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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/software_renderer.h" | 5 #include "cc/software_renderer.h" |
| 6 | 6 |
| 7 #include <public/WebCompositorSoftwareOutputDevice.h> |
| 8 #include <public/WebImage.h> |
| 9 #include <public/WebSize.h> |
| 10 |
| 7 #include "base/debug/trace_event.h" | 11 #include "base/debug/trace_event.h" |
| 8 #include "cc/debug_border_draw_quad.h" | 12 #include "cc/debug_border_draw_quad.h" |
| 13 #include "cc/math_util.h" |
| 9 #include "cc/render_pass_draw_quad.h" | 14 #include "cc/render_pass_draw_quad.h" |
| 10 #include "cc/solid_color_draw_quad.h" | 15 #include "cc/solid_color_draw_quad.h" |
| 11 #include "cc/texture_draw_quad.h" | 16 #include "cc/texture_draw_quad.h" |
| 12 #include "cc/tile_draw_quad.h" | 17 #include "cc/tile_draw_quad.h" |
| 13 #include "third_party/skia/include/core/SkCanvas.h" | 18 #include "third_party/skia/include/core/SkCanvas.h" |
| 14 #include "third_party/skia/include/core/SkColor.h" | 19 #include "third_party/skia/include/core/SkColor.h" |
| 15 #include "third_party/skia/include/core/SkMatrix.h" | 20 #include "third_party/skia/include/core/SkMatrix.h" |
| 16 #include "third_party/skia/include/core/SkShader.h" | 21 #include "third_party/skia/include/core/SkShader.h" |
| 17 #include "third_party/skia/include/effects/SkLayerRasterizer.h" | 22 #include "third_party/skia/include/effects/SkLayerRasterizer.h" |
| 18 #include "ui/gfx/rect_conversions.h" | 23 #include "ui/gfx/rect_conversions.h" |
| 19 #include "ui/gfx/skia_util.h" | 24 #include "ui/gfx/skia_util.h" |
| 20 #include <public/WebCompositorSoftwareOutputDevice.h> | 25 #include "ui/gfx/transform.h" |
| 21 #include <public/WebImage.h> | |
| 22 #include <public/WebSize.h> | |
| 23 #include <public/WebTransformationMatrix.h> | |
| 24 | 26 |
| 25 using WebKit::WebCompositorSoftwareOutputDevice; | 27 using WebKit::WebCompositorSoftwareOutputDevice; |
| 26 using WebKit::WebSize; | 28 using WebKit::WebSize; |
| 27 using WebKit::WebTransformationMatrix; | |
| 28 | 29 |
| 29 namespace cc { | 30 namespace cc { |
| 30 | 31 |
| 31 namespace { | 32 namespace { |
| 32 | 33 |
| 33 void toSkMatrix(SkMatrix* flattened, const WebTransformationMatrix& m) | 34 void toSkMatrix(SkMatrix* flattened, const gfx::Transform& m) |
| 34 { | 35 { |
| 35 // Convert from 4x4 to 3x3 by dropping the third row and column. | 36 // Convert from 4x4 to 3x3 by dropping the third row and column. |
| 36 flattened->set(0, SkDoubleToScalar(m.m11())); | 37 flattened->set(0, SkDoubleToScalar(m.matrix().getDouble(0, 0))); |
| 37 flattened->set(1, SkDoubleToScalar(m.m21())); | 38 flattened->set(1, SkDoubleToScalar(m.matrix().getDouble(0, 1))); |
| 38 flattened->set(2, SkDoubleToScalar(m.m41())); | 39 flattened->set(2, SkDoubleToScalar(m.matrix().getDouble(0, 3))); |
| 39 flattened->set(3, SkDoubleToScalar(m.m12())); | 40 flattened->set(3, SkDoubleToScalar(m.matrix().getDouble(1, 0))); |
| 40 flattened->set(4, SkDoubleToScalar(m.m22())); | 41 flattened->set(4, SkDoubleToScalar(m.matrix().getDouble(1, 1))); |
| 41 flattened->set(5, SkDoubleToScalar(m.m42())); | 42 flattened->set(5, SkDoubleToScalar(m.matrix().getDouble(1, 3))); |
| 42 flattened->set(6, SkDoubleToScalar(m.m14())); | 43 flattened->set(6, SkDoubleToScalar(m.matrix().getDouble(3, 0))); |
| 43 flattened->set(7, SkDoubleToScalar(m.m24())); | 44 flattened->set(7, SkDoubleToScalar(m.matrix().getDouble(3, 1))); |
| 44 flattened->set(8, SkDoubleToScalar(m.m44())); | 45 flattened->set(8, SkDoubleToScalar(m.matrix().getDouble(3, 3))); |
| 45 } | 46 } |
| 46 | 47 |
| 47 bool isScaleAndTranslate(const SkMatrix& matrix) | 48 bool isScaleAndTranslate(const SkMatrix& matrix) |
| 48 { | 49 { |
| 49 return SkScalarNearlyZero(matrix[SkMatrix::kMSkewX]) && | 50 return SkScalarNearlyZero(matrix[SkMatrix::kMSkewX]) && |
| 50 SkScalarNearlyZero(matrix[SkMatrix::kMSkewY]) && | 51 SkScalarNearlyZero(matrix[SkMatrix::kMSkewY]) && |
| 51 SkScalarNearlyZero(matrix[SkMatrix::kMPersp0]) && | 52 SkScalarNearlyZero(matrix[SkMatrix::kMPersp0]) && |
| 52 SkScalarNearlyZero(matrix[SkMatrix::kMPersp1]) && | 53 SkScalarNearlyZero(matrix[SkMatrix::kMPersp1]) && |
| 53 SkScalarNearlyZero(matrix[SkMatrix::kMPersp2] - 1.0f); | 54 SkScalarNearlyZero(matrix[SkMatrix::kMPersp2] - 1.0f); |
| 54 } | 55 } |
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| 177 return true; | 178 return true; |
| 178 } | 179 } |
| 179 | 180 |
| 180 LOG(FATAL) << "Invalid resource type."; | 181 LOG(FATAL) << "Invalid resource type."; |
| 181 return false; | 182 return false; |
| 182 } | 183 } |
| 183 | 184 |
| 184 void SoftwareRenderer::drawQuad(DrawingFrame& frame, const DrawQuad* quad) | 185 void SoftwareRenderer::drawQuad(DrawingFrame& frame, const DrawQuad* quad) |
| 185 { | 186 { |
| 186 TRACE_EVENT0("cc", "SoftwareRenderer::drawQuad"); | 187 TRACE_EVENT0("cc", "SoftwareRenderer::drawQuad"); |
| 187 WebTransformationMatrix quadRectMatrix; | 188 gfx::Transform quadRectMatrix; |
| 188 quadRectTransform(&quadRectMatrix, quad->quadTransform(), quad->rect); | 189 quadRectTransform(&quadRectMatrix, quad->quadTransform(), quad->rect); |
| 189 WebTransformationMatrix contentsDeviceTransform = (frame.windowMatrix * fram
e.projectionMatrix * quadRectMatrix).to2dTransform(); | 190 gfx::Transform contentsDeviceTransform = MathUtil::to2dTransform(frame.windo
wMatrix * frame.projectionMatrix * quadRectMatrix); |
| 190 SkMatrix skDeviceMatrix; | 191 SkMatrix skDeviceMatrix; |
| 191 toSkMatrix(&skDeviceMatrix, contentsDeviceTransform); | 192 toSkMatrix(&skDeviceMatrix, contentsDeviceTransform); |
| 192 m_skCurrentCanvas->setMatrix(skDeviceMatrix); | 193 m_skCurrentCanvas->setMatrix(skDeviceMatrix); |
| 193 | 194 |
| 194 m_skCurrentPaint.reset(); | 195 m_skCurrentPaint.reset(); |
| 195 if (!isScaleAndTranslate(skDeviceMatrix)) { | 196 if (!isScaleAndTranslate(skDeviceMatrix)) { |
| 196 m_skCurrentPaint.setAntiAlias(true); | 197 m_skCurrentPaint.setAntiAlias(true); |
| 197 m_skCurrentPaint.setFilterBitmap(true); | 198 m_skCurrentPaint.setFilterBitmap(true); |
| 198 } | 199 } |
| 199 | 200 |
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| 375 } | 376 } |
| 376 | 377 |
| 377 void SoftwareRenderer::setVisible(bool visible) | 378 void SoftwareRenderer::setVisible(bool visible) |
| 378 { | 379 { |
| 379 if (m_visible == visible) | 380 if (m_visible == visible) |
| 380 return; | 381 return; |
| 381 m_visible = visible; | 382 m_visible = visible; |
| 382 } | 383 } |
| 383 | 384 |
| 384 } // namespace cc | 385 } // namespace cc |
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