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Issue 1130763004: Gets mandoline working on android (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: feedback Created 5 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "mojo/runner/android/main.h" 5 #include "mojo/runner/android/main.h"
6 6
7 #include "base/android/fifo_utils.h" 7 #include "base/android/fifo_utils.h"
8 #include "base/android/jni_android.h" 8 #include "base/android/jni_android.h"
9 #include "base/android/jni_array.h" 9 #include "base/android/jni_array.h"
10 #include "base/android/jni_string.h" 10 #include "base/android/jni_string.h"
11 #include "base/at_exit.h" 11 #include "base/at_exit.h"
12 #include "base/bind.h" 12 #include "base/bind.h"
13 #include "base/command_line.h" 13 #include "base/command_line.h"
14 #include "base/files/file_path.h" 14 #include "base/files/file_path.h"
15 #include "base/files/file_util.h" 15 #include "base/files/file_util.h"
16 #include "base/lazy_instance.h" 16 #include "base/lazy_instance.h"
17 #include "base/logging.h" 17 #include "base/logging.h"
18 #include "base/macros.h" 18 #include "base/macros.h"
19 #include "base/message_loop/message_loop.h" 19 #include "base/message_loop/message_loop.h"
20 #include "base/run_loop.h" 20 #include "base/run_loop.h"
21 #include "base/threading/simple_thread.h" 21 #include "base/threading/simple_thread.h"
22 #include "jni/ShellMain_jni.h" 22 #include "jni/ShellMain_jni.h"
23 #include "mojo/common/message_pump_mojo.h" 23 #include "mojo/common/message_pump_mojo.h"
24 #include "mojo/runner/android/android_handler_loader.h" 24 #include "mojo/runner/android/android_handler_loader.h"
25 #include "mojo/runner/android/background_application_loader.h" 25 #include "mojo/runner/android/background_application_loader.h"
26 #include "mojo/runner/android/context_init.h"
26 #include "mojo/runner/android/native_viewport_application_loader.h" 27 #include "mojo/runner/android/native_viewport_application_loader.h"
27 #include "mojo/runner/android/ui_application_loader_android.h" 28 #include "mojo/runner/android/ui_application_loader_android.h"
28 #include "mojo/runner/context.h" 29 #include "mojo/runner/context.h"
29 #include "mojo/runner/init.h" 30 #include "mojo/runner/init.h"
30 #include "mojo/shell/application_loader.h" 31 #include "mojo/shell/application_loader.h"
31 #include "ui/gl/gl_surface_egl.h" 32 #include "ui/gl/gl_surface_egl.h"
32 33
33 using base::LazyInstance; 34 using base::LazyInstance;
34 35
35 namespace mojo { 36 namespace mojo {
(...skipping 123 matching lines...) Expand 10 before | Expand all | Expand 10 after
159 mojo::runner::WaitForDebuggerIfNecessary(); 160 mojo::runner::WaitForDebuggerIfNecessary();
160 161
161 InitializeRedirection(); 162 InitializeRedirection();
162 163
163 // We want ~MessageLoop to happen prior to ~Context. Initializing 164 // We want ~MessageLoop to happen prior to ~Context. Initializing
164 // LazyInstances is akin to stack-allocating objects; their destructors 165 // LazyInstances is akin to stack-allocating objects; their destructors
165 // will be invoked first-in-last-out. 166 // will be invoked first-in-last-out.
166 Context* shell_context = new Context(); 167 Context* shell_context = new Context();
167 shell_context->SetShellFileRoot(base::FilePath( 168 shell_context->SetShellFileRoot(base::FilePath(
168 base::android::ConvertJavaStringToUTF8(env, j_local_apps_directory))); 169 base::android::ConvertJavaStringToUTF8(env, j_local_apps_directory)));
170 InitContext(shell_context);
169 g_context.Get().reset(shell_context); 171 g_context.Get().reset(shell_context);
170 172
171 g_java_message_loop.Get().reset(new base::MessageLoopForUI); 173 g_java_message_loop.Get().reset(new base::MessageLoopForUI);
172 base::MessageLoopForUI::current()->Start(); 174 base::MessageLoopForUI::current()->Start();
173 175
174 // TODO(abarth): At which point should we switch to cross-platform 176 // TODO(abarth): At which point should we switch to cross-platform
175 // initialization? 177 // initialization?
176 178
177 gfx::GLSurface::InitializeOneOff(); 179 gfx::GLSurface::InitializeOneOff();
178 } 180 }
(...skipping 24 matching lines...) Expand all
203 } 205 }
204 206
205 } // namespace runner 207 } // namespace runner
206 } // namespace mojo 208 } // namespace mojo
207 209
208 // TODO(vtl): Even though main() should never be called, mojo_shell fails to 210 // TODO(vtl): Even though main() should never be called, mojo_shell fails to
209 // link without it. Figure out if we can avoid this. 211 // link without it. Figure out if we can avoid this.
210 int main(int argc, char** argv) { 212 int main(int argc, char** argv) {
211 NOTREACHED(); 213 NOTREACHED();
212 } 214 }
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