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Side by Side Diff: webkit/glue/webframe.h

Issue 113085: Split V8Proxy::retrieveActiveFrame() into two methods. (Closed)
Patch Set: Darin feedback Created 11 years, 7 months ago
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1 // Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WEBKIT_GLUE_WEBFRAME_H_ 5 #ifndef WEBKIT_GLUE_WEBFRAME_H_
6 #define WEBKIT_GLUE_WEBFRAME_H_ 6 #define WEBKIT_GLUE_WEBFRAME_H_
7 7
8 #include "base/scoped_ptr.h" 8 #include "base/scoped_ptr.h"
9 #include "googleurl/src/gurl.h" 9 #include "googleurl/src/gurl.h"
10 #include "skia/ext/bitmap_platform_device.h" 10 #include "skia/ext/bitmap_platform_device.h"
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25 struct WebScriptSource; 25 struct WebScriptSource;
26 struct WebSize; 26 struct WebSize;
27 } 27 }
28 28
29 // Every frame in a web page is represented by one WebFrame, including the 29 // Every frame in a web page is represented by one WebFrame, including the
30 // outermost frame. 30 // outermost frame.
31 class WebFrame { 31 class WebFrame {
32 public: 32 public:
33 WebFrame() {} 33 WebFrame() {}
34 34
35 static WebFrame* RetrieveActiveFrame(); 35 // The two functions below retrieve WebFrame instances relating the currently
36 // executing JavaScript. Since JavaScript can make function calls across
37 // frames, though, we need to be more precise.
38 //
39 // For example, imagine that a JS function in frame A calls a function in
40 // frame B, which calls native code, which wants to know what the 'active'
41 // frame is.
42 //
43 // The 'entered context' is the context where execution first entered the
44 // script engine; the context that is at the bottom of the JS function stack.
45 // RetrieveFrameForEnteredContext() would return Frame A in our example.
46 //
47 // The 'current context' is the context the JS engine is currently inside of;
48 // the context that is at the top of the JS function stack.
49 // RetrieveFrameForCurrentContext() would return Frame B in our example.
50 static WebFrame* RetrieveFrameForEnteredContext();
51 static WebFrame* RetrieveFrameForCurrentContext();
36 52
37 // Binds a C++ class to a JavaScript property of the window object. This 53 // Binds a C++ class to a JavaScript property of the window object. This
38 // should generally be used via CppBoundClass::BindToJavascript() instead of 54 // should generally be used via CppBoundClass::BindToJavascript() instead of
39 // calling it directly. 55 // calling it directly.
40 virtual void BindToWindowObject(const std::wstring& name, 56 virtual void BindToWindowObject(const std::wstring& name,
41 NPObject* object) = 0; 57 NPObject* object) = 0;
42 58
43 virtual void CallJSGC() = 0; 59 virtual void CallJSGC() = 0;
44 60
45 // WARNING: DON'T USE THIS METHOD unless you know what it is doing. 61 // WARNING: DON'T USE THIS METHOD unless you know what it is doing.
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398 virtual int PendingFrameUnloadEventCount() const = 0; 414 virtual int PendingFrameUnloadEventCount() const = 0;
399 415
400 protected: 416 protected:
401 virtual ~WebFrame() {} 417 virtual ~WebFrame() {}
402 418
403 private: 419 private:
404 DISALLOW_COPY_AND_ASSIGN(WebFrame); 420 DISALLOW_COPY_AND_ASSIGN(WebFrame);
405 }; 421 };
406 422
407 #endif // WEBKIT_GLUE_WEBFRAME_H_ 423 #endif // WEBKIT_GLUE_WEBFRAME_H_
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