| Index: cc/tiled_layer_unittest.cc
|
| diff --git a/cc/tiled_layer_unittest.cc b/cc/tiled_layer_unittest.cc
|
| index 9e88f09d37982b38e3393b28bcc07fc88b41b014..52c4bea447e087bca607e7ac8eef88675b919d74 100644
|
| --- a/cc/tiled_layer_unittest.cc
|
| +++ b/cc/tiled_layer_unittest.cc
|
| @@ -18,10 +18,9 @@
|
| #include "cc/test/tiled_layer_test_common.h"
|
| #include "testing/gtest/include/gtest/gtest.h"
|
| #include "ui/gfx/rect_conversions.h"
|
| -#include <public/WebTransformationMatrix.h>
|
| +#include "ui/gfx/transform.h"
|
|
|
| using namespace WebKitTests;
|
| -using WebKit::WebTransformationMatrix;
|
|
|
| namespace cc {
|
| namespace {
|
| @@ -1141,8 +1140,8 @@ TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndTransforms)
|
| // This makes sure the painting works when the occluded region (in screen space)
|
| // is transformed differently than the layer.
|
| layer->setBounds(gfx::Size(600, 600));
|
| - WebTransformationMatrix screenTransform;
|
| - screenTransform.scale(0.5);
|
| + gfx::Transform screenTransform;
|
| + screenTransform.Scale(0.5, 0.5);
|
| layer->setScreenSpaceTransform(screenTransform);
|
| layer->setDrawTransform(screenTransform);
|
|
|
| @@ -1173,8 +1172,9 @@ TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndScaling)
|
| layer->setContentsScale(0.5);
|
| EXPECT_FLOAT_EQ(layer->contentsScaleX(), layer->contentsScaleY());
|
| layer->setBounds(gfx::Size(600, 600));
|
| - WebTransformationMatrix drawTransform;
|
| - drawTransform.scale(1 / layer->contentsScaleX());
|
| + gfx::Transform drawTransform;
|
| + double invScaleFactor = 1 / layer->contentsScaleX();
|
| + drawTransform.Scale(invScaleFactor, invScaleFactor);
|
| layer->setDrawTransform(drawTransform);
|
| layer->setScreenSpaceTransform(drawTransform);
|
|
|
| @@ -1215,8 +1215,8 @@ TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndScaling)
|
| layer->fakeLayerUpdater()->clearUpdateCount();
|
|
|
| // This makes sure content scaling and transforms work together.
|
| - WebTransformationMatrix screenTransform;
|
| - screenTransform.scale(0.5);
|
| + gfx::Transform screenTransform;
|
| + screenTransform.Scale(0.5, 0.5);
|
| layer->setScreenSpaceTransform(screenTransform);
|
| layer->setDrawTransform(screenTransform);
|
|
|
|
|