| Index: cc/layer_tree_host_impl.cc
|
| diff --git a/cc/layer_tree_host_impl.cc b/cc/layer_tree_host_impl.cc
|
| index 0f96a43d766c2875c3607fe3da222e0af5cd57d2..96b4a0275ce26f5b393042042ed43bd5498e8c9b 100644
|
| --- a/cc/layer_tree_host_impl.cc
|
| +++ b/cc/layer_tree_host_impl.cc
|
| @@ -36,8 +36,6 @@
|
| #include "ui/gfx/size_conversions.h"
|
| #include "ui/gfx/vector2d_conversions.h"
|
|
|
| -using WebKit::WebTransformationMatrix;
|
| -
|
| namespace {
|
|
|
| void didVisibilityChange(cc::LayerTreeHostImpl* id, bool visible)
|
| @@ -135,19 +133,19 @@ gfx::Vector2dF PinchZoomViewport::applyScroll(const gfx::Vector2dF& delta)
|
| return overflow;
|
| }
|
|
|
| -WebTransformationMatrix PinchZoomViewport::implTransform(bool pageScalePinchZoomEnabled) const
|
| +gfx::Transform PinchZoomViewport::implTransform(bool pageScalePinchZoomEnabled) const
|
| {
|
| - WebTransformationMatrix transform;
|
| - transform.scale(m_pageScaleDelta);
|
| + gfx::Transform transform;
|
| + transform.Scale(m_pageScaleDelta, m_pageScaleDelta);
|
|
|
| // If the pinch state is applied in the impl, then push it to the
|
| // impl transform, otherwise the scale is handled by WebCore.
|
| if (pageScalePinchZoomEnabled) {
|
| - transform.scale(m_pageScaleFactor);
|
| + transform.Scale(m_pageScaleFactor, m_pageScaleFactor);
|
| // The offset needs to be scaled by deviceScaleFactor as this transform
|
| // needs to work with physical pixels.
|
| gfx::Vector2dF zoomedDeviceViewportOffset = gfx::ScaleVector2d(m_zoomedViewportOffset, m_deviceScaleFactor);
|
| - transform.translate(-zoomedDeviceViewportOffset.x(), -zoomedDeviceViewportOffset.y());
|
| + transform.Translate(-zoomedDeviceViewportOffset.x(), -zoomedDeviceViewportOffset.y());
|
| }
|
|
|
| return transform;
|
| @@ -448,7 +446,7 @@ static void appendQuadsToFillScreen(RenderPass* targetRenderPass, LayerImpl* roo
|
| // doesn't have any bounds and so can't generate this itself.
|
| // FIXME: Make the gutter quads generated by the solid color layer (make it smarter about generating quads to fill unoccluded areas).
|
|
|
| - DCHECK(rootLayer->screenSpaceTransform().isInvertible());
|
| + DCHECK(rootLayer->screenSpaceTransform().IsInvertible());
|
|
|
| gfx::Rect rootTargetRect = rootLayer->renderSurface()->contentRect();
|
| float opacity = 1;
|
| @@ -461,7 +459,7 @@ static void appendQuadsToFillScreen(RenderPass* targetRenderPass, LayerImpl* roo
|
| opacity);
|
|
|
| AppendQuadsData appendQuadsData;
|
| - WebTransformationMatrix transformToLayerSpace = rootLayer->screenSpaceTransform().inverse();
|
| + gfx::Transform transformToLayerSpace = MathUtil::inverse(rootLayer->screenSpaceTransform());
|
| for (Region::Iterator fillRects(fillRegion); fillRects.has_rect(); fillRects.next()) {
|
| // The root layer transform is composed of translations and scales only,
|
| // no perspective, so mapping is sufficient.
|
| @@ -1198,8 +1196,8 @@ static gfx::Vector2dF scrollLayerWithViewportSpaceDelta(PinchZoomViewport* viewp
|
| {
|
| // Layers with non-invertible screen space transforms should not have passed the scroll hit
|
| // test in the first place.
|
| - DCHECK(layerImpl.screenSpaceTransform().isInvertible());
|
| - WebTransformationMatrix inverseScreenSpaceTransform = layerImpl.screenSpaceTransform().inverse();
|
| + DCHECK(layerImpl.screenSpaceTransform().IsInvertible());
|
| + gfx::Transform inverseScreenSpaceTransform = MathUtil::inverse(layerImpl.screenSpaceTransform());
|
|
|
| gfx::PointF screenSpacePoint = gfx::ScalePoint(viewportPoint, scaleFromViewportToScreenSpace);
|
|
|
| @@ -1462,7 +1460,7 @@ scoped_ptr<ScrollAndScaleSet> LayerTreeHostImpl::processScrollDeltas()
|
| return scrollInfo.Pass();
|
| }
|
|
|
| -WebTransformationMatrix LayerTreeHostImpl::implTransform() const
|
| +gfx::Transform LayerTreeHostImpl::implTransform() const
|
| {
|
| return m_pinchZoomViewport.implTransform(m_settings.pageScalePinchZoomEnabled);
|
| }
|
|
|