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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/image_layer.h" | 7 #include "cc/image_layer.h" |
8 | 8 |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
| 10 #include "cc/image_layer_updater.h" |
10 #include "cc/layer_updater.h" | 11 #include "cc/layer_updater.h" |
11 #include "cc/layer_tree_host.h" | 12 #include "cc/layer_tree_host.h" |
12 #include "cc/resource_update_queue.h" | 13 #include "cc/resource_update_queue.h" |
13 | 14 |
14 namespace cc { | 15 namespace cc { |
15 | 16 |
16 class ImageLayerUpdater : public LayerUpdater { | |
17 public: | |
18 class Resource : public LayerUpdater::Resource { | |
19 public: | |
20 Resource(ImageLayerUpdater* updater, scoped_ptr<PrioritizedTexture> text
ure) | |
21 : LayerUpdater::Resource(texture.Pass()) | |
22 , m_updater(updater) | |
23 { | |
24 } | |
25 | |
26 virtual void update(ResourceUpdateQueue& queue, const gfx::Rect& sourceR
ect, const gfx::Vector2d& destOffset, bool partialUpdate, RenderingStats&) OVERR
IDE | |
27 { | |
28 updater()->updateTexture(queue, texture(), sourceRect, destOffset, p
artialUpdate); | |
29 } | |
30 | |
31 private: | |
32 ImageLayerUpdater* updater() { return m_updater; } | |
33 | |
34 ImageLayerUpdater* m_updater; | |
35 }; | |
36 | |
37 static scoped_refptr<ImageLayerUpdater> create() | |
38 { | |
39 return make_scoped_refptr(new ImageLayerUpdater()); | |
40 } | |
41 | |
42 virtual scoped_ptr<LayerUpdater::Resource> createResource( | |
43 PrioritizedTextureManager* manager) OVERRIDE | |
44 { | |
45 return scoped_ptr<LayerUpdater::Resource>(new Resource(this, Prioritized
Texture::create(manager))); | |
46 } | |
47 | |
48 void updateTexture(ResourceUpdateQueue& queue, PrioritizedTexture* texture,
const gfx::Rect& sourceRect, const gfx::Vector2d& destOffset, bool partialUpdate
) | |
49 { | |
50 // Source rect should never go outside the image pixels, even if this | |
51 // is requested because the texture extends outside the image. | |
52 gfx::Rect clippedSourceRect = sourceRect; | |
53 gfx::Rect imageRect = gfx::Rect(0, 0, m_bitmap.width(), m_bitmap.height(
)); | |
54 clippedSourceRect.Intersect(imageRect); | |
55 | |
56 gfx::Vector2d clippedDestOffset = destOffset + (clippedSourceRect.origin
() - sourceRect.origin()); | |
57 | |
58 ResourceUpdate upload = ResourceUpdate::Create(texture, | |
59 &m_bitmap, | |
60 imageRect, | |
61 clippedSourceRect, | |
62 clippedDestOffset); | |
63 if (partialUpdate) | |
64 queue.appendPartialUpload(upload); | |
65 else | |
66 queue.appendFullUpload(upload); | |
67 } | |
68 | |
69 void setBitmap(const SkBitmap& bitmap) | |
70 { | |
71 m_bitmap = bitmap; | |
72 } | |
73 | |
74 private: | |
75 ImageLayerUpdater() { } | |
76 virtual ~ImageLayerUpdater() { } | |
77 | |
78 SkBitmap m_bitmap; | |
79 }; | |
80 | |
81 scoped_refptr<ImageLayer> ImageLayer::create() | 17 scoped_refptr<ImageLayer> ImageLayer::create() |
82 { | 18 { |
83 return make_scoped_refptr(new ImageLayer()); | 19 return make_scoped_refptr(new ImageLayer()); |
84 } | 20 } |
85 | 21 |
86 ImageLayer::ImageLayer() | 22 ImageLayer::ImageLayer() |
87 : TiledLayer() | 23 : TiledLayer() |
88 { | 24 { |
89 } | 25 } |
90 | 26 |
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158 } | 94 } |
159 | 95 |
160 float ImageLayer::contentsScaleY() const | 96 float ImageLayer::contentsScaleY() const |
161 { | 97 { |
162 if (bounds().isEmpty() || contentBounds().isEmpty()) | 98 if (bounds().isEmpty() || contentBounds().isEmpty()) |
163 return 1; | 99 return 1; |
164 return static_cast<float>(m_bitmap.height()) / bounds().height(); | 100 return static_cast<float>(m_bitmap.height()) / bounds().height(); |
165 } | 101 } |
166 | 102 |
167 } | 103 } |
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