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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "GrContext.h" | 10 #include "GrContext.h" |
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778 // where the original path can in fact be modified in place (even though | 778 // where the original path can in fact be modified in place (even though |
779 // its parameter type is const). | 779 // its parameter type is const). |
780 SkPath* pathPtr = const_cast<SkPath*>(&origSrcPath); | 780 SkPath* pathPtr = const_cast<SkPath*>(&origSrcPath); |
781 SkTLazy<SkPath> tmpPath; | 781 SkTLazy<SkPath> tmpPath; |
782 SkTLazy<SkPath> effectPath; | 782 SkTLazy<SkPath> effectPath; |
783 SkPathEffect* pathEffect = paint.getPathEffect(); | 783 SkPathEffect* pathEffect = paint.getPathEffect(); |
784 | 784 |
785 SkMatrix viewMatrix = origViewMatrix; | 785 SkMatrix viewMatrix = origViewMatrix; |
786 | 786 |
787 if (prePathMatrix) { | 787 if (prePathMatrix) { |
788 // stroking and path effects are supposed to be applied *after* the preP
athMatrix. | 788 // stroking, path effects, and blurs are supposed to be applied *after*
the prePathMatrix. |
789 // The pre-path-matrix also should not affect shadeing. | 789 // The pre-path-matrix also should not affect shading. |
790 if (NULL == pathEffect && NULL == paint.getShader() && | 790 if (NULL == paint.getMaskFilter() && NULL == pathEffect && NULL == paint
.getShader() && |
791 (strokeInfo.getStrokeRec().isFillStyle() || | 791 (strokeInfo.getStrokeRec().isFillStyle() || |
792 strokeInfo.getStrokeRec().isHairlineStyle())) { | 792 strokeInfo.getStrokeRec().isHairlineStyle())) { |
793 viewMatrix.preConcat(*prePathMatrix); | 793 viewMatrix.preConcat(*prePathMatrix); |
794 } else { | 794 } else { |
795 SkPath* result = pathPtr; | 795 SkPath* result = pathPtr; |
796 | 796 |
797 if (!pathIsMutable) { | 797 if (!pathIsMutable) { |
798 result = tmpPath.init(); | 798 result = tmpPath.init(); |
799 result->setIsVolatile(true); | 799 result->setIsVolatile(true); |
800 pathIsMutable = true; | 800 pathIsMutable = true; |
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2057 #endif | 2057 #endif |
2058 } | 2058 } |
2059 | 2059 |
2060 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 2060 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
2061 // We always return a transient cache, so it is freed after each | 2061 // We always return a transient cache, so it is freed after each |
2062 // filter traversal. | 2062 // filter traversal. |
2063 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 2063 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
2064 } | 2064 } |
2065 | 2065 |
2066 #endif | 2066 #endif |
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