Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(341)

Side by Side Diff: media/audio/audio_util.cc

Issue 11309015: Increase Windows XP hardware buffer size to 4096. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 8 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « content/browser/renderer_host/render_process_host_impl.cc ('k') | media/base/media_switches.h » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Software adjust volume of samples, allows each audio stream its own 5 // Software adjust volume of samples, allows each audio stream its own
6 // volume without impacting master volume for chrome and other applications. 6 // volume without impacting master volume for chrome and other applications.
7 7
8 // Implemented as templates to allow 8, 16 and 32 bit implementations. 8 // Implemented as templates to allow 8, 16 and 32 bit implementations.
9 // 8 bit is unsigned and biased by 128. 9 // 8 bit is unsigned and biased by 128.
10 10
11 // TODO(vrk): This file has been running pretty wild and free, and it's likely 11 // TODO(vrk): This file has been running pretty wild and free, and it's likely
12 // that a lot of the functions can be simplified and made more elegant. Revisit 12 // that a lot of the functions can be simplified and made more elegant. Revisit
13 // after other audio cleanup is done. (crbug.com/120319) 13 // after other audio cleanup is done. (crbug.com/120319)
14 14
15 #include "media/audio/audio_util.h" 15 #include "media/audio/audio_util.h"
16 16
17 #include <algorithm> 17 #include <algorithm>
18 #include <limits> 18 #include <limits>
19 19
20 #include "base/basictypes.h" 20 #include "base/basictypes.h"
21 #include "base/logging.h" 21 #include "base/logging.h"
22 #include "base/string_number_conversions.h"
22 #include "base/time.h" 23 #include "base/time.h"
23 #include "media/audio/audio_parameters.h" 24 #include "media/audio/audio_parameters.h"
24 #include "media/base/audio_bus.h" 25 #include "media/base/audio_bus.h"
25 26
26 #if defined(OS_MACOSX) 27 #if defined(OS_MACOSX)
27 #include "media/audio/mac/audio_low_latency_input_mac.h" 28 #include "media/audio/mac/audio_low_latency_input_mac.h"
28 #include "media/audio/mac/audio_low_latency_output_mac.h" 29 #include "media/audio/mac/audio_low_latency_output_mac.h"
29 #elif defined(OS_WIN) 30 #elif defined(OS_WIN)
30 #include "base/command_line.h" 31 #include "base/command_line.h"
31 #include "base/win/windows_version.h" 32 #include "base/win/windows_version.h"
32 #include "media/audio/audio_manager_base.h" 33 #include "media/audio/audio_manager_base.h"
33 #include "media/audio/win/audio_low_latency_input_win.h" 34 #include "media/audio/win/audio_low_latency_input_win.h"
34 #include "media/audio/win/audio_low_latency_output_win.h" 35 #include "media/audio/win/audio_low_latency_output_win.h"
35 #include "media/audio/win/audio_unified_win.h" 36 #include "media/audio/win/audio_unified_win.h"
36 #include "media/base/limits.h" 37 #include "media/base/limits.h"
37 #include "media/base/media_switches.h" 38 #include "media/base/media_switches.h"
38 #endif 39 #endif
39 40
40 namespace media { 41 namespace media {
41 42
43 // Returns user buffer size as specified on the command line or 0 if no buffer
44 // size has been specified.
45 static int GetUserBufferSize() {
46 const CommandLine* cmd_line = CommandLine::ForCurrentProcess();
47 int buffer_size = 0;
48 std::string buffer_size_str(cmd_line->GetSwitchValueASCII(
49 switches::kAudioBufferSize));
50 if (!buffer_size_str.empty() &&
scherkus (not reviewing) 2012/10/29 18:23:02 nit: base::StringToInt() will return 0 on empty st
DaleCurtis 2012/10/30 21:52:52 Done.
51 base::StringToInt(buffer_size_str, &buffer_size) && buffer_size > 0) {
52 return buffer_size;
53 }
54
55 return 0;
56 }
57
42 // TODO(fbarchard): Convert to intrinsics for better efficiency. 58 // TODO(fbarchard): Convert to intrinsics for better efficiency.
43 template<class Fixed> 59 template<class Fixed>
44 static int ScaleChannel(int channel, int volume) { 60 static int ScaleChannel(int channel, int volume) {
45 return static_cast<int>((static_cast<Fixed>(channel) * volume) >> 16); 61 return static_cast<int>((static_cast<Fixed>(channel) * volume) >> 16);
46 } 62 }
47 63
48 template<class Format, class Fixed, int bias> 64 template<class Format, class Fixed, int bias>
49 static void AdjustVolume(Format* buf_out, 65 static void AdjustVolume(Format* buf_out,
50 int sample_count, 66 int sample_count,
51 int fixed_volume) { 67 int fixed_volume) {
(...skipping 166 matching lines...) Expand 10 before | Expand all | Expand 10 after
218 } 234 }
219 return WASAPIAudioInputStream::HardwareSampleRate(device_id); 235 return WASAPIAudioInputStream::HardwareSampleRate(device_id);
220 #elif defined(OS_ANDROID) 236 #elif defined(OS_ANDROID)
221 return 16000; 237 return 16000;
222 #else 238 #else
223 return 48000; 239 return 48000;
224 #endif 240 #endif
225 } 241 }
226 242
227 size_t GetAudioHardwareBufferSize() { 243 size_t GetAudioHardwareBufferSize() {
244 int user_buffer_size = GetUserBufferSize();
245 if (user_buffer_size)
246 return user_buffer_size;
247
228 // The sizes here were determined by experimentation and are roughly 248 // The sizes here were determined by experimentation and are roughly
229 // the lowest value (for low latency) that still allowed glitch-free 249 // the lowest value (for low latency) that still allowed glitch-free
230 // audio under high loads. 250 // audio under high loads.
231 // 251 //
232 // For Mac OS X and Windows the chromium audio backend uses a low-latency 252 // For Mac OS X and Windows the chromium audio backend uses a low-latency
233 // Core Audio API, so a low buffer size is possible. For Linux, further 253 // Core Audio API, so a low buffer size is possible. For Linux, further
234 // tuning may be needed. 254 // tuning may be needed.
235 #if defined(OS_MACOSX) 255 #if defined(OS_MACOSX)
236 return 128; 256 return 128;
237 #elif defined(OS_WIN) 257 #elif defined(OS_WIN)
238 // Buffer size to use when a proper size can't be determined from the system. 258 // Buffer size to use when a proper size can't be determined from the system.
239 static const int kFallbackBufferSize = 2048; 259 static const int kFallbackBufferSize = 4096;
scherkus (not reviewing) 2012/10/29 18:23:02 henrika: this is the buffer size change
henrika (OOO until Aug 14) 2012/10/29 18:50:33 Got it. Thanks.
240 260
241 if (!IsWASAPISupported()) { 261 if (!IsWASAPISupported()) {
242 // Fall back to Windows Wave implementation on Windows XP or lower 262 // Fall back to Windows Wave implementation on Windows XP or lower
243 // and assume 48kHz as default sample rate. 263 // and assume 48kHz as default sample rate.
244 return kFallbackBufferSize; 264 return kFallbackBufferSize;
245 } 265 }
246 266
247 // TODO(crogers): tune this size to best possible WebAudio performance. 267 // TODO(crogers): tune this size to best possible WebAudio performance.
248 // WebRTC always uses 10ms for Windows and does not call this method. 268 // WebRTC always uses 10ms for Windows and does not call this method.
249 // Note that exclusive mode is experimental. 269 // Note that exclusive mode is experimental.
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
307 return WASAPIAudioInputStream::HardwareChannelCount(device_id) == 1 ? 327 return WASAPIAudioInputStream::HardwareChannelCount(device_id) == 1 ?
308 CHANNEL_LAYOUT_MONO : CHANNEL_LAYOUT_STEREO; 328 CHANNEL_LAYOUT_MONO : CHANNEL_LAYOUT_STEREO;
309 #else 329 #else
310 return CHANNEL_LAYOUT_STEREO; 330 return CHANNEL_LAYOUT_STEREO;
311 #endif 331 #endif
312 } 332 }
313 333
314 // Computes a buffer size based on the given |sample_rate|. Must be used in 334 // Computes a buffer size based on the given |sample_rate|. Must be used in
315 // conjunction with AUDIO_PCM_LINEAR. 335 // conjunction with AUDIO_PCM_LINEAR.
316 size_t GetHighLatencyOutputBufferSize(int sample_rate) { 336 size_t GetHighLatencyOutputBufferSize(int sample_rate) {
337 int user_buffer_size = GetUserBufferSize();
338 if (user_buffer_size)
339 return user_buffer_size;
340
317 // TODO(vrk/crogers): The buffer sizes that this function computes is probably 341 // TODO(vrk/crogers): The buffer sizes that this function computes is probably
318 // overly conservative. However, reducing the buffer size to 2048-8192 bytes 342 // overly conservative. However, reducing the buffer size to 2048-8192 bytes
319 // caused crbug.com/108396. This computation should be revisited while making 343 // caused crbug.com/108396. This computation should be revisited while making
320 // sure crbug.com/108396 doesn't happen again. 344 // sure crbug.com/108396 doesn't happen again.
321 345
322 // The minimum number of samples in a hardware packet. 346 // The minimum number of samples in a hardware packet.
323 // This value is selected so that we can handle down to 5khz sample rate. 347 // This value is selected so that we can handle down to 5khz sample rate.
324 static const size_t kMinSamplesPerHardwarePacket = 1024; 348 static const size_t kMinSamplesPerHardwarePacket = 1024;
325 349
326 // The maximum number of samples in a hardware packet. 350 // The maximum number of samples in a hardware packet.
(...skipping 30 matching lines...) Expand all
357 // out performance was degraded compared to XP. 381 // out performance was degraded compared to XP.
358 // - The regression was fixed in Windows 7 and most configurations will work 382 // - The regression was fixed in Windows 7 and most configurations will work
359 // with 2, but some (e.g., some Sound Blasters) still need 3. 383 // with 2, but some (e.g., some Sound Blasters) still need 3.
360 // - Some XP configurations (even multi-processor ones) also need 3. 384 // - Some XP configurations (even multi-processor ones) also need 3.
361 return (base::win::GetVersion() == base::win::VERSION_VISTA) ? 4 : 3; 385 return (base::win::GetVersion() == base::win::VERSION_VISTA) ? 4 : 3;
362 } 386 }
363 387
364 #endif 388 #endif
365 389
366 } // namespace media 390 } // namespace media
OLDNEW
« no previous file with comments | « content/browser/renderer_host/render_process_host_impl.cc ('k') | media/base/media_switches.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698