Index: src/core/SkPictureCommon.h |
diff --git a/src/core/SkPictureCommon.h b/src/core/SkPictureCommon.h |
deleted file mode 100644 |
index e98723467d437b3b30569d8d550a2748f9964cdc..0000000000000000000000000000000000000000 |
--- a/src/core/SkPictureCommon.h |
+++ /dev/null |
@@ -1,70 +0,0 @@ |
-/* |
- * Copyright 2015 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-// Some shared code used by both SkBigPicture and SkMiniPicture. |
- |
-#include "SkRecords.h" |
-#include "SkTLogic.h" |
- |
-struct SkTextHunter { |
- // Most ops never have text. Some always do. Subpictures know themeselves. |
- template <typename T> bool operator()(const T&) { return false; } |
- bool operator()(const SkRecords::DrawPosText&) { return true; } |
- bool operator()(const SkRecords::DrawPosTextH&) { return true; } |
- bool operator()(const SkRecords::DrawText&) { return true; } |
- bool operator()(const SkRecords::DrawTextBlob&) { return true; } |
- bool operator()(const SkRecords::DrawTextOnPath&) { return true; } |
- bool operator()(const SkRecords::DrawPicture& op) { return op.picture->hasText(); } |
-}; |
- |
- |
-struct SkBitmapHunter { |
- // Helpers. These create HasMember_bitmap and HasMember_paint. |
- SK_CREATE_MEMBER_DETECTOR(bitmap); |
- SK_CREATE_MEMBER_DETECTOR(paint); |
- |
- // Some ops have a paint, some have an optional paint. Either way, get back a pointer. |
- static const SkPaint* AsPtr(const SkPaint& p) { return &p; } |
- static const SkPaint* AsPtr(const SkRecords::Optional<SkPaint>& p) { return p; } |
- |
- // Main entry for visitor: |
- // If the op is a DrawPicture, recurse. |
- // If the op has a bitmap directly, return true. |
- // If the op has a paint and the paint has a bitmap, return true. |
- // Otherwise, return false. |
- bool operator()(const SkRecords::DrawPicture& op) { return op.picture->willPlayBackBitmaps(); } |
- |
- template <typename T> |
- bool operator()(const T& r) { return CheckBitmap(r); } |
- |
- // If the op has a bitmap, of course we're going to play back bitmaps. |
- template <typename T> |
- static SK_WHEN(HasMember_bitmap<T>, bool) CheckBitmap(const T&) { return true; } |
- |
- // If not, look for one in its paint (if it has a paint). |
- template <typename T> |
- static SK_WHEN(!HasMember_bitmap<T>, bool) CheckBitmap(const T& r) { return CheckPaint(r); } |
- |
- // If we have a paint, dig down into the effects looking for a bitmap. |
- template <typename T> |
- static SK_WHEN(HasMember_paint<T>, bool) CheckPaint(const T& r) { |
- const SkPaint* paint = AsPtr(r.paint); |
- if (paint) { |
- const SkShader* shader = paint->getShader(); |
- if (shader && |
- shader->asABitmap(nullptr, nullptr, nullptr) == SkShader::kDefault_BitmapType) { |
- return true; |
- } |
- } |
- return false; |
- } |
- |
- // If we don't have a paint, that non-paint has no bitmap. |
- template <typename T> |
- static SK_WHEN(!HasMember_paint<T>, bool) CheckPaint(const T&) { return false; } |
-}; |
- |