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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 650 | 650 |
| 651 // Load the number from object into double_dst in the double format. | 651 // Load the number from object into double_dst in the double format. |
| 652 // Control will jump to not_int32 if the value cannot be exactly represented | 652 // Control will jump to not_int32 if the value cannot be exactly represented |
| 653 // by a 32-bit integer. | 653 // by a 32-bit integer. |
| 654 // Floating point value in the 32-bit integer range that are not exact integer | 654 // Floating point value in the 32-bit integer range that are not exact integer |
| 655 // won't be loaded. | 655 // won't be loaded. |
| 656 static void LoadNumberAsInt32Double(MacroAssembler* masm, | 656 static void LoadNumberAsInt32Double(MacroAssembler* masm, |
| 657 Register object, | 657 Register object, |
| 658 Destination destination, | 658 Destination destination, |
| 659 FPURegister double_dst, | 659 FPURegister double_dst, |
| 660 FPURegister double_scratch, |
| 660 Register dst1, | 661 Register dst1, |
| 661 Register dst2, | 662 Register dst2, |
| 662 Register heap_number_map, | 663 Register heap_number_map, |
| 663 Register scratch1, | 664 Register scratch1, |
| 664 Register scratch2, | 665 Register scratch2, |
| 665 FPURegister single_scratch, | 666 FPURegister single_scratch, |
| 666 Label* not_int32); | 667 Label* not_int32); |
| 667 | 668 |
| 668 // Loads the number from object into dst as a 32-bit integer. | 669 // Loads the number from object into dst as a 32-bit integer. |
| 669 // Control will jump to not_int32 if the object cannot be exactly represented | 670 // Control will jump to not_int32 if the object cannot be exactly represented |
| 670 // by a 32-bit integer. | 671 // by a 32-bit integer. |
| 671 // Floating point value in the 32-bit integer range that are not exact integer | 672 // Floating point value in the 32-bit integer range that are not exact integer |
| 672 // won't be converted. | 673 // won't be converted. |
| 673 // scratch3 is not used when FPU is supported. | 674 // scratch3 is not used when FPU is supported. |
| 674 static void LoadNumberAsInt32(MacroAssembler* masm, | 675 static void LoadNumberAsInt32(MacroAssembler* masm, |
| 675 Register object, | 676 Register object, |
| 676 Register dst, | 677 Register dst, |
| 677 Register heap_number_map, | 678 Register heap_number_map, |
| 678 Register scratch1, | 679 Register scratch1, |
| 679 Register scratch2, | 680 Register scratch2, |
| 680 Register scratch3, | 681 Register scratch3, |
| 681 FPURegister double_scratch, | 682 FPURegister double_scratch0, |
| 683 FPURegister double_scratch1, |
| 682 Label* not_int32); | 684 Label* not_int32); |
| 683 | 685 |
| 684 // Generate non FPU code to check if a double can be exactly represented by a | 686 // Generate non FPU code to check if a double can be exactly represented by a |
| 685 // 32-bit integer. This does not check for 0 or -0, which need | 687 // 32-bit integer. This does not check for 0 or -0, which need |
| 686 // to be checked for separately. | 688 // to be checked for separately. |
| 687 // Control jumps to not_int32 if the value is not a 32-bit integer, and falls | 689 // Control jumps to not_int32 if the value is not a 32-bit integer, and falls |
| 688 // through otherwise. | 690 // through otherwise. |
| 689 // src1 and src2 will be cloberred. | 691 // src1 and src2 will be cloberred. |
| 690 // | 692 // |
| 691 // Expected input: | 693 // Expected input: |
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| 783 | 785 |
| 784 class LookupModeBits: public BitField<LookupMode, 0, 1> {}; | 786 class LookupModeBits: public BitField<LookupMode, 0, 1> {}; |
| 785 | 787 |
| 786 LookupMode mode_; | 788 LookupMode mode_; |
| 787 }; | 789 }; |
| 788 | 790 |
| 789 | 791 |
| 790 } } // namespace v8::internal | 792 } } // namespace v8::internal |
| 791 | 793 |
| 792 #endif // V8_MIPS_CODE_STUBS_ARM_H_ | 794 #endif // V8_MIPS_CODE_STUBS_ARM_H_ |
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