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Unified Diff: src/core/SkPictureCommon.h

Issue 1130333002: Revert of Sketch splitting SkPicture into an interface and SkBigPicture. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 7 months ago
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Index: src/core/SkPictureCommon.h
diff --git a/src/core/SkPictureCommon.h b/src/core/SkPictureCommon.h
deleted file mode 100644
index e98723467d437b3b30569d8d550a2748f9964cdc..0000000000000000000000000000000000000000
--- a/src/core/SkPictureCommon.h
+++ /dev/null
@@ -1,70 +0,0 @@
-/*
- * Copyright 2015 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-// Some shared code used by both SkBigPicture and SkMiniPicture.
-
-#include "SkRecords.h"
-#include "SkTLogic.h"
-
-struct SkTextHunter {
- // Most ops never have text. Some always do. Subpictures know themeselves.
- template <typename T> bool operator()(const T&) { return false; }
- bool operator()(const SkRecords::DrawPosText&) { return true; }
- bool operator()(const SkRecords::DrawPosTextH&) { return true; }
- bool operator()(const SkRecords::DrawText&) { return true; }
- bool operator()(const SkRecords::DrawTextBlob&) { return true; }
- bool operator()(const SkRecords::DrawTextOnPath&) { return true; }
- bool operator()(const SkRecords::DrawPicture& op) { return op.picture->hasText(); }
-};
-
-
-struct SkBitmapHunter {
- // Helpers. These create HasMember_bitmap and HasMember_paint.
- SK_CREATE_MEMBER_DETECTOR(bitmap);
- SK_CREATE_MEMBER_DETECTOR(paint);
-
- // Some ops have a paint, some have an optional paint. Either way, get back a pointer.
- static const SkPaint* AsPtr(const SkPaint& p) { return &p; }
- static const SkPaint* AsPtr(const SkRecords::Optional<SkPaint>& p) { return p; }
-
- // Main entry for visitor:
- // If the op is a DrawPicture, recurse.
- // If the op has a bitmap directly, return true.
- // If the op has a paint and the paint has a bitmap, return true.
- // Otherwise, return false.
- bool operator()(const SkRecords::DrawPicture& op) { return op.picture->willPlayBackBitmaps(); }
-
- template <typename T>
- bool operator()(const T& r) { return CheckBitmap(r); }
-
- // If the op has a bitmap, of course we're going to play back bitmaps.
- template <typename T>
- static SK_WHEN(HasMember_bitmap<T>, bool) CheckBitmap(const T&) { return true; }
-
- // If not, look for one in its paint (if it has a paint).
- template <typename T>
- static SK_WHEN(!HasMember_bitmap<T>, bool) CheckBitmap(const T& r) { return CheckPaint(r); }
-
- // If we have a paint, dig down into the effects looking for a bitmap.
- template <typename T>
- static SK_WHEN(HasMember_paint<T>, bool) CheckPaint(const T& r) {
- const SkPaint* paint = AsPtr(r.paint);
- if (paint) {
- const SkShader* shader = paint->getShader();
- if (shader &&
- shader->asABitmap(nullptr, nullptr, nullptr) == SkShader::kDefault_BitmapType) {
- return true;
- }
- }
- return false;
- }
-
- // If we don't have a paint, that non-paint has no bitmap.
- template <typename T>
- static SK_WHEN(!HasMember_paint<T>, bool) CheckPaint(const T&) { return false; }
-};
-
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