Index: src/core/SkPictureCommon.h |
diff --git a/src/core/SkPictureCommon.h b/src/core/SkPictureCommon.h |
deleted file mode 100644 |
index 827bf117de40dcde0bd61c8aaaddc30521710ce2..0000000000000000000000000000000000000000 |
--- a/src/core/SkPictureCommon.h |
+++ /dev/null |
@@ -1,136 +0,0 @@ |
-/* |
- * Copyright 2015 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-// Some shared code used by both SkBigPicture and SkMiniPicture. |
-// SkTextHunter -- SkRecord visitor that returns true when the op draws text. |
-// SkBitmapHunter -- SkRecord visitor that returns true when the op draws a bitmap. |
-// SkPathCounter -- SkRecord visitor that counts paths that draw slowly on the GPU. |
- |
-#include "SkPathEffect.h" |
-#include "SkRecords.h" |
-#include "SkTLogic.h" |
- |
-struct SkTextHunter { |
- // Most ops never have text. Some always do. Subpictures know themeselves. |
- template <typename T> bool operator()(const T&) { return false; } |
- bool operator()(const SkRecords::DrawPosText&) { return true; } |
- bool operator()(const SkRecords::DrawPosTextH&) { return true; } |
- bool operator()(const SkRecords::DrawText&) { return true; } |
- bool operator()(const SkRecords::DrawTextBlob&) { return true; } |
- bool operator()(const SkRecords::DrawTextOnPath&) { return true; } |
- bool operator()(const SkRecords::DrawPicture& op) { return op.picture->hasText(); } |
-}; |
- |
- |
-struct SkBitmapHunter { |
- // Helpers. These create HasMember_bitmap and HasMember_paint. |
- SK_CREATE_MEMBER_DETECTOR(bitmap); |
- SK_CREATE_MEMBER_DETECTOR(paint); |
- |
- // Some ops have a paint, some have an optional paint. Either way, get back a pointer. |
- static const SkPaint* AsPtr(const SkPaint& p) { return &p; } |
- static const SkPaint* AsPtr(const SkRecords::Optional<SkPaint>& p) { return p; } |
- |
- // Main entry for visitor: |
- // If the op is a DrawPicture, recurse. |
- // If the op has a bitmap directly, return true. |
- // If the op has a paint and the paint has a bitmap, return true. |
- // Otherwise, return false. |
- bool operator()(const SkRecords::DrawPicture& op) { return op.picture->willPlayBackBitmaps(); } |
- |
- template <typename T> |
- bool operator()(const T& r) { return CheckBitmap(r); } |
- |
- // If the op has a bitmap, of course we're going to play back bitmaps. |
- template <typename T> |
- static SK_WHEN(HasMember_bitmap<T>, bool) CheckBitmap(const T&) { return true; } |
- |
- // If not, look for one in its paint (if it has a paint). |
- template <typename T> |
- static SK_WHEN(!HasMember_bitmap<T>, bool) CheckBitmap(const T& r) { return CheckPaint(r); } |
- |
- // If we have a paint, dig down into the effects looking for a bitmap. |
- template <typename T> |
- static SK_WHEN(HasMember_paint<T>, bool) CheckPaint(const T& r) { |
- const SkPaint* paint = AsPtr(r.paint); |
- if (paint) { |
- const SkShader* shader = paint->getShader(); |
- if (shader && |
- shader->asABitmap(nullptr, nullptr, nullptr) == SkShader::kDefault_BitmapType) { |
- return true; |
- } |
- } |
- return false; |
- } |
- |
- // If we don't have a paint, that non-paint has no bitmap. |
- template <typename T> |
- static SK_WHEN(!HasMember_paint<T>, bool) CheckPaint(const T&) { return false; } |
-}; |
- |
-// TODO: might be nicer to have operator() return an int (the number of slow paths) ? |
-struct SkPathCounter { |
- SK_CREATE_MEMBER_DETECTOR(paint); |
- |
- // Some ops have a paint, some have an optional paint. Either way, get back a pointer. |
- static const SkPaint* AsPtr(const SkPaint& p) { return &p; } |
- static const SkPaint* AsPtr(const SkRecords::Optional<SkPaint>& p) { return p; } |
- |
- SkPathCounter() : fNumSlowPathsAndDashEffects(0) {} |
- |
- // Recurse into nested pictures. |
- void operator()(const SkRecords::DrawPicture& op) { |
- fNumSlowPathsAndDashEffects += op.picture->numSlowPaths(); |
- } |
- |
- void checkPaint(const SkPaint* paint) { |
- if (paint && paint->getPathEffect()) { |
- // Initially assume it's slow. |
- fNumSlowPathsAndDashEffects++; |
- } |
- } |
- |
- void operator()(const SkRecords::DrawPoints& op) { |
- this->checkPaint(&op.paint); |
- const SkPathEffect* effect = op.paint.getPathEffect(); |
- if (effect) { |
- SkPathEffect::DashInfo info; |
- SkPathEffect::DashType dashType = effect->asADash(&info); |
- if (2 == op.count && SkPaint::kRound_Cap != op.paint.getStrokeCap() && |
- SkPathEffect::kDash_DashType == dashType && 2 == info.fCount) { |
- fNumSlowPathsAndDashEffects--; |
- } |
- } |
- } |
- |
- void operator()(const SkRecords::DrawPath& op) { |
- this->checkPaint(&op.paint); |
- if (op.paint.isAntiAlias() && !op.path.isConvex()) { |
- SkPaint::Style paintStyle = op.paint.getStyle(); |
- const SkRect& pathBounds = op.path.getBounds(); |
- if (SkPaint::kStroke_Style == paintStyle && |
- 0 == op.paint.getStrokeWidth()) { |
- // AA hairline concave path is not slow. |
- } else if (SkPaint::kFill_Style == paintStyle && pathBounds.width() < 64.f && |
- pathBounds.height() < 64.f && !op.path.isVolatile()) { |
- // AADF eligible concave path is not slow. |
- } else { |
- fNumSlowPathsAndDashEffects++; |
- } |
- } |
- } |
- |
- template <typename T> |
- SK_WHEN(HasMember_paint<T>, void) operator()(const T& op) { |
- this->checkPaint(AsPtr(op.paint)); |
- } |
- |
- template <typename T> |
- SK_WHEN(!HasMember_paint<T>, void) operator()(const T& op) { /* do nothing */ } |
- |
- int fNumSlowPathsAndDashEffects; |
-}; |