| Index: cc/draw_quad_unittest.cc
|
| diff --git a/cc/draw_quad_unittest.cc b/cc/draw_quad_unittest.cc
|
| index f541070137d4da062f22b940bd9752ea95abc796..ecd978d6cc56fb1c0774d0aa7fd2c238b78acdc8 100644
|
| --- a/cc/draw_quad_unittest.cc
|
| +++ b/cc/draw_quad_unittest.cc
|
| @@ -7,6 +7,7 @@
|
| #include "cc/checkerboard_draw_quad.h"
|
| #include "cc/debug_border_draw_quad.h"
|
| #include "cc/io_surface_draw_quad.h"
|
| +#include "cc/math_util.h"
|
| #include "cc/render_pass_draw_quad.h"
|
| #include "cc/solid_color_draw_quad.h"
|
| #include "cc/stream_video_draw_quad.h"
|
| @@ -15,16 +16,14 @@
|
| #include "cc/tile_draw_quad.h"
|
| #include "cc/yuv_video_draw_quad.h"
|
| #include "testing/gtest/include/gtest/gtest.h"
|
| -#include <public/WebTransformationMatrix.h>
|
| -
|
| -using WebKit::WebTransformationMatrix;
|
| +#include "ui/gfx/transform.h"
|
|
|
| namespace cc {
|
| namespace {
|
|
|
| TEST(DrawQuadTest, copySharedQuadState)
|
| {
|
| - WebTransformationMatrix quadTransform(1, 0.5, 0, 1, 0.5, 0);
|
| + gfx::Transform quadTransform = MathUtil::createGfxTransform(1, 0.5, 0, 1, 0.5, 0);
|
| gfx::Rect visibleContentRect(10, 12, 14, 16);
|
| gfx::Rect clippedRectInTarget(19, 21, 23, 25);
|
| gfx::Rect clipRect = clippedRectInTarget;
|
| @@ -45,7 +44,7 @@ TEST(DrawQuadTest, copySharedQuadState)
|
|
|
| scoped_ptr<SharedQuadState> createSharedQuadState()
|
| {
|
| - WebTransformationMatrix quadTransform(1, 0.5, 0, 1, 0.5, 0);
|
| + gfx::Transform quadTransform = MathUtil::createGfxTransform(1, 0.5, 0, 1, 0.5, 0);
|
| gfx::Rect visibleContentRect(10, 12, 14, 16);
|
| gfx::Rect clippedRectInTarget(19, 21, 23, 25);
|
| gfx::Rect clipRect = clippedRectInTarget;
|
| @@ -325,7 +324,7 @@ TEST(DrawQuadTest, copyStreamVideoDrawQuad)
|
| {
|
| gfx::Rect opaqueRect(3, 7, 10, 12);
|
| unsigned textureId = 64;
|
| - WebTransformationMatrix matrix(0.5, 1, 0.25, 0.75, 0, 1);
|
| + gfx::Transform matrix = MathUtil::createGfxTransform(0.5, 1, 0.25, 0.75, 0, 1);
|
| CREATE_SHARED_STATE();
|
|
|
| CREATE_QUAD_3_NEW(StreamVideoDrawQuad, opaqueRect, textureId, matrix);
|
|
|