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Side by Side Diff: cc/render_surface_impl.cc

Issue 11308153: Migrate most of cc/ from WebKit::WebTransformationMatrix to gfx::Transform (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/render_surface_impl.h" 5 #include "cc/render_surface_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/stringprintf.h" 10 #include "base/stringprintf.h"
11 #include "cc/damage_tracker.h" 11 #include "cc/damage_tracker.h"
12 #include "cc/debug_border_draw_quad.h" 12 #include "cc/debug_border_draw_quad.h"
13 #include "cc/debug_colors.h" 13 #include "cc/debug_colors.h"
14 #include "cc/delegated_renderer_layer_impl.h" 14 #include "cc/delegated_renderer_layer_impl.h"
15 #include "cc/layer_impl.h" 15 #include "cc/layer_impl.h"
16 #include "cc/math_util.h" 16 #include "cc/math_util.h"
17 #include "cc/quad_sink.h" 17 #include "cc/quad_sink.h"
18 #include "cc/render_pass.h" 18 #include "cc/render_pass.h"
19 #include "cc/render_pass_draw_quad.h" 19 #include "cc/render_pass_draw_quad.h"
20 #include "cc/render_pass_sink.h" 20 #include "cc/render_pass_sink.h"
21 #include "cc/shared_quad_state.h" 21 #include "cc/shared_quad_state.h"
22 #include "ui/gfx/rect_conversions.h" 22 #include "ui/gfx/rect_conversions.h"
23 #include <public/WebTransformationMatrix.h> 23 #include "ui/gfx/transform.h"
24 24
25 using WebKit::WebTransformationMatrix; 25 using gfx::Transform;
26 26
27 namespace cc { 27 namespace cc {
28 28
29 RenderSurfaceImpl::RenderSurfaceImpl(LayerImpl* owningLayer) 29 RenderSurfaceImpl::RenderSurfaceImpl(LayerImpl* owningLayer)
30 : m_owningLayer(owningLayer) 30 : m_owningLayer(owningLayer)
31 , m_surfacePropertyChanged(false) 31 , m_surfacePropertyChanged(false)
32 , m_drawOpacity(1) 32 , m_drawOpacity(1)
33 , m_drawOpacityIsAnimating(false) 33 , m_drawOpacityIsAnimating(false)
34 , m_targetSurfaceTransformsAreAnimating(false) 34 , m_targetSurfaceTransformsAreAnimating(false)
35 , m_screenSpaceTransformsAreAnimating(false) 35 , m_screenSpaceTransformsAreAnimating(false)
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
71 std::string indentStr = indentString(indent); 71 std::string indentStr = indentString(indent);
72 str->append(indentStr); 72 str->append(indentStr);
73 base::StringAppendF(str, "%s\n", name().data()); 73 base::StringAppendF(str, "%s\n", name().data());
74 74
75 indentStr.append(" "); 75 indentStr.append(" ");
76 str->append(indentStr); 76 str->append(indentStr);
77 base::StringAppendF(str, "contentRect: (%d, %d, %d, %d)\n", m_contentRect.x( ), m_contentRect.y(), m_contentRect.width(), m_contentRect.height()); 77 base::StringAppendF(str, "contentRect: (%d, %d, %d, %d)\n", m_contentRect.x( ), m_contentRect.y(), m_contentRect.width(), m_contentRect.height());
78 78
79 str->append(indentStr); 79 str->append(indentStr);
80 base::StringAppendF(str, "drawTransform: %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f\n", 80 base::StringAppendF(str, "drawTransform: %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f\n",
81 m_drawTransform.m11(), m_drawTransform.m12(), m_drawTransform.m13(), m_d rawTransform.m14(), 81 m_drawTransform.matrix().getDouble(0, 0), m_drawTransform.matrix().getDo uble(1, 0), m_drawTransform.matrix().getDouble(2, 0), m_drawTransform.matrix().g etDouble(3, 0),
82 m_drawTransform.m21(), m_drawTransform.m22(), m_drawTransform.m23(), m_d rawTransform.m24(), 82 m_drawTransform.matrix().getDouble(0, 1), m_drawTransform.matrix().getDo uble(1, 1), m_drawTransform.matrix().getDouble(2, 1), m_drawTransform.matrix().g etDouble(3, 1),
83 m_drawTransform.m31(), m_drawTransform.m32(), m_drawTransform.m33(), m_d rawTransform.m34(), 83 m_drawTransform.matrix().getDouble(0, 2), m_drawTransform.matrix().getDo uble(1, 2), m_drawTransform.matrix().getDouble(2, 2), m_drawTransform.matrix().g etDouble(3, 2),
84 m_drawTransform.m41(), m_drawTransform.m42(), m_drawTransform.m43(), m_d rawTransform.m44()); 84 m_drawTransform.matrix().getDouble(0, 3), m_drawTransform.matrix().getDo uble(1, 3), m_drawTransform.matrix().getDouble(2, 3), m_drawTransform.matrix().g etDouble(3, 3));
85 85
86 str->append(indentStr); 86 str->append(indentStr);
87 base::StringAppendF(str, "damageRect is pos(%f, %f), size(%f, %f)\n", 87 base::StringAppendF(str, "damageRect is pos(%f, %f), size(%f, %f)\n",
88 m_damageTracker->currentDamageRect().x(), m_damageTracker->currentDamage Rect().y(), 88 m_damageTracker->currentDamageRect().x(), m_damageTracker->currentDamage Rect().y(),
89 m_damageTracker->currentDamageRect().width(), m_damageTracker->currentDa mageRect().height()); 89 m_damageTracker->currentDamageRect().width(), m_damageTracker->currentDa mageRect().height());
90 } 90 }
91 91
92 int RenderSurfaceImpl::owningLayerId() const 92 int RenderSurfaceImpl::owningLayerId() const
93 { 93 {
94 return m_owningLayer ? m_owningLayer->id() : 0; 94 return m_owningLayer ? m_owningLayer->id() : 0;
(...skipping 95 matching lines...) Expand 10 before | Expand all | Expand 10 after
190 pass->filter = m_owningLayer->filter(); 190 pass->filter = m_owningLayer->filter();
191 pass->background_filters = m_owningLayer->backgroundFilters(); 191 pass->background_filters = m_owningLayer->backgroundFilters();
192 passSink.appendRenderPass(pass.Pass()); 192 passSink.appendRenderPass(pass.Pass());
193 } 193 }
194 194
195 void RenderSurfaceImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& appendQ uadsData, bool forReplica, RenderPass::Id renderPassId) 195 void RenderSurfaceImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& appendQ uadsData, bool forReplica, RenderPass::Id renderPassId)
196 { 196 {
197 DCHECK(!forReplica || m_owningLayer->hasReplica()); 197 DCHECK(!forReplica || m_owningLayer->hasReplica());
198 198
199 gfx::Rect clippedRectInTarget = computeClippedRectInTarget(m_owningLayer); 199 gfx::Rect clippedRectInTarget = computeClippedRectInTarget(m_owningLayer);
200 const WebTransformationMatrix& drawTransform = forReplica ? m_replicaDrawTra nsform : m_drawTransform; 200 const Transform& drawTransform = forReplica ? m_replicaDrawTransform : m_dra wTransform;
201 SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(SharedQuadSta te::Create()); 201 SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(SharedQuadSta te::Create());
202 sharedQuadState->SetAll(drawTransform, m_contentRect, clippedRectInTarget, m _drawOpacity); 202 sharedQuadState->SetAll(drawTransform, m_contentRect, clippedRectInTarget, m _drawOpacity);
203 203
204 if (m_owningLayer->showDebugBorders()) { 204 if (m_owningLayer->showDebugBorders()) {
205 SkColor color = forReplica ? DebugColors::SurfaceReplicaBorderColor() : DebugColors::SurfaceBorderColor(); 205 SkColor color = forReplica ? DebugColors::SurfaceReplicaBorderColor() : DebugColors::SurfaceBorderColor();
206 float width = forReplica ? DebugColors::SurfaceReplicaBorderWidth(m_owni ngLayer->layerTreeHostImpl()) : DebugColors::SurfaceBorderWidth(m_owningLayer->l ayerTreeHostImpl()); 206 float width = forReplica ? DebugColors::SurfaceReplicaBorderWidth(m_owni ngLayer->layerTreeHostImpl()) : DebugColors::SurfaceBorderWidth(m_owningLayer->l ayerTreeHostImpl());
207 scoped_ptr<DebugBorderDrawQuad> debugBorderQuad = DebugBorderDrawQuad::C reate(); 207 scoped_ptr<DebugBorderDrawQuad> debugBorderQuad = DebugBorderDrawQuad::C reate();
208 debugBorderQuad->SetNew(sharedQuadState, contentRect(), color, width); 208 debugBorderQuad->SetNew(sharedQuadState, contentRect(), color, width);
209 quadSink.append(debugBorderQuad.PassAs<DrawQuad>(), appendQuadsData); 209 quadSink.append(debugBorderQuad.PassAs<DrawQuad>(), appendQuadsData);
210 } 210 }
(...skipping 28 matching lines...) Expand all
239 ResourceProvider::ResourceId maskResourceId = maskLayer ? maskLayer->content sResourceId() : 0; 239 ResourceProvider::ResourceId maskResourceId = maskLayer ? maskLayer->content sResourceId() : 0;
240 gfx::Rect contentsChangedSinceLastFrame = contentsChanged() ? m_contentRect : gfx::Rect(); 240 gfx::Rect contentsChangedSinceLastFrame = contentsChanged() ? m_contentRect : gfx::Rect();
241 241
242 scoped_ptr<RenderPassDrawQuad> quad = RenderPassDrawQuad::Create(); 242 scoped_ptr<RenderPassDrawQuad> quad = RenderPassDrawQuad::Create();
243 quad->SetNew(sharedQuadState, contentRect(), renderPassId, forReplica, maskR esourceId, contentsChangedSinceLastFrame, 243 quad->SetNew(sharedQuadState, contentRect(), renderPassId, forReplica, maskR esourceId, contentsChangedSinceLastFrame,
244 maskTexCoordScaleX, maskTexCoordScaleY, maskTexCoordOffsetX, ma skTexCoordOffsetY); 244 maskTexCoordScaleX, maskTexCoordScaleY, maskTexCoordOffsetX, ma skTexCoordOffsetY);
245 quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); 245 quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData);
246 } 246 }
247 247
248 } // namespace cc 248 } // namespace cc
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