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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "config.h" | |
| 6 | |
| 7 #include "cc/nine_patch_layer.h" | |
| 8 | |
| 9 #include "cc/layer_tree_host.h" | |
| 10 #include "cc/nine_patch_layer_impl.h" | |
| 11 #include "cc/resource_update.h" | |
| 12 #include "cc/resource_update_queue.h" | |
| 13 | |
| 14 namespace cc { | |
| 15 | |
| 16 scoped_refptr<NinePatchLayer> NinePatchLayer::create() | |
| 17 { | |
| 18 return make_scoped_refptr(new NinePatchLayer()); | |
| 19 } | |
| 20 | |
| 21 NinePatchLayer::NinePatchLayer() | |
| 22 : m_bitmapDirty(false) | |
| 23 { | |
| 24 } | |
| 25 | |
| 26 NinePatchLayer::~NinePatchLayer() | |
| 27 { | |
| 28 } | |
| 29 | |
| 30 scoped_ptr<LayerImpl> NinePatchLayer::createLayerImpl() | |
| 31 { | |
| 32 return NinePatchLayerImpl::create(id()).PassAs<LayerImpl>(); | |
| 33 } | |
| 34 | |
| 35 void NinePatchLayer::setTexturePriorities(const PriorityCalculator& priorityCalc ) | |
| 36 { | |
| 37 if (m_needsDisplay && m_bitmapDirty && drawsContent()) { | |
| 38 DCHECK(!m_bitmap.isNull()); | |
| 39 createUpdaterIfNeeded(); | |
| 40 m_updater->setBitmap(m_bitmap); | |
| 41 m_needsDisplay = false; | |
| 42 | |
| 43 if (!m_resource.get()) | |
|
jamesr
2012/11/01 19:55:43
fyi - you can null check scoped_ptr<>s by just say
| |
| 44 m_resource = m_updater->createResource(layerTreeHost()->contentsText ureManager()); | |
| 45 } | |
| 46 | |
| 47 if (m_resource.get()) { | |
| 48 m_resource->texture()->setRequestPriority(PriorityCalculator::uiPriority (true)); | |
| 49 // FIXME: Need to support swizzle in the shader for !PlatformColor::same ComponentOrder(textureFormat) | |
| 50 GLenum textureFormat = layerTreeHost()->rendererCapabilities().bestTextu reFormat; | |
| 51 m_resource->texture()->setDimensions(IntSize(m_bitmap.width(), m_bitmap. height()), textureFormat); | |
| 52 } | |
| 53 } | |
| 54 | |
| 55 void NinePatchLayer::setBitmap(const SkBitmap& bitmap, const IntRect& aperture) { | |
| 56 m_bitmap = bitmap; | |
| 57 m_imageAperture = aperture; | |
| 58 m_bitmapDirty = true; | |
| 59 setNeedsDisplay(); | |
| 60 } | |
| 61 | |
| 62 void NinePatchLayer::update(ResourceUpdateQueue& queue, const OcclusionTracker* occlusion, RenderingStats& stats) | |
| 63 { | |
| 64 createUpdaterIfNeeded(); | |
| 65 | |
| 66 // FIXME: Or should this query backingResourceWasEvicted()? | |
| 67 if (m_resource.get() && (m_bitmapDirty || !m_resource->texture()->haveBackin gTexture())) { | |
| 68 IntRect contentRect = IntRect(IntPoint(), IntSize(m_bitmap.width(), m_bi tmap.height())); | |
| 69 ResourceUpdate upload = ResourceUpdate::Create(m_resource->texture(), &m _bitmap, contentRect, contentRect, gfx::Vector2d()); | |
| 70 queue.appendFullUpload(upload); | |
| 71 m_bitmapDirty = false; | |
| 72 } | |
| 73 } | |
| 74 | |
| 75 void NinePatchLayer::createUpdaterIfNeeded() | |
| 76 { | |
| 77 if (m_updater) | |
| 78 return; | |
| 79 | |
| 80 m_updater = ImageLayerUpdater::create(); | |
| 81 } | |
| 82 | |
| 83 bool NinePatchLayer::drawsContent() const | |
| 84 { | |
| 85 bool draws = !m_bitmap.isNull() && Layer::drawsContent() && m_bitmap.width() && m_bitmap.height(); | |
| 86 return draws; | |
| 87 } | |
| 88 | |
| 89 void NinePatchLayer::pushPropertiesTo(LayerImpl* layer) | |
| 90 { | |
| 91 Layer::pushPropertiesTo(layer); | |
| 92 NinePatchLayerImpl* layerImpl = static_cast<NinePatchLayerImpl*>(layer); | |
| 93 | |
| 94 if (m_resource.get()) | |
|
jamesr
2012/11/01 19:55:43
does m_resource ever go null after creation? if it
aelias_OOO_until_Jul13
2012/11/02 07:38:16
No, it should never go null. This is just in case
danakj
2012/11/02 16:04:14
Should we just DCHECK in setTexturePriorities() or
aelias_OOO_until_Jul13
2012/11/06 01:15:00
Switched to DCHECKs.
| |
| 95 layerImpl->setResourceId(m_resource->texture()->resourceId()); | |
| 96 layerImpl->setNinePatchLayout(IntSize(m_bitmap.width(), m_bitmap.height()), m_imageAperture); | |
| 97 } | |
| 98 | |
| 99 } | |
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