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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 | 5 |
6 #ifndef CC_RENDER_SURFACE_H_ | 6 #ifndef CC_RENDER_SURFACE_H_ |
7 #define CC_RENDER_SURFACE_H_ | 7 #define CC_RENDER_SURFACE_H_ |
8 | 8 |
| 9 #include <vector> |
| 10 |
9 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
10 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 13 #include "cc/cc_export.h" |
11 #include "ui/gfx/rect.h" | 14 #include "ui/gfx/rect.h" |
12 #include "ui/gfx/rect_f.h" | 15 #include "ui/gfx/rect_f.h" |
13 #include <public/WebTransformationMatrix.h> | 16 #include "ui/gfx/transform.h" |
14 #include <vector> | |
15 #include "cc/cc_export.h" | |
16 | 17 |
17 namespace cc { | 18 namespace cc { |
18 | 19 |
19 class Layer; | 20 class Layer; |
20 | 21 |
21 class CC_EXPORT RenderSurface { | 22 class CC_EXPORT RenderSurface { |
22 public: | 23 public: |
23 explicit RenderSurface(Layer*); | 24 explicit RenderSurface(Layer*); |
24 ~RenderSurface(); | 25 ~RenderSurface(); |
25 | 26 |
26 // Returns the rect that encloses the RenderSurfaceImpl including any reflec
tion. | 27 // Returns the rect that encloses the RenderSurfaceImpl including any reflec
tion. |
27 gfx::RectF drawableContentRect() const; | 28 gfx::RectF drawableContentRect() const; |
28 | 29 |
29 const gfx::Rect& contentRect() const { return m_contentRect; } | 30 const gfx::Rect& contentRect() const { return m_contentRect; } |
30 void setContentRect(const gfx::Rect& contentRect) { m_contentRect = contentR
ect; } | 31 void setContentRect(const gfx::Rect& contentRect) { m_contentRect = contentR
ect; } |
31 | 32 |
32 float drawOpacity() const { return m_drawOpacity; } | 33 float drawOpacity() const { return m_drawOpacity; } |
33 void setDrawOpacity(float drawOpacity) { m_drawOpacity = drawOpacity; } | 34 void setDrawOpacity(float drawOpacity) { m_drawOpacity = drawOpacity; } |
34 | 35 |
35 bool drawOpacityIsAnimating() const { return m_drawOpacityIsAnimating; } | 36 bool drawOpacityIsAnimating() const { return m_drawOpacityIsAnimating; } |
36 void setDrawOpacityIsAnimating(bool drawOpacityIsAnimating) { m_drawOpacityI
sAnimating = drawOpacityIsAnimating; } | 37 void setDrawOpacityIsAnimating(bool drawOpacityIsAnimating) { m_drawOpacityI
sAnimating = drawOpacityIsAnimating; } |
37 | 38 |
38 // This goes from content space with the origin in the center of the rect be
ing transformed to the target space with the origin in the top left of the | 39 // This goes from content space with the origin in the center of the rect be
ing transformed to the target space with the origin in the top left of the |
39 // rect being transformed. Position the rect so that the origin is in the ce
nter of it before applying this transform. | 40 // rect being transformed. Position the rect so that the origin is in the ce
nter of it before applying this transform. |
40 const WebKit::WebTransformationMatrix& drawTransform() const { return m_draw
Transform; } | 41 const gfx::Transform& drawTransform() const { return m_drawTransform; } |
41 void setDrawTransform(const WebKit::WebTransformationMatrix& drawTransform)
{ m_drawTransform = drawTransform; } | 42 void setDrawTransform(const gfx::Transform& drawTransform) { m_drawTransform
= drawTransform; } |
42 | 43 |
43 const WebKit::WebTransformationMatrix& screenSpaceTransform() const { return
m_screenSpaceTransform; } | 44 const gfx::Transform& screenSpaceTransform() const { return m_screenSpaceTra
nsform; } |
44 void setScreenSpaceTransform(const WebKit::WebTransformationMatrix& screenSp
aceTransform) { m_screenSpaceTransform = screenSpaceTransform; } | 45 void setScreenSpaceTransform(const gfx::Transform& screenSpaceTransform) { m
_screenSpaceTransform = screenSpaceTransform; } |
45 | 46 |
46 const WebKit::WebTransformationMatrix& replicaDrawTransform() const { return
m_replicaDrawTransform; } | 47 const gfx::Transform& replicaDrawTransform() const { return m_replicaDrawTra
nsform; } |
47 void setReplicaDrawTransform(const WebKit::WebTransformationMatrix& replicaD
rawTransform) { m_replicaDrawTransform = replicaDrawTransform; } | 48 void setReplicaDrawTransform(const gfx::Transform& replicaDrawTransform) { m
_replicaDrawTransform = replicaDrawTransform; } |
48 | 49 |
49 const WebKit::WebTransformationMatrix& replicaScreenSpaceTransform() const {
return m_replicaScreenSpaceTransform; } | 50 const gfx::Transform& replicaScreenSpaceTransform() const { return m_replica
ScreenSpaceTransform; } |
50 void setReplicaScreenSpaceTransform(const WebKit::WebTransformationMatrix& r
eplicaScreenSpaceTransform) { m_replicaScreenSpaceTransform = replicaScreenSpace
Transform; } | 51 void setReplicaScreenSpaceTransform(const gfx::Transform& replicaScreenSpace
Transform) { m_replicaScreenSpaceTransform = replicaScreenSpaceTransform; } |
51 | 52 |
52 bool targetSurfaceTransformsAreAnimating() const { return m_targetSurfaceTra
nsformsAreAnimating; } | 53 bool targetSurfaceTransformsAreAnimating() const { return m_targetSurfaceTra
nsformsAreAnimating; } |
53 void setTargetSurfaceTransformsAreAnimating(bool animating) { m_targetSurfac
eTransformsAreAnimating = animating; } | 54 void setTargetSurfaceTransformsAreAnimating(bool animating) { m_targetSurfac
eTransformsAreAnimating = animating; } |
54 bool screenSpaceTransformsAreAnimating() const { return m_screenSpaceTransfo
rmsAreAnimating; } | 55 bool screenSpaceTransformsAreAnimating() const { return m_screenSpaceTransfo
rmsAreAnimating; } |
55 void setScreenSpaceTransformsAreAnimating(bool animating) { m_screenSpaceTra
nsformsAreAnimating = animating; } | 56 void setScreenSpaceTransformsAreAnimating(bool animating) { m_screenSpaceTra
nsformsAreAnimating = animating; } |
56 | 57 |
57 bool isClipped() const { return m_isClipped; } | 58 bool isClipped() const { return m_isClipped; } |
58 void setIsClipped(bool isClipped) { m_isClipped = isClipped; } | 59 void setIsClipped(bool isClipped) { m_isClipped = isClipped; } |
59 | 60 |
60 const gfx::Rect& clipRect() const { return m_clipRect; } | 61 const gfx::Rect& clipRect() const { return m_clipRect; } |
(...skipping 12 matching lines...) Expand all Loading... |
73 private: | 74 private: |
74 friend struct LayerIteratorActions; | 75 friend struct LayerIteratorActions; |
75 | 76 |
76 Layer* m_owningLayer; | 77 Layer* m_owningLayer; |
77 | 78 |
78 // Uses this surface's space. | 79 // Uses this surface's space. |
79 gfx::Rect m_contentRect; | 80 gfx::Rect m_contentRect; |
80 | 81 |
81 float m_drawOpacity; | 82 float m_drawOpacity; |
82 bool m_drawOpacityIsAnimating; | 83 bool m_drawOpacityIsAnimating; |
83 WebKit::WebTransformationMatrix m_drawTransform; | 84 gfx::Transform m_drawTransform; |
84 WebKit::WebTransformationMatrix m_screenSpaceTransform; | 85 gfx::Transform m_screenSpaceTransform; |
85 WebKit::WebTransformationMatrix m_replicaDrawTransform; | 86 gfx::Transform m_replicaDrawTransform; |
86 WebKit::WebTransformationMatrix m_replicaScreenSpaceTransform; | 87 gfx::Transform m_replicaScreenSpaceTransform; |
87 bool m_targetSurfaceTransformsAreAnimating; | 88 bool m_targetSurfaceTransformsAreAnimating; |
88 bool m_screenSpaceTransformsAreAnimating; | 89 bool m_screenSpaceTransformsAreAnimating; |
89 | 90 |
90 bool m_isClipped; | 91 bool m_isClipped; |
91 | 92 |
92 // Uses the space of the surface's target surface. | 93 // Uses the space of the surface's target surface. |
93 gfx::Rect m_clipRect; | 94 gfx::Rect m_clipRect; |
94 | 95 |
95 LayerList m_layerList; | 96 LayerList m_layerList; |
96 | 97 |
97 // The nearest ancestor target surface that will contain the contents of thi
s surface, and that is going | 98 // The nearest ancestor target surface that will contain the contents of thi
s surface, and that is going |
98 // to move pixels within the surface (such as with a blur). This can point t
o itself. | 99 // to move pixels within the surface (such as with a blur). This can point t
o itself. |
99 RenderSurface* m_nearestAncestorThatMovesPixels; | 100 RenderSurface* m_nearestAncestorThatMovesPixels; |
100 | 101 |
101 // For LayerIteratorActions | 102 // For LayerIteratorActions |
102 int m_targetRenderSurfaceLayerIndexHistory; | 103 int m_targetRenderSurfaceLayerIndexHistory; |
103 int m_currentLayerIndexHistory; | 104 int m_currentLayerIndexHistory; |
104 | 105 |
105 DISALLOW_COPY_AND_ASSIGN(RenderSurface); | 106 DISALLOW_COPY_AND_ASSIGN(RenderSurface); |
106 }; | 107 }; |
107 | 108 |
108 } | 109 } |
109 #endif // CC_RENDER_SURFACE_H_ | 110 #endif // CC_RENDER_SURFACE_H_ |
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