
| 140 | 138 |
| 141 void TestShadersWithPrecisionAndBlend(TexCoordPrecision precision, | 139 void TestShadersWithPrecisionAndBlend(TexCoordPrecision precision, |
| 142 BlendMode blend_mode) { | 140 BlendMode blend_mode) { |
| 143 EXPECT_PROGRAM_VALID( | 141 EXPECT_PROGRAM_VALID( |
| 144 renderer()->GetRenderPassProgram(precision, blend_mode)); | 142 renderer()->GetRenderPassProgram(precision, blend_mode)); |
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| 155 } | 153 } |
| 156 | 154 |
| 157 EXPECT_PROGRAM_VALID(renderer()->GetTileProgram(precision, sampler)); | 155 EXPECT_PROGRAM_VALID(renderer()->GetTileProgram(precision, sampler)); |
| 158 EXPECT_PROGRAM_VALID(renderer()->GetTileProgramOpaque(precision, sampler)); | 156 EXPECT_PROGRAM_VALID(renderer()->GetTileProgramOpaque(precision, sampler)); |
| 159 EXPECT_PROGRAM_VALID(renderer()->GetTileProgramAA(precision, sampler)); | 157 EXPECT_PROGRAM_VALID(renderer()->GetTileProgramAA(precision, sampler)); |
| 160 EXPECT_PROGRAM_VALID(renderer()->GetTileProgramSwizzle(precision, sampler)); | 158 EXPECT_PROGRAM_VALID(renderer()->GetTileProgramSwizzle(precision, sampler)); |
| 161 EXPECT_PROGRAM_VALID( | 159 EXPECT_PROGRAM_VALID( |
| 162 renderer()->GetTileProgramSwizzleOpaque(precision, sampler)); | 160 renderer()->GetTileProgramSwizzleOpaque(precision, sampler)); |
| 163 EXPECT_PROGRAM_VALID( | 161 EXPECT_PROGRAM_VALID( |
| 164 renderer()->GetTileProgramSwizzleAA(precision, sampler)); | 162 renderer()->GetTileProgramSwizzleAA(precision, sampler)); |
| 163 EXPECT_PROGRAM_VALID(renderer()->GetVideoYUVProgram(precision, sampler)); |
| 164 EXPECT_PROGRAM_VALID(renderer()->GetVideoYUVAProgram(precision, sampler)); |
| 165 } | 165 } |
| 166 | 166 |
| 167 void TestShadersWithMasks(TexCoordPrecision precision, | 167 void TestShadersWithMasks(TexCoordPrecision precision, |
| 168 SamplerType sampler, | 168 SamplerType sampler, |
| 169 BlendMode blend_mode, | 169 BlendMode blend_mode, |
| 170 bool mask_for_background) { | 170 bool mask_for_background) { |
| 171 if (!renderer()->Capabilities().using_egl_image && | 171 if (!renderer()->Capabilities().using_egl_image && |
| 172 sampler == SAMPLER_TYPE_EXTERNAL_OES) { | 172 sampler == SAMPLER_TYPE_EXTERNAL_OES) { |
| 173 // This will likely be hit in tests due to usage of osmesa. | 173 // This will likely be hit in tests due to usage of osmesa. |
| 174 return; | 174 return; |
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| 2321 EXPECT_CALL(overlay_scheduler, | 2321 EXPECT_CALL(overlay_scheduler, |
| 2322 Schedule(1, gfx::OVERLAY_TRANSFORM_NONE, _, viewport_rect, | 2322 Schedule(1, gfx::OVERLAY_TRANSFORM_NONE, _, viewport_rect, |
| 2323 BoundingRect(uv_top_left, uv_bottom_right))).Times(1); | 2323 BoundingRect(uv_top_left, uv_bottom_right))).Times(1); |
| 2324 | 2324 |
| 2325 renderer.DrawFrame(&render_passes_in_draw_order_, 1.f, viewport_rect, | 2325 renderer.DrawFrame(&render_passes_in_draw_order_, 1.f, viewport_rect, |
| 2326 viewport_rect, false); | 2326 viewport_rect, false); |
| 2327 } | 2327 } |
| 2328 | 2328 |
| 2329 } // namespace | 2329 } // namespace |
| 2330 } // namespace cc | 2330 } // namespace cc |
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