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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/software_renderer.h" | 5 #include "cc/software_renderer.h" |
6 | 6 |
| 7 #include <public/WebCompositorSoftwareOutputDevice.h> |
| 8 #include <public/WebImage.h> |
| 9 #include <public/WebSize.h> |
| 10 |
7 #include "base/debug/trace_event.h" | 11 #include "base/debug/trace_event.h" |
8 #include "cc/debug_border_draw_quad.h" | 12 #include "cc/debug_border_draw_quad.h" |
| 13 #include "cc/math_util.h" |
9 #include "cc/render_pass_draw_quad.h" | 14 #include "cc/render_pass_draw_quad.h" |
10 #include "cc/solid_color_draw_quad.h" | 15 #include "cc/solid_color_draw_quad.h" |
11 #include "cc/texture_draw_quad.h" | 16 #include "cc/texture_draw_quad.h" |
12 #include "cc/tile_draw_quad.h" | 17 #include "cc/tile_draw_quad.h" |
13 #include "third_party/skia/include/core/SkCanvas.h" | 18 #include "third_party/skia/include/core/SkCanvas.h" |
14 #include "third_party/skia/include/core/SkColor.h" | 19 #include "third_party/skia/include/core/SkColor.h" |
15 #include "third_party/skia/include/core/SkMatrix.h" | 20 #include "third_party/skia/include/core/SkMatrix.h" |
16 #include "third_party/skia/include/core/SkShader.h" | 21 #include "third_party/skia/include/core/SkShader.h" |
17 #include "third_party/skia/include/effects/SkLayerRasterizer.h" | 22 #include "third_party/skia/include/effects/SkLayerRasterizer.h" |
18 #include "ui/gfx/rect_conversions.h" | 23 #include "ui/gfx/rect_conversions.h" |
19 #include "ui/gfx/skia_util.h" | 24 #include "ui/gfx/skia_util.h" |
20 #include <public/WebCompositorSoftwareOutputDevice.h> | 25 #include "ui/gfx/transform.h" |
21 #include <public/WebImage.h> | |
22 #include <public/WebSize.h> | |
23 #include <public/WebTransformationMatrix.h> | |
24 | 26 |
25 using WebKit::WebCompositorSoftwareOutputDevice; | 27 using WebKit::WebCompositorSoftwareOutputDevice; |
26 using WebKit::WebSize; | 28 using WebKit::WebSize; |
27 using WebKit::WebTransformationMatrix; | 29 using gfx::Transform; |
28 | 30 |
29 namespace cc { | 31 namespace cc { |
30 | 32 |
31 namespace { | 33 namespace { |
32 | 34 |
33 void toSkMatrix(SkMatrix* flattened, const WebTransformationMatrix& m) | 35 void toSkMatrix(SkMatrix* flattened, const Transform& m) |
34 { | 36 { |
35 // Convert from 4x4 to 3x3 by dropping the third row and column. | 37 // Convert from 4x4 to 3x3 by dropping the third row and column. |
36 flattened->set(0, SkDoubleToScalar(m.m11())); | 38 flattened->set(0, SkDoubleToScalar(m.matrix().getDouble(0, 0))); |
37 flattened->set(1, SkDoubleToScalar(m.m21())); | 39 flattened->set(1, SkDoubleToScalar(m.matrix().getDouble(0, 1))); |
38 flattened->set(2, SkDoubleToScalar(m.m41())); | 40 flattened->set(2, SkDoubleToScalar(m.matrix().getDouble(0, 3))); |
39 flattened->set(3, SkDoubleToScalar(m.m12())); | 41 flattened->set(3, SkDoubleToScalar(m.matrix().getDouble(1, 0))); |
40 flattened->set(4, SkDoubleToScalar(m.m22())); | 42 flattened->set(4, SkDoubleToScalar(m.matrix().getDouble(1, 1))); |
41 flattened->set(5, SkDoubleToScalar(m.m42())); | 43 flattened->set(5, SkDoubleToScalar(m.matrix().getDouble(1, 3))); |
42 flattened->set(6, SkDoubleToScalar(m.m14())); | 44 flattened->set(6, SkDoubleToScalar(m.matrix().getDouble(3, 0))); |
43 flattened->set(7, SkDoubleToScalar(m.m24())); | 45 flattened->set(7, SkDoubleToScalar(m.matrix().getDouble(3, 1))); |
44 flattened->set(8, SkDoubleToScalar(m.m44())); | 46 flattened->set(8, SkDoubleToScalar(m.matrix().getDouble(3, 3))); |
45 } | 47 } |
46 | 48 |
47 bool isScaleAndTranslate(const SkMatrix& matrix) | 49 bool isScaleAndTranslate(const SkMatrix& matrix) |
48 { | 50 { |
49 return SkScalarNearlyZero(matrix[SkMatrix::kMSkewX]) && | 51 return SkScalarNearlyZero(matrix[SkMatrix::kMSkewX]) && |
50 SkScalarNearlyZero(matrix[SkMatrix::kMSkewY]) && | 52 SkScalarNearlyZero(matrix[SkMatrix::kMSkewY]) && |
51 SkScalarNearlyZero(matrix[SkMatrix::kMPersp0]) && | 53 SkScalarNearlyZero(matrix[SkMatrix::kMPersp0]) && |
52 SkScalarNearlyZero(matrix[SkMatrix::kMPersp1]) && | 54 SkScalarNearlyZero(matrix[SkMatrix::kMPersp1]) && |
53 SkScalarNearlyZero(matrix[SkMatrix::kMPersp2] - 1.0f); | 55 SkScalarNearlyZero(matrix[SkMatrix::kMPersp2] - 1.0f); |
54 } | 56 } |
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177 return true; | 179 return true; |
178 } | 180 } |
179 | 181 |
180 LOG(FATAL) << "Invalid resource type."; | 182 LOG(FATAL) << "Invalid resource type."; |
181 return false; | 183 return false; |
182 } | 184 } |
183 | 185 |
184 void SoftwareRenderer::drawQuad(DrawingFrame& frame, const DrawQuad* quad) | 186 void SoftwareRenderer::drawQuad(DrawingFrame& frame, const DrawQuad* quad) |
185 { | 187 { |
186 TRACE_EVENT0("cc", "SoftwareRenderer::drawQuad"); | 188 TRACE_EVENT0("cc", "SoftwareRenderer::drawQuad"); |
187 WebTransformationMatrix quadRectMatrix; | 189 Transform quadRectMatrix; |
188 quadRectTransform(&quadRectMatrix, quad->quadTransform(), quad->rect); | 190 quadRectTransform(&quadRectMatrix, quad->quadTransform(), quad->rect); |
189 WebTransformationMatrix contentsDeviceTransform = (frame.windowMatrix * fram
e.projectionMatrix * quadRectMatrix).to2dTransform(); | 191 Transform contentsDeviceTransform = MathUtil::to2dTransform(frame.windowMatr
ix * frame.projectionMatrix * quadRectMatrix); |
190 SkMatrix skDeviceMatrix; | 192 SkMatrix skDeviceMatrix; |
191 toSkMatrix(&skDeviceMatrix, contentsDeviceTransform); | 193 toSkMatrix(&skDeviceMatrix, contentsDeviceTransform); |
192 m_skCurrentCanvas->setMatrix(skDeviceMatrix); | 194 m_skCurrentCanvas->setMatrix(skDeviceMatrix); |
193 | 195 |
194 m_skCurrentPaint.reset(); | 196 m_skCurrentPaint.reset(); |
195 if (!isScaleAndTranslate(skDeviceMatrix)) { | 197 if (!isScaleAndTranslate(skDeviceMatrix)) { |
196 m_skCurrentPaint.setAntiAlias(true); | 198 m_skCurrentPaint.setAntiAlias(true); |
197 m_skCurrentPaint.setFilterBitmap(true); | 199 m_skCurrentPaint.setFilterBitmap(true); |
198 } | 200 } |
199 | 201 |
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375 } | 377 } |
376 | 378 |
377 void SoftwareRenderer::setVisible(bool visible) | 379 void SoftwareRenderer::setVisible(bool visible) |
378 { | 380 { |
379 if (m_visible == visible) | 381 if (m_visible == visible) |
380 return; | 382 return; |
381 m_visible = visible; | 383 m_visible = visible; |
382 } | 384 } |
383 | 385 |
384 } // namespace cc | 386 } // namespace cc |
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