Index: media/audio/win/audio_output_win_unittest.cc |
diff --git a/media/audio/win/audio_output_win_unittest.cc b/media/audio/win/audio_output_win_unittest.cc |
index 973df61895c08d12633d3f4108f9859400c51a2b..3ef817b5eb5a9c63f6d94005a07d3992cf8ee1a4 100644 |
--- a/media/audio/win/audio_output_win_unittest.cc |
+++ b/media/audio/win/audio_output_win_unittest.cc |
@@ -30,8 +30,6 @@ using ::testing::NiceMock; |
using ::testing::NotNull; |
using ::testing::Return; |
-using base::win::ScopedCOMInitializer; |
- |
namespace media { |
static const wchar_t kAudioFile1_16b_m_16K[] |
@@ -422,9 +420,6 @@ TEST(WinAudioTest, PCMWaveStreamPlay200HzToneLowLatency) { |
scoped_ptr<AudioManager> audio_man(AudioManager::CreateForTesting()); |
ABORT_AUDIO_TEST_IF_NOT(audio_man->HasAudioOutputDevices()); |
- // The WASAPI API requires a correct COM environment. |
- ScopedCOMInitializer com_init(ScopedCOMInitializer::kMTA); |
- |
// Use 10 ms buffer size for WASAPI and 50 ms buffer size for Wave. |
// Take the existing native sample rate into account. |
const AudioParameters params = audio_man->GetDefaultOutputStreamParameters(); |