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Issue 11308153: Migrate most of cc/ from WebKit::WebTransformationMatrix to gfx::Transform (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Patch for landing Created 8 years ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/math_util.h" 5 #include "cc/math_util.h"
6 #include "testing/gtest/include/gtest/gtest.h" 6 #include "testing/gtest/include/gtest/gtest.h"
7 #include "ui/gfx/rect_f.h" 7 #include "ui/gfx/rect_f.h"
8 #include "ui/gfx/quad_f.h" 8 #include "ui/gfx/quad_f.h"
9 #include <public/WebTransformationMatrix.h> 9 #include "ui/gfx/transform.h"
10
11 using WebKit::WebTransformationMatrix;
12 10
13 namespace cc { 11 namespace cc {
14 namespace { 12 namespace {
15 13
16 // TODO(danakj) Move this test to ui/gfx/ when we don't use WebTransformationMat rix. 14 // TODO(danakj) Move this test to ui/gfx/ when we don't need MathUtil::mapQuad.
17 TEST(FloatQuadTest, IsRectilinearTest) 15 TEST(FloatQuadTest, IsRectilinearTest)
18 { 16 {
19 const int numRectilinear = 8; 17 const int numRectilinear = 8;
20 WebTransformationMatrix rectilinearTrans[numRectilinear]; 18 gfx::Transform rectilinearTrans[numRectilinear];
21 rectilinearTrans[1].rotate(90); 19 rectilinearTrans[1].Rotate(90);
22 rectilinearTrans[2].rotate(180); 20 rectilinearTrans[2].Rotate(180);
23 rectilinearTrans[3].rotate(270); 21 rectilinearTrans[3].Rotate(270);
24 rectilinearTrans[4].skewX(0.00000000001); 22 rectilinearTrans[4].SkewX(0.00000000001);
25 rectilinearTrans[5].skewY(0.00000000001); 23 rectilinearTrans[5].SkewY(0.00000000001);
26 rectilinearTrans[6].scale(0.00001); 24 rectilinearTrans[6].Scale(0.00001, 0.00001);
27 rectilinearTrans[6].rotate(180); 25 rectilinearTrans[6].Rotate(180);
28 rectilinearTrans[7].scale(100000); 26 rectilinearTrans[7].Scale(100000, 100000);
29 rectilinearTrans[7].rotate(180); 27 rectilinearTrans[7].Rotate(180);
30 28
31 for (int i = 0; i < numRectilinear; ++i) { 29 for (int i = 0; i < numRectilinear; ++i) {
32 bool clipped = false; 30 bool clipped = false;
33 gfx::QuadF quad = MathUtil::mapQuad(rectilinearTrans[i], gfx::QuadF(gfx: :RectF(0.01010101f, 0.01010101f, 100.01010101f, 100.01010101f)), clipped); 31 gfx::QuadF quad = MathUtil::mapQuad(rectilinearTrans[i], gfx::QuadF(gfx: :RectF(0.01010101f, 0.01010101f, 100.01010101f, 100.01010101f)), clipped);
34 ASSERT_TRUE(!clipped); 32 ASSERT_TRUE(!clipped);
35 EXPECT_TRUE(quad.IsRectilinear()); 33 EXPECT_TRUE(quad.IsRectilinear());
36 } 34 }
37 35
38 const int numNonRectilinear = 10; 36 const int numNonRectilinear = 10;
39 WebTransformationMatrix nonRectilinearTrans[numNonRectilinear]; 37 gfx::Transform nonRectilinearTrans[numNonRectilinear];
40 nonRectilinearTrans[0].rotate(359.999); 38 nonRectilinearTrans[0].Rotate(359.999);
41 nonRectilinearTrans[1].rotate(0.0000001); 39 nonRectilinearTrans[1].Rotate(0.0000001);
42 nonRectilinearTrans[2].rotate(89.999999); 40 nonRectilinearTrans[2].Rotate(89.999999);
43 nonRectilinearTrans[3].rotate(90.0000001); 41 nonRectilinearTrans[3].Rotate(90.0000001);
44 nonRectilinearTrans[4].rotate(179.999999); 42 nonRectilinearTrans[4].Rotate(179.999999);
45 nonRectilinearTrans[5].rotate(180.0000001); 43 nonRectilinearTrans[5].Rotate(180.0000001);
46 nonRectilinearTrans[6].rotate(269.999999); 44 nonRectilinearTrans[6].Rotate(269.999999);
47 nonRectilinearTrans[7].rotate(270.0000001); 45 nonRectilinearTrans[7].Rotate(270.0000001);
48 nonRectilinearTrans[8].skewX(0.00001); 46 nonRectilinearTrans[8].SkewX(0.00001);
49 nonRectilinearTrans[9].skewY(0.00001); 47 nonRectilinearTrans[9].SkewY(0.00001);
50 48
51 for (int i = 0; i < numNonRectilinear; ++i) { 49 for (int i = 0; i < numNonRectilinear; ++i) {
52 bool clipped = false; 50 bool clipped = false;
53 gfx::QuadF quad = MathUtil::mapQuad(nonRectilinearTrans[i], gfx::QuadF(g fx::RectF(0.01010101f, 0.01010101f, 100.01010101f, 100.01010101f)), clipped); 51 gfx::QuadF quad = MathUtil::mapQuad(nonRectilinearTrans[i], gfx::QuadF(g fx::RectF(0.01010101f, 0.01010101f, 100.01010101f, 100.01010101f)), clipped);
54 ASSERT_TRUE(!clipped); 52 ASSERT_TRUE(!clipped);
55 EXPECT_FALSE(quad.IsRectilinear()); 53 EXPECT_FALSE(quad.IsRectilinear());
56 } 54 }
57 } 55 }
58 56
59 } // namespace 57 } // namespace
60 } // namespace cc 58 } // namespace cc
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