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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_LAYER_IMPL_H_ | 5 #ifndef CC_LAYER_IMPL_H_ |
| 6 #define CC_LAYER_IMPL_H_ | 6 #define CC_LAYER_IMPL_H_ |
| 7 | 7 |
| 8 #include <public/WebFilterOperations.h> |
| 8 #include <string> | 9 #include <string> |
| 9 | 10 |
| 10 #include "base/logging.h" | 11 #include "base/logging.h" |
| 11 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
| 12 #include "cc/cc_export.h" | 13 #include "cc/cc_export.h" |
| 13 #include "cc/input_handler.h" | 14 #include "cc/input_handler.h" |
| 14 #include "cc/layer_animation_controller.h" | 15 #include "cc/layer_animation_controller.h" |
| 15 #include "cc/region.h" | 16 #include "cc/region.h" |
| 16 #include "cc/render_pass.h" | 17 #include "cc/render_pass.h" |
| 17 #include "cc/render_surface_impl.h" | 18 #include "cc/render_surface_impl.h" |
| 18 #include "cc/resource_provider.h" | 19 #include "cc/resource_provider.h" |
| 19 #include "cc/scoped_ptr_vector.h" | 20 #include "cc/scoped_ptr_vector.h" |
| 20 #include "cc/shared_quad_state.h" | 21 #include "cc/shared_quad_state.h" |
| 21 #include "third_party/skia/include/core/SkColor.h" | 22 #include "third_party/skia/include/core/SkColor.h" |
| 22 #include "ui/gfx/rect.h" | 23 #include "ui/gfx/rect.h" |
| 23 #include "ui/gfx/rect_f.h" | 24 #include "ui/gfx/rect_f.h" |
| 24 #include <public/WebFilterOperations.h> | 25 #include "ui/gfx/transform.h" |
| 25 #include <public/WebTransformationMatrix.h> | |
| 26 | 26 |
| 27 namespace cc { | 27 namespace cc { |
| 28 | 28 |
| 29 class LayerSorter; | 29 class LayerSorter; |
| 30 class LayerTreeHostImpl; | 30 class LayerTreeHostImpl; |
| 31 class QuadSink; | 31 class QuadSink; |
| 32 class Renderer; | 32 class Renderer; |
| 33 class ScrollbarAnimationController; | 33 class ScrollbarAnimationController; |
| 34 class ScrollbarLayerImpl; | 34 class ScrollbarLayerImpl; |
| 35 class Layer; | 35 class Layer; |
| 36 | 36 |
| 37 struct AppendQuadsData; | 37 struct AppendQuadsData; |
| 38 | 38 |
| 39 class CC_EXPORT LayerImpl : public LayerAnimationControllerClient { | 39 class CC_EXPORT LayerImpl : public LayerAnimationControllerClient { |
| 40 public: | 40 public: |
| 41 static scoped_ptr<LayerImpl> create(int id) | 41 static scoped_ptr<LayerImpl> create(int id) |
| 42 { | 42 { |
| 43 return make_scoped_ptr(new LayerImpl(id)); | 43 return make_scoped_ptr(new LayerImpl(id)); |
| 44 } | 44 } |
| 45 | 45 |
| 46 virtual ~LayerImpl(); | 46 virtual ~LayerImpl(); |
| 47 | 47 |
| 48 // LayerAnimationControllerClient implementation. | 48 // LayerAnimationControllerClient implementation. |
| 49 virtual int id() const OVERRIDE; | 49 virtual int id() const OVERRIDE; |
| 50 virtual void setOpacityFromAnimation(float) OVERRIDE; | 50 virtual void setOpacityFromAnimation(float) OVERRIDE; |
| 51 virtual float opacity() const OVERRIDE; | 51 virtual float opacity() const OVERRIDE; |
| 52 virtual void setTransformFromAnimation(const WebKit::WebTransformationMatrix
&) OVERRIDE; | 52 virtual void setTransformFromAnimation(const gfx::Transform&) OVERRIDE; |
| 53 virtual const WebKit::WebTransformationMatrix& transform() const OVERRIDE; | 53 virtual const gfx::Transform& transform() const OVERRIDE; |
| 54 | 54 |
| 55 // Tree structure. | 55 // Tree structure. |
| 56 LayerImpl* parent() { return m_parent; } | 56 LayerImpl* parent() { return m_parent; } |
| 57 const LayerImpl* parent() const { return m_parent; } | 57 const LayerImpl* parent() const { return m_parent; } |
| 58 const ScopedPtrVector<LayerImpl>& children() const { return m_children; } | 58 const ScopedPtrVector<LayerImpl>& children() const { return m_children; } |
| 59 void addChild(scoped_ptr<LayerImpl>); | 59 void addChild(scoped_ptr<LayerImpl>); |
| 60 void removeFromParent(); | 60 void removeFromParent(); |
| 61 void removeAllChildren(); | 61 void removeAllChildren(); |
| 62 | 62 |
| 63 void setMaskLayer(scoped_ptr<LayerImpl>); | 63 void setMaskLayer(scoped_ptr<LayerImpl>); |
| (...skipping 74 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 138 | 138 |
| 139 void setPreserves3D(bool); | 139 void setPreserves3D(bool); |
| 140 bool preserves3D() const { return m_preserves3D; } | 140 bool preserves3D() const { return m_preserves3D; } |
| 141 | 141 |
| 142 void setUseParentBackfaceVisibility(bool useParentBackfaceVisibility) { m_us
eParentBackfaceVisibility = useParentBackfaceVisibility; } | 142 void setUseParentBackfaceVisibility(bool useParentBackfaceVisibility) { m_us
eParentBackfaceVisibility = useParentBackfaceVisibility; } |
| 143 bool useParentBackfaceVisibility() const { return m_useParentBackfaceVisibil
ity; } | 143 bool useParentBackfaceVisibility() const { return m_useParentBackfaceVisibil
ity; } |
| 144 | 144 |
| 145 void setUseLCDText(bool useLCDText) { m_useLCDText = useLCDText; } | 145 void setUseLCDText(bool useLCDText) { m_useLCDText = useLCDText; } |
| 146 bool useLCDText() const { return m_useLCDText; } | 146 bool useLCDText() const { return m_useLCDText; } |
| 147 | 147 |
| 148 void setSublayerTransform(const WebKit::WebTransformationMatrix&); | 148 void setSublayerTransform(const gfx::Transform&); |
| 149 const WebKit::WebTransformationMatrix& sublayerTransform() const { return m_
sublayerTransform; } | 149 const gfx::Transform& sublayerTransform() const { return m_sublayerTransform
; } |
| 150 | 150 |
| 151 // Debug layer name. | 151 // Debug layer name. |
| 152 void setDebugName(const std::string& debugName) { m_debugName = debugName; } | 152 void setDebugName(const std::string& debugName) { m_debugName = debugName; } |
| 153 std::string debugName() const { return m_debugName; } | 153 std::string debugName() const { return m_debugName; } |
| 154 | 154 |
| 155 bool showDebugBorders() const; | 155 bool showDebugBorders() const; |
| 156 | 156 |
| 157 RenderSurfaceImpl* renderSurface() const { return m_renderSurface.get(); } | 157 RenderSurfaceImpl* renderSurface() const { return m_renderSurface.get(); } |
| 158 void createRenderSurface(); | 158 void createRenderSurface(); |
| 159 void clearRenderSurface() { m_renderSurface.reset(); } | 159 void clearRenderSurface() { m_renderSurface.reset(); } |
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| 186 | 186 |
| 187 gfx::Vector2d scrollOffset() const { return m_scrollOffset; } | 187 gfx::Vector2d scrollOffset() const { return m_scrollOffset; } |
| 188 void setScrollOffset(gfx::Vector2d); | 188 void setScrollOffset(gfx::Vector2d); |
| 189 | 189 |
| 190 gfx::Vector2d maxScrollOffset() const {return m_maxScrollOffset; } | 190 gfx::Vector2d maxScrollOffset() const {return m_maxScrollOffset; } |
| 191 void setMaxScrollOffset(gfx::Vector2d); | 191 void setMaxScrollOffset(gfx::Vector2d); |
| 192 | 192 |
| 193 const gfx::Vector2dF& scrollDelta() const { return m_scrollDelta; } | 193 const gfx::Vector2dF& scrollDelta() const { return m_scrollDelta; } |
| 194 void setScrollDelta(const gfx::Vector2dF&); | 194 void setScrollDelta(const gfx::Vector2dF&); |
| 195 | 195 |
| 196 const WebKit::WebTransformationMatrix& implTransform() const { return m_impl
Transform; } | 196 const gfx::Transform& implTransform() const { return m_implTransform; } |
| 197 void setImplTransform(const WebKit::WebTransformationMatrix& transform); | 197 void setImplTransform(const gfx::Transform& transform); |
| 198 | 198 |
| 199 const gfx::Vector2d& sentScrollDelta() const { return m_sentScrollDelta; } | 199 const gfx::Vector2d& sentScrollDelta() const { return m_sentScrollDelta; } |
| 200 void setSentScrollDelta(const gfx::Vector2d& sentScrollDelta) { m_sentScroll
Delta = sentScrollDelta; } | 200 void setSentScrollDelta(const gfx::Vector2d& sentScrollDelta) { m_sentScroll
Delta = sentScrollDelta; } |
| 201 | 201 |
| 202 // Returns the delta of the scroll that was outside of the bounds of the ini
tial scroll | 202 // Returns the delta of the scroll that was outside of the bounds of the ini
tial scroll |
| 203 gfx::Vector2dF scrollBy(const gfx::Vector2dF& scroll); | 203 gfx::Vector2dF scrollBy(const gfx::Vector2dF& scroll); |
| 204 | 204 |
| 205 bool scrollable() const { return m_scrollable; } | 205 bool scrollable() const { return m_scrollable; } |
| 206 void setScrollable(bool scrollable) { m_scrollable = scrollable; } | 206 void setScrollable(bool scrollable) { m_scrollable = scrollable; } |
| 207 | 207 |
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| 221 bool drawCheckerboardForMissingTiles() const; | 221 bool drawCheckerboardForMissingTiles() const; |
| 222 | 222 |
| 223 InputHandlerClient::ScrollStatus tryScroll(const gfx::PointF& screenSpacePoi
nt, InputHandlerClient::ScrollInputType) const; | 223 InputHandlerClient::ScrollStatus tryScroll(const gfx::PointF& screenSpacePoi
nt, InputHandlerClient::ScrollInputType) const; |
| 224 | 224 |
| 225 const gfx::Rect& visibleContentRect() const { return m_visibleContentRect; } | 225 const gfx::Rect& visibleContentRect() const { return m_visibleContentRect; } |
| 226 void setVisibleContentRect(const gfx::Rect& visibleContentRect) { m_visibleC
ontentRect = visibleContentRect; } | 226 void setVisibleContentRect(const gfx::Rect& visibleContentRect) { m_visibleC
ontentRect = visibleContentRect; } |
| 227 | 227 |
| 228 bool doubleSided() const { return m_doubleSided; } | 228 bool doubleSided() const { return m_doubleSided; } |
| 229 void setDoubleSided(bool); | 229 void setDoubleSided(bool); |
| 230 | 230 |
| 231 void setTransform(const WebKit::WebTransformationMatrix&); | 231 void setTransform(const gfx::Transform&); |
| 232 bool transformIsAnimating() const; | 232 bool transformIsAnimating() const; |
| 233 | 233 |
| 234 const WebKit::WebTransformationMatrix& drawTransform() const { return m_draw
Transform; } | 234 const gfx::Transform& drawTransform() const { return m_drawTransform; } |
| 235 void setDrawTransform(const WebKit::WebTransformationMatrix& matrix) { m_dra
wTransform = matrix; } | 235 void setDrawTransform(const gfx::Transform& matrix) { m_drawTransform = matr
ix; } |
| 236 const WebKit::WebTransformationMatrix& screenSpaceTransform() const { return
m_screenSpaceTransform; } | 236 const gfx::Transform& screenSpaceTransform() const { return m_screenSpaceTra
nsform; } |
| 237 void setScreenSpaceTransform(const WebKit::WebTransformationMatrix& matrix)
{ m_screenSpaceTransform = matrix; } | 237 void setScreenSpaceTransform(const gfx::Transform& matrix) { m_screenSpaceTr
ansform = matrix; } |
| 238 | 238 |
| 239 bool drawTransformIsAnimating() const { return m_drawTransformIsAnimating; } | 239 bool drawTransformIsAnimating() const { return m_drawTransformIsAnimating; } |
| 240 void setDrawTransformIsAnimating(bool animating) { m_drawTransformIsAnimatin
g = animating; } | 240 void setDrawTransformIsAnimating(bool animating) { m_drawTransformIsAnimatin
g = animating; } |
| 241 bool screenSpaceTransformIsAnimating() const { return m_screenSpaceTransform
IsAnimating; } | 241 bool screenSpaceTransformIsAnimating() const { return m_screenSpaceTransform
IsAnimating; } |
| 242 void setScreenSpaceTransformIsAnimating(bool animating) { m_screenSpaceTrans
formIsAnimating = animating; } | 242 void setScreenSpaceTransformIsAnimating(bool animating) { m_screenSpaceTrans
formIsAnimating = animating; } |
| 243 | 243 |
| 244 bool isClipped() const { return m_isClipped; } | 244 bool isClipped() const { return m_isClipped; } |
| 245 void setIsClipped(bool isClipped) { m_isClipped = isClipped; } | 245 void setIsClipped(bool isClipped) { m_isClipped = isClipped; } |
| 246 | 246 |
| 247 const gfx::Rect& clipRect() const { return m_clipRect; } | 247 const gfx::Rect& clipRect() const { return m_clipRect; } |
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| 350 | 350 |
| 351 // Uses layer's content space. | 351 // Uses layer's content space. |
| 352 gfx::Rect m_visibleContentRect; | 352 gfx::Rect m_visibleContentRect; |
| 353 bool m_masksToBounds; | 353 bool m_masksToBounds; |
| 354 bool m_contentsOpaque; | 354 bool m_contentsOpaque; |
| 355 float m_opacity; | 355 float m_opacity; |
| 356 gfx::PointF m_position; | 356 gfx::PointF m_position; |
| 357 bool m_preserves3D; | 357 bool m_preserves3D; |
| 358 bool m_useParentBackfaceVisibility; | 358 bool m_useParentBackfaceVisibility; |
| 359 bool m_drawCheckerboardForMissingTiles; | 359 bool m_drawCheckerboardForMissingTiles; |
| 360 WebKit::WebTransformationMatrix m_sublayerTransform; | 360 gfx::Transform m_sublayerTransform; |
| 361 WebKit::WebTransformationMatrix m_transform; | 361 gfx::Transform m_transform; |
| 362 bool m_useLCDText; | 362 bool m_useLCDText; |
| 363 | 363 |
| 364 bool m_drawsContent; | 364 bool m_drawsContent; |
| 365 bool m_forceRenderSurface; | 365 bool m_forceRenderSurface; |
| 366 | 366 |
| 367 // Set for the layer that other layers are fixed to. | 367 // Set for the layer that other layers are fixed to. |
| 368 bool m_isContainerForFixedPositionLayers; | 368 bool m_isContainerForFixedPositionLayers; |
| 369 // This is true if the layer should be fixed to the closest ancestor contain
er. | 369 // This is true if the layer should be fixed to the closest ancestor contain
er. |
| 370 bool m_fixedToContainerLayer; | 370 bool m_fixedToContainerLayer; |
| 371 | 371 |
| 372 gfx::Vector2dF m_scrollDelta; | 372 gfx::Vector2dF m_scrollDelta; |
| 373 gfx::Vector2d m_sentScrollDelta; | 373 gfx::Vector2d m_sentScrollDelta; |
| 374 gfx::Vector2d m_maxScrollOffset; | 374 gfx::Vector2d m_maxScrollOffset; |
| 375 WebKit::WebTransformationMatrix m_implTransform; | 375 gfx::Transform m_implTransform; |
| 376 | 376 |
| 377 // The layer whose coordinate space this layer draws into. This can be | 377 // The layer whose coordinate space this layer draws into. This can be |
| 378 // either the same layer (m_renderTarget == this) or an ancestor of this | 378 // either the same layer (m_renderTarget == this) or an ancestor of this |
| 379 // layer. | 379 // layer. |
| 380 LayerImpl* m_renderTarget; | 380 LayerImpl* m_renderTarget; |
| 381 | 381 |
| 382 // The global depth value of the center of the layer. This value is used | 382 // The global depth value of the center of the layer. This value is used |
| 383 // to sort layers from back to front. | 383 // to sort layers from back to front. |
| 384 float m_drawDepth; | 384 float m_drawDepth; |
| 385 float m_drawOpacity; | 385 float m_drawOpacity; |
| 386 bool m_drawOpacityIsAnimating; | 386 bool m_drawOpacityIsAnimating; |
| 387 | 387 |
| 388 // Debug layer name. | 388 // Debug layer name. |
| 389 std::string m_debugName; | 389 std::string m_debugName; |
| 390 | 390 |
| 391 WebKit::WebFilterOperations m_filters; | 391 WebKit::WebFilterOperations m_filters; |
| 392 WebKit::WebFilterOperations m_backgroundFilters; | 392 WebKit::WebFilterOperations m_backgroundFilters; |
| 393 SkImageFilter* m_filter; | 393 SkImageFilter* m_filter; |
| 394 | 394 |
| 395 WebKit::WebTransformationMatrix m_drawTransform; | 395 gfx::Transform m_drawTransform; |
| 396 WebKit::WebTransformationMatrix m_screenSpaceTransform; | 396 gfx::Transform m_screenSpaceTransform; |
| 397 bool m_drawTransformIsAnimating; | 397 bool m_drawTransformIsAnimating; |
| 398 bool m_screenSpaceTransformIsAnimating; | 398 bool m_screenSpaceTransformIsAnimating; |
| 399 | 399 |
| 400 #ifndef NDEBUG | 400 #ifndef NDEBUG |
| 401 bool m_betweenWillDrawAndDidDraw; | 401 bool m_betweenWillDrawAndDidDraw; |
| 402 #endif | 402 #endif |
| 403 | 403 |
| 404 // Render surface associated with this layer. The layer and its descendants | 404 // Render surface associated with this layer. The layer and its descendants |
| 405 // will render to this surface. | 405 // will render to this surface. |
| 406 scoped_ptr<RenderSurfaceImpl> m_renderSurface; | 406 scoped_ptr<RenderSurfaceImpl> m_renderSurface; |
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| 424 scoped_ptr<ScrollbarAnimationController> m_scrollbarAnimationController; | 424 scoped_ptr<ScrollbarAnimationController> m_scrollbarAnimationController; |
| 425 | 425 |
| 426 DISALLOW_COPY_AND_ASSIGN(LayerImpl); | 426 DISALLOW_COPY_AND_ASSIGN(LayerImpl); |
| 427 }; | 427 }; |
| 428 | 428 |
| 429 void sortLayers(std::vector<LayerImpl*>::iterator first, std::vector<LayerImpl*>
::iterator end, LayerSorter*); | 429 void sortLayers(std::vector<LayerImpl*>::iterator first, std::vector<LayerImpl*>
::iterator end, LayerSorter*); |
| 430 | 430 |
| 431 } | 431 } |
| 432 | 432 |
| 433 #endif // CC_LAYER_IMPL_H_ | 433 #endif // CC_LAYER_IMPL_H_ |
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